What's new in TDM 2.04: Difference between revisions
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== AI == | == AI == | ||
* | * grayman enhanced AI searching to allow for wider, more realistic searches. | ||
* grayman fixed some issues with AI relighting lights. | |||
* grayman fixed the infamous "barmaid gets stuck while peeing" problem in "Inn Business". | |||
* grayman allowed AI to see weapons dropped by other AI. | |||
* grayman fixed the "AI get stuck in sit-down & get up" cycle. This was causing them to scoot themselves out of the map. | |||
== Coding == | == Coding == |
Revision as of 18:49, 15 May 2016
See the roadmap on our bugtracker.
Version 2.04 of The Dark Mod has not been released yet.
AI
- grayman enhanced AI searching to allow for wider, more realistic searches.
- grayman fixed some issues with AI relighting lights.
- grayman fixed the infamous "barmaid gets stuck while peeing" problem in "Inn Business".
- grayman allowed AI to see weapons dropped by other AI.
- grayman fixed the "AI get stuck in sit-down & get up" cycle. This was causing them to scoot themselves out of the map.
Coding
- SteveL has fixed a glitch that resulted in occasional sound popping
- SteveL has adjusted the grabber so that it is easier to lift up objects without banging into things
Assets
- nothing yet
GUIs
Scripting
- Obstortte has created a new combination lock