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  • * Shift + Right key to fully open the tree Shift+U<br>
    104 KB (17,349 words) - 15:12, 19 May 2020
  • * Select the AI by pointing at it and {{key|SHIFT}}+{{key|ALT}}+{{LMB}}. This is an exclusive select and automatically desele ...ll ''in the camera view'' then select that surface with {{key|CTRL}}+{{key|SHIFT}}+{{LMB}}
    30 KB (5,598 words) - 13:41, 21 November 2018
  • * {{key-shift}}+{{key-enter}} to split off the corner without deleting it * Press {{key-shift}}+{{key|name=S}} for patch inspector
    21 KB (3,877 words) - 21:28, 23 November 2021
  • ...it, point your mouse at it in either the grid or camera view and use {{key|SHIFT}}+{{key|ALT}}+{{LMB}} (or just press the {{key|Esc}} key.) *To select it again, point your mouse at it and use {{key|SHIFT}}+{{key|ALT}}+{{LMB}} again.
    34 KB (6,047 words) - 14:41, 15 April 2023
  • ...s. You can only draw a line on the Y axis. When you're done, release {{key-shift}}, and repeat the steps above for the next line. ...ctive for some incredibly dumb reason, even if you've already released the shift key and pressed it again. It'll will draw a line from the last point drawn,
    10 KB (1,915 words) - 07:19, 4 April 2012
  • ...don't know exactly who or where they are. You’re not very happy that your shift has been disturbed.<br> '''to_0_spotted_5''' "Come back on someone else’s shift, you coward."
    26 KB (4,364 words) - 04:21, 31 January 2019
  • Shift+Tab** for "Group Cycle Backward" ...ch looks like a Rubik's Cube with a red corner tile). Toggle this on. Then Shift-LMB will let you select one or more primitives. Be sure to toggle "Select G
    8 KB (1,216 words) - 19:58, 2 April 2022
  • * Select a single brush surface in Dark Radiant's camera view using {{Shift}}+{{Ctrl}}-{{LMB}}. You can select and deselect while the texture tool is d ** First {{key|SHIFT}} + {{LMB}} click on the CENTRE vertex (tiny green square) of the surface.
    10 KB (1,705 words) - 14:33, 26 February 2008
  • ...omething a long way. Another way to do it is LMB THEN Shift THEN drag (not Shift first) and the beam will stay in the first direction you drag. There is a k ...texture surfaces. Every beam is identical. Consider selecting surfaces and shift them along the length quickly to get a different look on some of them.
    29 KB (5,373 words) - 21:29, 17 January 2023
  • ...ow key will move your selection one pixel to the right. Holding down {{key-shift}} and the arrow keys speeds it up, jumping about 5-10 pixels per step. With an active marquee up, holding down {{key-shift}} while you draw out another marquee adds to the selection, and {{key-alt}}
    13 KB (2,313 words) - 07:20, 4 April 2012
  • ...m 0 to 7, confusingly indicates a key meant to be held down (analgous to a shift key); |Run ||style="text-align:right;" | shift ||"SHIFT"|| "_speed" ||When in motion. See "Related Cvars" below.
    21 KB (3,035 words) - 18:23, 29 April 2024
  • * the shortcut Control+Shift+G (if default binding) * the shortcut Control+Shift+U (if default binding)
    7 KB (1,139 words) - 17:45, 20 October 2022
  • ...to defend yourself if necessary. You are muttering to yourself about your shift or other combat-related concerns. '''alert0_1''' "Hmm, I’ve got a bad feeling about this shift."<br>
    33 KB (5,850 words) - 09:17, 29 January 2019
  • ...line towards the leak to the void (useful to spot an actual leak) and Ctrl+Shift+K to move towards the entity at the other end (useful if an entities origin ...ned in the outside of your map. Follow the red line (use Shift+Ctrl+K and Shift+Ctrl+L to move the camera along the red line) to see where the leak is, sav
    37 KB (6,198 words) - 18:11, 12 May 2024
  • ...ander_idle11''' "Two weeks of privy duties will teach him to show up for a shift with liquor on his breath."<br> ...dy to defend yourself if necessary. You are talking to yourself about your shift or other combat-related concerns.<br>
    39 KB (6,902 words) - 15:52, 31 January 2019
  • ...d white to fill in or subtract details depending on taste, hold down {{key-shift}} if you find yourself wanting to paint in a straight line, use your ] [ br ...ill scale it in and out from that corner non-uniformly. Holding down {{key-shift}} while manipulating one of those corners will force the object to scale ra
    27 KB (4,878 words) - 17:48, 27 March 2012
  • ...ops, I'll just use it. If I want to select multiples, I'll hold down {{key-shift}}+{{key-alt}}+{{RMB}}. {{infobox| '''Hotkey -''' {{key|K}} '''or''' {{key-shift}}+{{key|K}}}}
    35 KB (6,290 words) - 07:30, 9 March 2022
  • #*the shift key and middle mouse button to pan #Hold shift and right click each mesh object to add it to the selection.
