Oldest pages
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Showing below up to 50 results in range #1 to #50.
- Switching to another Map (16:37, 10 September 2006)
- Problem Hearing Varied Sounds (05:52, 11 September 2006)
- Defining Clipmodel with Mins/Maxs (10:17, 11 September 2006)
- Moveables: Surface Type-dependent Bounce Sound (10:28, 11 September 2006)
- Damage Multiplier for Surfaces (13:38, 11 September 2006)
- Signals (14:07, 11 September 2006)
- Clip Functions to check Specific Models (15:02, 11 September 2006)
- Possible Code For Weapon Bob (16:12, 11 September 2006)
- Clipmodel contents spawnarg (16:54, 11 September 2006)
- Clipmodel contents (16:57, 11 September 2006)
- Friction Units (17:50, 11 September 2006)
- How To Make Your Own Visportal-texture (18:20, 11 September 2006)
- Setting up Ragdolls for Custom Joint Hierarchies (19:12, 11 September 2006)
- An AI consists of 6 Models (19:19, 11 September 2006)
- Modeling Tools: Unfold3D (06:11, 13 September 2006)
- Creating Textures with Normals out of Models (08:59, 13 September 2006)
- Savegame Files (14:02, 13 September 2006)
- Wall Texture Tutorial (14:16, 13 September 2006)
- Area specific Damage (17:31, 13 September 2006)
- Spawn() might be run in D3Ed (05:38, 14 September 2006)
- List of ingame Editors (06:39, 14 September 2006)
- Subpatch Modelling Tutorial (06:44, 14 September 2006)
- Multiple Head Definitions for AI (18:22, 8 December 2006)
- Making objects non-mantleable (03:12, 29 May 2007)
- Model/Texture Guidelines (16:30, 1 June 2007)
- Monster clip (12:33, 9 June 2007)
- Particle Attachment for AI (14:15, 10 June 2007)
- Breakable Crates (12:19, 23 June 2007)
- Grey Border Around Transparent GUI (16:58, 25 June 2007)
- Scaling And Rotating AI Meshes (07:48, 22 August 2007)
- Motion Builder - Mirroring an existing animation (12:47, 29 August 2007)
- Animated static objects (20:23, 2 September 2007)
- Domarius's animation tips (09:50, 30 September 2007)
- Displaying Code with proper Indentation (10:33, 7 October 2007)
- Problematic Paths in Models (17:15, 7 October 2007)
- Categorizing guideline (17:39, 7 October 2007)
- New Article (15:10, 8 October 2007)
- Dromed - Dark Mod Differences (19:49, 8 October 2007)
- NVidia normal map plugin (11:38, 13 October 2007)
- How to Prevent Crashes in DoomEdit (12:56, 13 October 2007)
- No more Heightmaps (19:06, 13 October 2007)
- Reaction to Material Types (15:33, 14 October 2007)
- Volumetric Fog (18:35, 18 October 2007)
- Cleanup the Wiki (13:53, 19 October 2007)
- Comments (15:15, 26 October 2007)
- Common Texture Mistakes (09:03, 30 October 2007)
- Texturing in DarkRadiant (20:37, 2 November 2007)
- AF (05:51, 4 November 2007)
- DarkRadiant Patch menu (02:16, 5 November 2007)
- DarkRadiant Help menu (02:17, 5 November 2007)