User contributions for Greebo
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18 December 2010
- 17:1717:17, 18 December 2010 diff hist +1,861 TDM Release Mechanics →Prepare the internal package test
17 December 2010
- 17:5117:51, 17 December 2010 diff hist +987 TDM Release Mechanics →Build the Package
- 17:3117:31, 17 December 2010 diff hist +912 TDM Release Mechanics →TODO
- 17:2617:26, 17 December 2010 diff hist 0 N File:Packager progress.png No edit summary current
- 17:1017:10, 17 December 2010 diff hist +4,253 TDM Release Mechanics →TODO
- 14:5014:50, 17 December 2010 diff hist +160 TDM Release Mechanics →Compile Game Binaries
- 14:4914:49, 17 December 2010 diff hist −9 TDM Release Mechanics →Compile Game Binaries
15 December 2010
- 07:2807:28, 15 December 2010 diff hist +46 N TDM Compilation Guide Redirecting to The Dark Mod - Compilation Guide current
- 07:2707:27, 15 December 2010 diff hist +6 TDM Release Mechanics →Branching off
- 07:2507:25, 15 December 2010 diff hist +48 TDM Release Mechanics →Branching off
- 07:2407:24, 15 December 2010 diff hist 0 N File:Create release branch.png No edit summary current
- 07:1907:19, 15 December 2010 diff hist +7,421 TDM Release Mechanics No edit summary
14 December 2010
- 13:2913:29, 14 December 2010 diff hist +122 TDM Release Mechanics No edit summary
- 13:2813:28, 14 December 2010 diff hist +35 N How To Create a TDM Release Redirecting to TDM Release Mechanics current
- 13:2613:26, 14 December 2010 diff hist +8 N TDM Release Mechanics empty article
10 December 2010
- 13:1313:13, 10 December 2010 diff hist −56 m Choosing good articles names Reverted edits by Trevor75 (Talk) to last version by Tels
5 December 2010
- 09:2209:22, 5 December 2010 diff hist −30 DarkRadiant - Compilation Guide →How to compile the boost static libraries in Windows
- 09:2109:21, 5 December 2010 diff hist −823 DarkRadiant - Compilation Guide →Build a boost library manually
- 08:3308:33, 5 December 2010 diff hist +4 Compile the static Boost Libraries in Windows →Compile the libraries from Boost sources
- 08:3208:32, 5 December 2010 diff hist +3,885 N Compile the static Boost Libraries in Windows New page: There are several methods to obtain Boost binaries for Windows build environments. The boost static libraries follow a naming convention as explained in the boost online docs: http://www...
- 08:0608:06, 5 December 2010 diff hist +239 DarkRadiant - Compilation Guide →Build a boost library manually
4 December 2010
- 19:1919:19, 4 December 2010 diff hist +1,712 N DarkRadiant - Compiling in Visual C++ 2010 New page: You'll need a working VC++ build environment to open and compile the DarkRadiant solution file. See below for a link to the Microsoft website. Once you have VC++ installed, there is a pre...