    16 KB (2,756 words) - 15:43, 17 December 2015
  • ...d select the '''top face''' of the smaller brush by selecting it with Ctrl-Shift-LMB. Apply the '''textures/common/entitygui''' texture onto it, rotate and Press ESC and select '''both''' brushes with Shift-LMB.
    13 KB (2,253 words) - 18:11, 4 November 2022
  • ...ecause the visportal will be effective at that one face. (Use {{Ctrl}} + {{Shift}} + {{LMB}} on the face in the Dark Radiant camera view to select one face. ...Next/Previous leak spot''' (or respectively '''Ctrl+Shift+K''' and '''Ctrl+Shift+L''') to teleport to leak location and travel along its points. Fly around:
    41 KB (7,171 words) - 19:41, 20 October 2021
  • ...instead open your Task Manager.<br> To open the Task Manager, press Ctrl + Shift + Escape.<br> Another way is to hit Windows + R and type "taskmgr" and clic # Press Windows-key + R, type in "cmd", and press Ctrl+Shift+Enter to run it with admin rights.
    6 KB (949 words) - 20:09, 18 March 2024
  • If you're not already in Animation layout, press Ctrl+Shift+2 Press Ctrl+Shift+1 to go to Creation layout
    734 bytes (120 words) - 12:47, 29 August 2007
  • * [[DarkRadiant - Paste Texture Natural|Shift-MMB]]: [[DarkRadiant - Paste Texture Natural|Paste Texture Natural]] (undis * Now select the FACE (Shift+Ctrl+LMB), it turns pink and the translate arrows re-appear.
    3 KB (440 words) - 20:37, 2 November 2007
  • ...e Natural command (Shift-MMB) has been written to address this issue (just Shift-MMB onto the target, assuming that you still have the source shader from th The command is available via '''Shift-MMB''' and Menu > Edit > Paste Shader (Natural). There is no pendant to thi
    2 KB (327 words) - 22:23, 17 November 2007
  • ...px solid #d0d0d0; border-bottom: none; border-left: none;text-align:right"|Shift-P &nbsp; |style="border-right: 1px solid #d0d0d0;text-align:right"|Shift-C &nbsp;
    4 KB (545 words) - 02:16, 5 November 2007
  • * 16. If you right-click on an edge you can select it. Press and hold 'shift' while you right-click and select some edges that you want to split. * 23. Press 'tab' to switch back into "Edit Mode" and select all edges ('shift' + right-click for selection and 'ctrl'+'e' -> "Mark Sharp" to mark for spl
    10 KB (1,690 words) - 07:33, 20 April 2022
  • * Shift the texture so the frame is equally half on one side and half on the other. ...nd using clipper (X key) click on it left and right between floors and use Shift + Enter to split it in two.
    24 KB (4,352 words) - 15:17, 26 April 2022
  • * "Hide Deselected" (Ctrl+Shift~H) # Select just that Group with Shift~LMB
    1 KB (169 words) - 18:36, 23 January 2022
  • ...e name field, read-only. With tooltip: "Click to select all in layer, hold SHIFT to deselect, hold CTRL to set as active layer." ...dicated, you can LMB on a Layer’s name field to select all its objects (or Shift+LMB to deselect). Alternatively, you can "Hide all" Layers, show the Layer
    8 KB (1,306 words) - 19:38, 22 January 2022
  • # Shift + Right key to fully open the tree. ...texture to copy it. 2. To paste it naturally (i.e., in a random position): shift+mousewheel click. 3. To just paste it: ctrl+mousewheel click.
