What's new in TDM 1.03: Difference between revisions
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* [http://bugs.angua.at/view.php?id=2244 #2244]: Invalid tokens in ASE files (errors in NAHT) | * [http://bugs.angua.at/view.php?id=2244 #2244]: Invalid tokens in ASE files (errors in NAHT) | ||
* [http://bugs.angua.at/view.php?id=2255 #2255]: New Mission menu GUI improvements. | * [http://bugs.angua.at/view.php?id=2255 #2255]: New Mission menu GUI improvements. | ||
== LOD (Level of Detail) == | |||
The old system with only two levels (object visible and invisible) has been totally rewritten, and features now 7 levels, fade in and fade out distances and can set different models, skins and noshadows on every LOD stage. See [[Level Of Detail|here]] for more information. | |||
== AI == | == AI == |
Revision as of 07:25, 25 June 2010
See also the changelog on our bugtracker page: Changelog.
Release Date
Version 1.03 of The Dark Mod has not yet been released.
Changes / Features / Issues fixed
LOD (Level of Detail)
The old system with only two levels (object visible and invisible) has been totally rewritten, and features now 7 levels, fade in and fade out distances and can set different models, skins and noshadows on every LOD stage. See here for more information.
AI
- Spiders have been significantly upgraded: all-new animations (including death animation), new spider types, new behaviour (ceiling hang) and quieter footsteps
GUI
- New mod menu features (...)
Sounds
See also
- What's new in TDM 2.12 (Older releases: What's new in TDM 2.11, What's new in TDM 2.10, What's new in TDM 2.09, v2.08, v2.07, v2.06, v2.05, v2.04, v2.03, v2.02, v2.01, v2.00, v1.08, v1.07, v1.06, v1.05, v1.04, v1.03, v1.02, v1.01)
- Download TDM