Equipment (player character): Difference between revisions
From The DarkMod Wiki
Jump to navigationJump to search
m →Explosives: update |
|||
Line 32: | Line 32: | ||
== Potions and substances == | == Potions and substances == | ||
* [[Potions# | * [[Potions#Health potion|Health potion]] - restores some of the player character's health | ||
* [[Potions#Breath potion|Breath potion]] - restores some of the player character's breath (while underwater) | * [[Potions#Breath potion|Breath potion]] - restores some of the player character's breath (while underwater) | ||
* [[Holy Water]] - combined with [[Water Arrows|water arrows]], it becomes a weapon against the undead | * [[Holy Water]] - combined with [[Water Arrows|water arrows]], it becomes a weapon against the undead |
Latest revision as of 15:03, 31 March 2021
This article provides a brief overview of the player character's in-game equipment.
Melee weapons
- Blackjack - stealthy weapon used for stealthy knock outs of some non-player characters
- Shortsword - bladed weapon used as a sidearm for self-defence
Ranged weapons
- Bow - always available to the the player, as long as there are arrows in the quiver
- Broadhead arrows - standard arrows for offensive use
- Water arrows - special alchemical arrows for putting out fire-based light sources
- Moss arrows - special magical arrows for dampening footsteps on loud surfaces
- Noisemaker arrows - special clockwork arrows that serve as sound-based decoys
- Rope arrows - special mechanical arrows that deploy rope and allow for vertical traversal
- Vine arrows - special magical arrows that deploy vines on flat walls to make them climbable
- Gas arrows - special mechanical arrows that deploy a small cloud of sleeping gas
- Fire arrows - special alchemical arrows that explode violently and loudly on impact
Explosives
- Flashbomb - mechanical stun bomb that dazes an adversary for a short while
- Mines - mechanical explosives with a flat profile, explode once triggered
Tools
- Lockpicks - essential tools for unlocking doors, gates and windows
- Compass - helps the player character find his or her bearings if confused
- Spyglass - allows observing the magnified view of an area safely from afar
- Lantern - offers a light source for dark locations that can be quickly covered
- Slow match - allows for lighting things with a slight smouldering fire
Potions and substances
- Health potion - restores some of the player character's health
- Breath potion - restores some of the player character's breath (while underwater)
- Holy Water - combined with water arrows, it becomes a weapon against the undead
See also
- Basics of Stealth Gaming - How to be stealthy with your player character and what to consider.
- Thieves - The nature of thieves (including the player character) in The Dark Mod universe.