What's new in TDM 2.05: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
No edit summary
Line 10: Line 10:
== Coding ==
== Coding ==


* Image_downsize options can now be used without making menus and maps blurry (nbohr1more)
* nbohr1more Image_downsize options can now be used without making menus and maps blurry  


== Assets ==
== Assets ==
Line 17: Line 17:


== Scripting ==
== Scripting ==
== Gameplay ==
* nbohr1more Auto-Parry is now enabled by default.


{{whatsnew|sort=205}}
{{whatsnew|sort=205}}

Revision as of 20:13, 5 September 2016

Version 2.05 of The Dark Mod has not been released yet.

See the roadmap on our bugtracker.

AI

  • grayman reduced the amounts added to the stealth score when an AI spots the player and almost immediately ramps up to Combat.

Coding

  • nbohr1more Image_downsize options can now be used without making menus and maps blurry

Assets

GUIs

Scripting

Gameplay

  • nbohr1more Auto-Parry is now enabled by default.


See also