What's new in TDM 1.02: Difference between revisions
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Springheel (talk | contribs) No edit summary |
add candle sound |
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* [http://bugs.angua.at/view.php?id=2174 #2174]: "snd_alert3hc" was not used by the code due to a typo | * [http://bugs.angua.at/view.php?id=2174 #2174]: "snd_alert3hc" was not used by the code due to a typo | ||
* [http://bugs.angua.at/view.php?id=2172 #2172]: attachToPos scriptevent not working | * [http://bugs.angua.at/view.php?id=2172 #2172]: attachToPos scriptevent not working | ||
* Sound when extinguishing candles is less loud now | |||
== Textures == | == Textures == |
Revision as of 06:42, 23 March 2010
See also the changelog on our bugtracker page: Changelog.
Bugs fixed
- #2151: replaceInvItem() script event didn't accept $null_entity
- #2174: "snd_alert3hc" was not used by the code due to a typo
- #2172: attachToPos scriptevent not working
- Sound when extinguishing candles is less loud now
Textures
List of new and improved textures:
STiFU:
- textures/darkmod/nature/skybox/mountain_sunset
- Several building facades
- Selflit gleam added to several windows that were missing it
- A few new door textures
Models
- Several new models, including a cart, tree, windmill, toolbox, etc
- New skins added to several models
- added a prop winebottle that AI will hold and drink from.
AI
- added a couple new animations
- some specialized idle animations for beggar
- fixed some animations so torch-wielders don't burn themselves
- zombie foot-drag sound reduced
- "sleeping" behaviour added to revenant
Sounds
- new candle-pinch sounds
See also