- 19:0719:07, 4 December 2010 diff hist −20 DarkRadiant - Compilation Guide →Compile order for gtkmm (VC++ 2008)
- 19:0619:06, 4 December 2010 diff hist +2,738 DarkRadiant - Compilation Guide →How to compile the gtkmm libraries in Windows
- 18:5618:56, 4 December 2010 diff hist +57 DarkRadiant - Compilation Guide How to compile the gtkmm libraries in Windows
- 18:5518:55, 4 December 2010 diff hist +78 m DarkRadiant - Compilation Guide →Compiling
26 November 2010
- 04:0904:09, 26 November 2010 diff hist +4 Material Files →Add the Frob Highlight Stage
- 04:0904:09, 26 November 2010 diff hist +4 Texture Creation - Basic Tutorial →Create your material file
- 04:0804:08, 26 November 2010 diff hist +108 Material Files →Add the Frob Highlight Stage
- 04:0704:07, 26 November 2010 diff hist +107 Texture Creation - Basic Tutorial →Create your material file
25 November 2010
- 12:5312:53, 25 November 2010 diff hist +93 The Dark Mod - Compilation Guide →Ubuntu 10.04 32 Bit
- 12:4512:45, 25 November 2010 diff hist +90 The Dark Mod - Compilation Guide →Ubuntu 9.10 x64
- 12:4312:43, 25 November 2010 diff hist −13 The Dark Mod - Compilation Guide →Ubuntu 10.04 32 Bit
- 12:4312:43, 25 November 2010 diff hist +39 Coding No edit summary
24 November 2010
28 October 2010
- 06:1306:13, 28 October 2010 diff hist −2 m DDS creation →Converting Image To DDS
- 06:1106:11, 28 October 2010 diff hist +854 DDS creation No edit summary
- 06:0806:08, 28 October 2010 diff hist +437 m DDS creation re-add Compressonator link
- 06:0306:03, 28 October 2010 diff hist +19 Textures No edit summary
26 October 2010
- 16:3916:39, 26 October 2010 diff hist −157 DarkRadiant - Compiling in Linux →Ubuntu 10.10
- 16:3916:39, 26 October 2010 diff hist +651 DarkRadiant - Compiling in Linux →Ubuntu 10.10
5 October 2010
- 18:1618:16, 5 October 2010 diff hist −260 Profiling →Timing Builds
21 September 2010
- 11:4811:48, 21 September 2010 diff hist +110 DarkRadiant Script Reference →Entering Script Code
- 11:4511:45, 21 September 2010 diff hist +56 DarkRadiant Script Reference →ModelNode
- 11:4411:44, 21 September 2010 diff hist +2,987 DarkRadiant Script Reference →ModelNode
27 July 2010
- 04:4904:49, 27 July 2010 diff hist +69 DarkRadiant Script Reference →Dialog
13 July 2010
- 19:4119:41, 13 July 2010 diff hist +15 How to pack your Mission →Choosing a PK4 filename
- 19:4019:40, 13 July 2010 diff hist +117 How to pack your Mission →Choosing a PK4 filename
- 19:3919:39, 13 July 2010 diff hist −14 How to pack your Mission →Choosing a name
- 18:5118:51, 13 July 2010 diff hist +272 How to pack your Mission →Mission PK4s
4 July 2010
2 July 2010
- 19:0319:03, 2 July 2010 diff hist +573 DarkRadiant Script Reference add missing GlobalRegistry interface doc
- 18:5218:52, 2 July 2010 diff hist +29 DarkRadiant Script Reference →SceneNode
26 June 2010
- 08:2108:21, 26 June 2010 diff hist +29 DarkRadiant Script Reference →GlobalSelectionSetManager
- 08:2008:20, 26 June 2010 diff hist +1,476 DarkRadiant Script Reference →GlobalSelectionSystem
20 June 2010
- 13:4713:47, 20 June 2010 diff hist +137 DarkRadiant Script Reference →PatchNode
- 13:4613:46, 20 June 2010 diff hist +127 DarkRadiant Script Reference →BrushNode
14 June 2010
- 06:1406:14, 14 June 2010 diff hist +243 IdGameLocal Sequences No edit summary current
- 05:4505:45, 14 June 2010 diff hist +49 IdGameLocal Sequences No edit summary
- 05:4405:44, 14 June 2010 diff hist +794 N IdGameLocal Sequences New page: The idGameLocal game object has a set of methods, which are called by the closed source code. The sequence of this calls depends on the game situation, so this is what I observed so far. ...
