User contributions
From The DarkMod Wiki
Jump to navigationJump to search- 18:23, 13 November 2019 diff hist 0 m Universe Protected "Universe" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)) current
- 18:22, 13 November 2019 diff hist 0 m Clergy/Builder Characters Protected "Clergy/Builder Characters" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)) current
- 18:21, 13 November 2019 diff hist 0 m Clergy/Builder Characters Removed protection from "Clergy/Builder Characters"
- 18:20, 13 November 2019 diff hist 0 m Universe Removed protection from "Universe"
- 00:25, 17 July 2019 diff hist -34 Swimmable Water
- 00:25, 17 July 2019 diff hist +62 Objects Floating in Water
- 00:23, 17 July 2019 diff hist +3,640 N Objects Floating in Water Created page with "''Written by Geep, 2019'' Entities found in the “Movables” folder will float dynamically in water if their calculated density is light enough. But there are issues. == A..."
- 00:23, 17 July 2019 diff hist +36 Swimmable Water
- 13:44, 2 July 2019 diff hist +8 Model Scaling
- 13:44, 2 July 2019 diff hist +2,819 N Model Scaling Created page with "Page Title: Rescaling Models with Dark Radiant's “Model Scaler” [This page is a draft. Please help make it better. Geep] Basic Operation The "Model Scaler" button, on t..."
- 13:43, 2 July 2019 diff hist +23 Resizing Models
- 14:15, 17 August 2018 diff hist +85 Stim/Response Editor →Available effects current
- 19:39, 15 August 2018 diff hist +114 Stim/Response Editor →Available effects
- 15:38, 15 August 2018 diff hist +56 Stim/Response Editor →Available effects
- 15:34, 15 August 2018 diff hist +69 Stim/Response Editor →Available effects
- 15:33, 15 August 2018 diff hist +4 Stim/Response Key/Values current
- 14:04, 13 August 2018 diff hist +85 Triggers →trigger_sequencer
- 14:03, 13 August 2018 diff hist +29 Triggers →trigger_sequencer
- 13:57, 13 August 2018 diff hist +386 Triggers
- 13:18, 13 August 2018 diff hist +319 Triggers
- 20:17, 11 August 2018 diff hist +63 Triggers →trigger_hurt
- 19:04, 11 August 2018 diff hist +192 Triggers →trigger_hurt
- 17:00, 11 August 2018 diff hist +101 Stim/Response Key/Values →Stim only
- 15:38, 8 August 2018 diff hist +1 Stim/Response Key/Values
- 15:37, 8 August 2018 diff hist +116 Stim/Response Key/Values
- 13:11, 7 August 2018 diff hist 0 Stim/Response Key/Values →Stim only
- 00:55, 7 August 2018 diff hist +7 Stim/Response Key/Values
- 00:48, 7 August 2018 diff hist 0 Stim/Response Key/Values
- 00:47, 7 August 2018 diff hist +276 Stim/Response Key/Values
- 21:43, 4 July 2018 diff hist +234 Random Conversations current
- 21:36, 4 July 2018 diff hist +8 Random Conversations
- 21:33, 4 July 2018 diff hist +64 Random Conversations
- 21:31, 4 July 2018 diff hist +55 Random Conversations
- 21:30, 4 July 2018 diff hist +4 Random Conversations
- 21:29, 4 July 2018 diff hist +354 Random Conversations
- 21:24, 4 July 2018 diff hist +9 Random Conversations
- 21:24, 4 July 2018 diff hist +952 N Random Conversations Created page with "''Written by Springheel'' When writing the newer vocal scripts, I came up with the idea of including a random sequence of questions and responses that can be used to create r..."
- 20:53, 4 July 2018 diff hist +25 RIT Networks →Putting Even More Life to the AI current
- 13:56, 29 April 2018 diff hist -6 The Dark Mod Gameplay →Blackjacking
- 14:01, 2 December 2017 diff hist +2 Visportals
- 14:01, 2 December 2017 diff hist +39 Visportals
- 13:44, 2 December 2017 diff hist +5 Visportals →Where to place your Visportal
- 13:43, 2 December 2017 diff hist +131 Visportals →Where to place your Visportal
- 17:46, 26 August 2017 diff hist +2 BindToJoint current
- 17:39, 26 August 2017 diff hist 0 Attaching Props to AI →Binding
- 17:38, 26 August 2017 diff hist +36 Attaching Props to AI →Binding
- 16:12, 24 August 2017 diff hist +164 Limits, Max, Min, Stats, etc →AI limits
- 19:53, 23 August 2017 diff hist -58 Visportals
- 19:52, 23 August 2017 diff hist +124 Visportals →What are visportals?
- 14:56, 22 August 2017 diff hist +159 Path Nodes →path_turn