    51 KB (8,847 words) - 15:33, 1 July 2021
  • ...to defend yourself if necessary. You are muttering to yourself about your shift or other combat-related concerns. ...llow guard on patrol. Greet them or ask a short 'yes' question about their shift.
    28 KB (4,838 words) - 03:26, 14 January 2019
  • '''alert0_3''' "I hate this shift." '''greeting_guardxguard_2''' "Long Goddamned shift, hm?"<br>
    23 KB (3,844 words) - 15:51, 31 January 2019
  • * 3) (In camera view) {{key|SHIFT}} + {{LMB}} to select the surfaces parallel to the projection * 24) ''Hold'' {{key|SHIFT}} ''and a line should follow your pointer''
    24 KB (3,774 words) - 18:54, 14 April 2024
  • ...lative to each other.) Use {{key-shift}}+{{LMB}} on new item(s) then {{key-shift}}+{{LMB}} on main entity. Once they are all selected, use the {{menu|Edit|R
    61 KB (10,916 words) - 20:12, 30 January 2024
  • ...d, grasses, alphapatches) with shift drag select. Show the control points. Shift drag select the patch control points from the middle (road + grass + alphap
    6 KB (1,112 words) - 17:51, 24 August 2012
  • ...patch above it and use '''''menu > edit > paste shader (natural)''''' or {{shift}}+{{MMB}}. Do not just use paste shader but use paste shader natural to pas ...drag ALL the top line of vertices. Select the top three one by one using {{shift}}+{{LMB}} until all three turn red. Now {{LMB}} drag them towards the top r
    8 KB (1,588 words) - 09:32, 20 October 2018
  • ...Linux, hold down Ctrl+Shift, type U followed by the 4 digits; release Ctrl+Shift.
    14 KB (2,203 words) - 20:06, 13 April 2024
  • ...ticle attached to the AI you can go in game and bring down the console ( ''Shift ~'' ) and type '''editparticles'''. This will open the [[Particle Editor]]
    4 KB (748 words) - 14:15, 10 June 2007
  • ...ln) which is ready for you in the <tt>tools/msvc2010</tt> folder. Hit Ctrl-Shift-B in VC++ to start building the sources.
    2 KB (383 words) - 17:31, 29 December 2016
  • ...d polys in D3). In Lightwave, you do this by using the "Triple" command (shift-t).
    4 KB (706 words) - 07:35, 18 July 2011
  • * Open the "Patch Inspector" by pressing "Shift+S"
    2 KB (375 words) - 17:19, 1 April 2008
  • ...the upper 50% of the screen. To cover more (80%), also hold down the {{key|SHIFT}} key.
    8 KB (1,270 words) - 19:00, 22 April 2024
  • ...ut I suspect newer ones will just have to convert the vcprojects. Hit Ctrl-Shift-B in VC++ to start building the sources.
    3 KB (507 words) - 17:31, 29 December 2016
  • ...n file (.sln) ready for you in the '''tools/vcprojects''' folder. Hit Ctrl-Shift-B in VC++ to start building the sources.
    2 KB (265 words) - 17:30, 29 December 2016
  • * Lightwave: Your model needs to be tripled before being used in game ({{key-shift}}+{{key|T}}), or D3 will spit out tons of warning messages.
    16 KB (2,953 words) - 00:14, 4 October 2023
  • ...d #d0d0d0; border-bottom: none; border-left: none;text-align:right"| &nbsp;Shift-G
    1 KB (191 words) - 16:00, 17 November 2007
  • * Select one surface as the screen: Control-Shift LMB.
    21 KB (3,225 words) - 08:26, 13 May 2024
  • * To select things, hold down {{key-shift}} and use the {{LMB}}.
    2 KB (365 words) - 14:13, 18 September 2022
  • * ''Un-Selecting a Set.'' If you hold down the Shift key while opening the pulldown and choosing a name, it will unselect that s
    2 KB (343 words) - 18:45, 23 January 2022
  • * ''Set from Selection (shortcut Ctrl+Shift~R).'' With one or more items selected, a tight-fitting grid-aligned cuboid
    3 KB (486 words) - 17:21, 23 January 2022
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