User contributions for Springheel
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23 June 2007
- 20:2920:29, 23 June 2007 diff hist +3 Texture Folder Structure No edit summary
- 20:2820:28, 23 June 2007 diff hist +13 Texture Folder Structure No edit summary
- 12:1912:19, 23 June 2007 diff hist +3,212 Breakable Crates No edit summary current
- 12:1212:12, 23 June 2007 diff hist +156 Conversion of Game Units No edit summary
22 June 2007
- 14:2314:23, 22 June 2007 diff hist +6 Making 'Prop' Entities No edit summary
- 14:2214:22, 22 June 2007 diff hist +218 Making 'Prop' Entities No edit summary
- 14:2114:21, 22 June 2007 diff hist +148 Making 'Prop' Entities No edit summary
21 June 2007
- 14:0414:04, 21 June 2007 diff hist −1 Making 'Prop' Entities No edit summary
- 14:0314:03, 21 June 2007 diff hist +6 Making 'Prop' Entities No edit summary
- 14:0214:02, 21 June 2007 diff hist −60 Making 'Prop' Entities No edit summary
- 14:0214:02, 21 June 2007 diff hist +7 Making 'Prop' Entities No edit summary
- 14:0114:01, 21 June 2007 diff hist +1,813 Making 'Prop' Entities No edit summary
- 13:5113:51, 21 June 2007 diff hist +258 Making 'Prop' Entities No edit summary
- 01:0501:05, 21 June 2007 diff hist +288 N Making 'Prop' Entities New page: Prop entities are stored in tdm_prop_wearable_items.def and tdm_prop_items.def. 'Wearable_items' are things an AI might wear (headgear, belt-buckles, etc), while 'prop_items' are for thin...
- 00:4800:48, 21 June 2007 diff hist +6 Modeling No edit summary
20 June 2007
- 11:3511:35, 20 June 2007 diff hist +43 Giant Spiders No edit summary
- 02:2802:28, 20 June 2007 diff hist +60 How to Make Your AI Unique No edit summary
- 02:2702:27, 20 June 2007 diff hist +149 Adding Offset Values for Specific AI No edit summary
19 June 2007
- 20:4120:41, 19 June 2007 diff hist −209 Inverting Normalmaps No edit summary
- 20:4020:40, 19 June 2007 diff hist +41 Inverting Normalmaps No edit summary