What's new in TDM 1.02
From The DarkMod Wiki
See also the changelog on our bugtracker page: Changelog.
Bugs fixed
- #2151: replaceInvItem() script event didn't accept $null_entity
- #2174: "snd_alert3hc" was not used by the code due to a typo
- #2172: attachToPos scriptevent not working
Textures
List of new and improved textures:
STiFU:
- textures/darkmod/nature/skybox/mountain_sunset
- Several building facades
- Selflit gleam added to several windows that were missing it
- A few new door textures
Models
- Several new models, including a cart, tree, windmill, toolbox, etc
- New skins added to several models
- added a prop winebottle that AI will hold and drink from.
AI
- added a couple new animations
- some specialized idle animations for beggar
- fixed some animations so torch-wielders don't burn themselves
- zombie foot-drag sound reduced
See also
See also
- What's new in TDM 2.12 (Older releases: What's new in TDM 2.11, What's new in TDM 2.10, What's new in TDM 2.09, v2.08, v2.07, v2.06, v2.05, v2.04, v2.03, v2.02, v2.01, v2.00, v1.08, v1.07, v1.06, v1.05, v1.04, v1.03, v1.02, v1.01)
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