What's new in TDM 2.01: Difference between revisions
From The DarkMod Wiki
Jump to navigationJump to search
Springheel (talk | contribs) Created page with "<!-- keywords whats new --> See also the [http://bugs.angua.at/roadmap_page.php?version_id=59 roadmap] <!-- http://bugs.thedarkmod.com/roadmap_page.php] --> on our bugtracker." |
Nbohr1more (talk | contribs) No edit summary |
||
(11 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<!-- keywords whats new --> | <!-- keywords whats new --> | ||
See also the [http://bugs. | See also the [http://bugs.thedarkmod.com/changelog_page.php?version_id=63 changelog] on our bugtracker. | ||
{{released|2.01|2014-01-29}} | |||
Source Revision 5920 | |||
<br> | |||
<br> | |||
== AI == | |||
* Graphical improvements: Most female characters have been updated with better rigging, improved meshes and textures. ''(Springheel)'' | |||
* All female heads and a couple male heads have been improved. ''(Springheel)'' | |||
* Revenants slightly more resistant to sword blows; more vulnerable to holy water. | |||
* Skeletons more vulnerable to holy water. | |||
== Combat == | |||
* Some new weapon sounds added. ''(Springheel)'' | |||
* AI far more likely to lunge forward while attacking, making it more difficult to dodge by running backwards. ''(Springheel)'' | |||
* Bug that caused AI to do double damage when hitting player has been fixed ''(grayman)'' | |||
* Slight adjustments to combat difficulty settings to make lower setting easier and higher setting harder. ''(Springheel)'' | |||
== Code == | |||
* Calling folder something other than "darkmod" will no longer cause error when loading games. ''(taaaki)'' | |||
* Fixes to the way AI detect bodies. ''(grayman)'' | |||
* Hitting "use" while reading static readable no longer consumes inventory item. ''(grayman)'' | |||
== Assets == | |||
* New dungeon chain models added ''(HMart)'' | |||
== '''Release news links''' == | |||
*[http://www.thedarkmod.com/posts/update-2-01-now-available/ TheDarkMod.com News] | |||
*[http://forums.thedarkmod.com/topic/15841-tdm-201-released/ The Dark Mod forums News & Announcements] | |||
*[https://www.moddb.com/mods/the-dark-mod/news/the-dark-mod-201-is-out ModDB.com] | |||
{{clear}} | |||
{{whatsnew|sort=201}} |
Latest revision as of 14:17, 4 February 2021
See also the changelog on our bugtracker.
Version 2.01 of The Dark Mod has been released on 2014-01-29.
Source Revision 5920
AI
- Graphical improvements: Most female characters have been updated with better rigging, improved meshes and textures. (Springheel)
- All female heads and a couple male heads have been improved. (Springheel)
- Revenants slightly more resistant to sword blows; more vulnerable to holy water.
- Skeletons more vulnerable to holy water.
Combat
- Some new weapon sounds added. (Springheel)
- AI far more likely to lunge forward while attacking, making it more difficult to dodge by running backwards. (Springheel)
- Bug that caused AI to do double damage when hitting player has been fixed (grayman)
- Slight adjustments to combat difficulty settings to make lower setting easier and higher setting harder. (Springheel)
Code
- Calling folder something other than "darkmod" will no longer cause error when loading games. (taaaki)
- Fixes to the way AI detect bodies. (grayman)
- Hitting "use" while reading static readable no longer consumes inventory item. (grayman)
Assets
- New dungeon chain models added (HMart)
Release news links