10 June 2010
- 15:4315:43, 10 June 2010 diff hist +84 What's new in TDM 1.03 No edit summary
27 May 2010
- 07:0607:06, 27 May 2010 diff hist 0 Main Page No edit summary
25 May 2010
- 07:5107:51, 25 May 2010 diff hist +1 Animations, Postures, Controlling AI (for Mappers) →Changing Idle Animations
- 07:5107:51, 25 May 2010 diff hist −48 Animations, Postures, Controlling AI (for Mappers) →Changing Idle Animations
- 07:5007:50, 25 May 2010 diff hist +7 Animations, Postures, Controlling AI (for Mappers) →Changing Idle Animations
- 07:4107:41, 25 May 2010 diff hist −36 What's new in TDM 1.02 No edit summary
- 07:4007:40, 25 May 2010 diff hist −32 What's new in TDM 1.02 No edit summary
23 May 2010
- 10:4610:46, 23 May 2010 diff hist 0 File:Ase materials after.jpg uploaded a new version of "Image:Ase materials after.jpg" current
- 10:4610:46, 23 May 2010 diff hist 0 File:Ase materials before.jpg uploaded a new version of "Image:Ase materials before.jpg" current
- 10:4510:45, 23 May 2010 diff hist +6 m Creating an ASE model using multiple Materials →Create and texture your Model current
- 10:4510:45, 23 May 2010 diff hist 0 File:Ase textured mode.jpg uploaded a new version of "Image:Ase textured mode.jpg" current
- 10:4410:44, 23 May 2010 diff hist +12 Creating an ASE model using multiple Materials →Separate your Meshes
- 10:4310:43, 23 May 2010 diff hist 0 File:ASE separated.jpg uploaded a new version of "Image:ASE separated.jpg" current
- 10:4310:43, 23 May 2010 diff hist 0 File:ASE separate faces.jpg uploaded a new version of "Image:ASE separate faces.jpg" current
- 10:4310:43, 23 May 2010 diff hist 0 File:Ase uv different texture.jpg uploaded a new version of "Image:Ase uv different texture.jpg" current
- 10:4210:42, 23 May 2010 diff hist 0 File:Ase uv single face.jpg uploaded a new version of "Image:Ase uv single face.jpg" current
- 10:4210:42, 23 May 2010 diff hist 0 File:Ase uv loaded image.jpg uploaded a new version of "Image:Ase uv loaded image.jpg" current
- 10:4110:41, 23 May 2010 diff hist 0 File:ASE uv unwraped.jpg uploaded a new version of "Image:ASE uv unwraped.jpg" current
- 10:4010:40, 23 May 2010 diff hist 0 File:ASE cube.jpg uploaded a new version of "Image:ASE cube.jpg" current
- 10:3910:39, 23 May 2010 diff hist +30 Creating an ASE model using multiple Materials →Create and texture your Model
20 May 2010
- 11:2011:20, 20 May 2010 diff hist +9 How to compile the MayaImportx86 DLL (Maya 2011) No edit summary current
- 11:1911:19, 20 May 2010 diff hist +12 How to compile the MayaImportx86 DLL (Maya 2011) No edit summary
- 11:1911:19, 20 May 2010 diff hist −8 How to compile the MayaImportx86 DLL (Maya 2011) No edit summary
- 06:4306:43, 20 May 2010 diff hist +58 How to compile the MayaImportx86 DLL (Maya 2011) →Step by Step
- 06:4306:43, 20 May 2010 diff hist +2,815 N How to compile the MayaImportx86 DLL (Maya 2011) New page: (greebo's memo on how to compile the Maya Import library for exporting meshes and animations from Maya to D3.) Use the following to build the Maya exporter plugin for Doom 3: * Windows 7 ...
8 May 2010
- 16:3716:37, 8 May 2010 diff hist +77 What's new in TDM 1.02 →Changes / Features / Issues fixed
- 16:3716:37, 8 May 2010 diff hist +121 What's new in TDM 1.02 →Textures
30 April 2010
- 15:1615:16, 30 April 2010 diff hist −1 What's new in TDM 1.02 →Textures
- 15:1615:16, 30 April 2010 diff hist +76 What's new in TDM 1.02 No edit summary
- 15:1515:15, 30 April 2010 diff hist +88 What's new in TDM 1.01 No edit summary
- 15:1415:14, 30 April 2010 diff hist +144 Main Page No edit summary
- 15:0915:09, 30 April 2010 diff hist +1 Main Page use international time format
27 April 2010
- 12:3312:33, 27 April 2010 diff hist −61 What's new in TDM 1.02 →Changes / Features / Issues fixed
- 12:3312:33, 27 April 2010 diff hist +272 What's new in TDM 1.02 →Changes / Features / Issues fixed
- 12:2612:26, 27 April 2010 diff hist +148 What's new in TDM 1.02 →Bugs fixed
26 April 2010
- 10:5310:53, 26 April 2010 diff hist +1 Objectives No edit summary
- 08:0208:02, 26 April 2010 diff hist +39 Objectives →Non-AI Components
- 08:0108:01, 26 April 2010 diff hist +1,203 Objectives →Non-AI Components
6 April 2010
- 10:5910:59, 6 April 2010 diff hist +43 Installing and Running Fan Missions No edit summary