DarkRadiant: Difference between revisions
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[[Image:DarkRadiant_Logo.png]] | |||
<small>The DarkRadiant Logo</small> | |||
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'''DarkRadiant''' is The Dark Mod's very own map editor, originally based on the open-source GtkRadiant. Visit the [http://www.darkradiant.net project website] for release announcements or check the development forums. The source code is hosted on [https://github.com/codereader/DarkRadiant github]. | |||
OrbWeaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase. | |||
== List of Articles == | |||
{{index-page|category=DarkRadiant|topic=DarkRadiant, the DarkMod map editor}} | |||
== Installation / Compilation == | |||
* [https://github.com/codereader/DarkRadiant/releases '''Download]''' the latest release from the github project page. | |||
* [[DarkRadiant - Quick Installation Guide]] | * [[DarkRadiant - Quick Installation Guide]] | ||
* | * [[DarkRadiant - Flatpak Installation Guide]] | ||
* [[ | * [[DarkRadiant - Compilation Guide]] | ||
== Mappers == | |||
* [[DarkRadiant Video Tutorials|Video Tutorials]] | |||
* [[Dark Radiant Keys|DarkRadiant Keys]] | |||
* [[DarkRadiant Tips and Tricks]] | |||
* [[Texturing in DarkRadiant]] | |||
* [[DarkRadiant Command Reference]] | |||
* [[Defining custom Filters in DarkRadiant]] | |||
* [[Readable Editor]] | |||
* [[Layers]] | |||
* [[Hot Reload]] | |||
== Python Scripting == | |||
* [[DarkRadiant Script Reference]] | |||
== Troubleshooting == | |||
* Check our [http://bugs.thedarkmod.com/ Bugtracker] for known and reported issues. | |||
* [[Save a Memory Dump for debugging Crashes]] | |||
==Developers== | == Developers == | ||
* [[DarkRadiant coding standards]] | * [[DarkRadiant coding standards|Coding standards]] | ||
* [[DarkRadiant | * [[DarkRadiant render system|Render system]] | ||
* [[DarkRadiant | * [[DarkRadiant shader system|Shader system]] | ||
* [[DarkRadiant | * [[DarkRadiant pre-release tests|pre-release tests]] | ||
* [[DarkRadiant | * [[DarkRadiant Release Mechanics|Release Mechanics]] | ||
== | == Weblinks == | ||
* [http://www.darkradiant.net/ Project Website] | |||
* [https://github.com/codereader/DarkRadiant Git Repository] | |||
* [https://github.com/codereader/DarkRadiant_WinDeps Git Repository hosting the Windows Dependencies] | |||
* [http://sourceforge.net/projects/darkradiant/ (Legacy) Sourceforge Project Page] | |||
* [http://forums.thedarkmod.com/forum/51-darkradiant-feedback-and-development/ DarkRadiant Forums] | |||
* [http://bugs.thedarkmod.com Bugtracker] | |||
* [http://orbweaver.gitlab.io/DarkRadiant/ DarkRadiant User Guide] by OrbWeaver | |||
[[Category:DarkRadiant]] | [[Category:DarkRadiant]] | ||
{{editing}} |
Latest revision as of 22:09, 12 April 2024
DarkRadiant is The Dark Mod's very own map editor, originally based on the open-source GtkRadiant. Visit the project website for release announcements or check the development forums. The source code is hosted on github.
OrbWeaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase.
List of Articles
This is a selected list of articles and tutorials about DarkRadiant, the DarkMod map editor.
Please see the category DarkRadiant for a full list of articles for this topic.
Please see the category DarkRadiant for a full list of articles for this topic.
Installation / Compilation
- Download the latest release from the github project page.
- DarkRadiant - Quick Installation Guide
- DarkRadiant - Flatpak Installation Guide
- DarkRadiant - Compilation Guide
Mappers
- Video Tutorials
- DarkRadiant Keys
- DarkRadiant Tips and Tricks
- Texturing in DarkRadiant
- DarkRadiant Command Reference
- Defining custom Filters in DarkRadiant
- Readable Editor
- Layers
- Hot Reload
Python Scripting
Troubleshooting
- Check our Bugtracker for known and reported issues.
- Save a Memory Dump for debugging Crashes