User contributions for Greebo
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2 July 2010
- 19:0319:03, 2 July 2010 diff hist +573 DarkRadiant Script Reference add missing GlobalRegistry interface doc
- 18:5218:52, 2 July 2010 diff hist +29 DarkRadiant Script Reference →SceneNode
26 June 2010
- 08:2108:21, 26 June 2010 diff hist +29 DarkRadiant Script Reference →GlobalSelectionSetManager
- 08:2008:20, 26 June 2010 diff hist +1,476 DarkRadiant Script Reference →GlobalSelectionSystem
20 June 2010
- 13:4713:47, 20 June 2010 diff hist +137 DarkRadiant Script Reference →PatchNode
- 13:4613:46, 20 June 2010 diff hist +127 DarkRadiant Script Reference →BrushNode
14 June 2010
- 06:1406:14, 14 June 2010 diff hist +243 IdGameLocal Sequences No edit summary current
- 05:4505:45, 14 June 2010 diff hist +49 IdGameLocal Sequences No edit summary
- 05:4405:44, 14 June 2010 diff hist +794 N IdGameLocal Sequences New page: The idGameLocal game object has a set of methods, which are called by the closed source code. The sequence of this calls depends on the game situation, so this is what I observed so far. ...
10 June 2010
- 15:4315:43, 10 June 2010 diff hist +84 What's new in TDM 1.03 No edit summary
27 May 2010
- 07:0607:06, 27 May 2010 diff hist 0 Main Page No edit summary
25 May 2010
- 07:5107:51, 25 May 2010 diff hist +1 Animations, Postures, Controlling AI (for Mappers) →Changing Idle Animations
- 07:5107:51, 25 May 2010 diff hist −48 Animations, Postures, Controlling AI (for Mappers) →Changing Idle Animations
- 07:5007:50, 25 May 2010 diff hist +7 Animations, Postures, Controlling AI (for Mappers) →Changing Idle Animations
- 07:4107:41, 25 May 2010 diff hist −36 What's new in TDM 1.02 No edit summary
- 07:4007:40, 25 May 2010 diff hist −32 What's new in TDM 1.02 No edit summary
23 May 2010
- 10:4610:46, 23 May 2010 diff hist 0 File:Ase materials after.jpg uploaded a new version of "Image:Ase materials after.jpg" current
- 10:4610:46, 23 May 2010 diff hist 0 File:Ase materials before.jpg uploaded a new version of "Image:Ase materials before.jpg" current
- 10:4510:45, 23 May 2010 diff hist +6 m Creating an ASE model using multiple Materials →Create and texture your Model current
- 10:4510:45, 23 May 2010 diff hist 0 File:Ase textured mode.jpg uploaded a new version of "Image:Ase textured mode.jpg" current
- 10:4410:44, 23 May 2010 diff hist +12 Creating an ASE model using multiple Materials →Separate your Meshes
- 10:4310:43, 23 May 2010 diff hist 0 File:ASE separated.jpg uploaded a new version of "Image:ASE separated.jpg" current
- 10:4310:43, 23 May 2010 diff hist 0 File:ASE separate faces.jpg uploaded a new version of "Image:ASE separate faces.jpg" current
- 10:4310:43, 23 May 2010 diff hist 0 File:Ase uv different texture.jpg uploaded a new version of "Image:Ase uv different texture.jpg" current
- 10:4210:42, 23 May 2010 diff hist 0 File:Ase uv single face.jpg uploaded a new version of "Image:Ase uv single face.jpg" current
- 10:4210:42, 23 May 2010 diff hist 0 File:Ase uv loaded image.jpg uploaded a new version of "Image:Ase uv loaded image.jpg" current
- 10:4110:41, 23 May 2010 diff hist 0 File:ASE uv unwraped.jpg uploaded a new version of "Image:ASE uv unwraped.jpg" current
- 10:4010:40, 23 May 2010 diff hist 0 File:ASE cube.jpg uploaded a new version of "Image:ASE cube.jpg" current
- 10:3910:39, 23 May 2010 diff hist +30 Creating an ASE model using multiple Materials →Create and texture your Model
20 May 2010
- 11:2011:20, 20 May 2010 diff hist +9 How to compile the MayaImportx86 DLL (Maya 2011) No edit summary current
- 11:1911:19, 20 May 2010 diff hist +12 How to compile the MayaImportx86 DLL (Maya 2011) No edit summary
- 11:1911:19, 20 May 2010 diff hist −8 How to compile the MayaImportx86 DLL (Maya 2011) No edit summary
- 06:4306:43, 20 May 2010 diff hist +58 How to compile the MayaImportx86 DLL (Maya 2011) →Step by Step
- 06:4306:43, 20 May 2010 diff hist +2,815 N How to compile the MayaImportx86 DLL (Maya 2011) New page: (greebo's memo on how to compile the Maya Import library for exporting meshes and animations from Maya to D3.) Use the following to build the Maya exporter plugin for Doom 3: * Windows 7 ...
8 May 2010
- 16:3716:37, 8 May 2010 diff hist +77 What's new in TDM 1.02 →Changes / Features / Issues fixed
- 16:3716:37, 8 May 2010 diff hist +121 What's new in TDM 1.02 →Textures
30 April 2010
- 15:1615:16, 30 April 2010 diff hist −1 What's new in TDM 1.02 →Textures
- 15:1615:16, 30 April 2010 diff hist +76 What's new in TDM 1.02 No edit summary
- 15:1515:15, 30 April 2010 diff hist +88 What's new in TDM 1.01 No edit summary
- 15:1415:14, 30 April 2010 diff hist +144 Main Page No edit summary
- 15:0915:09, 30 April 2010 diff hist +1 Main Page use international time format
27 April 2010
- 12:3312:33, 27 April 2010 diff hist −61 What's new in TDM 1.02 →Changes / Features / Issues fixed
- 12:3312:33, 27 April 2010 diff hist +272 What's new in TDM 1.02 →Changes / Features / Issues fixed
- 12:2612:26, 27 April 2010 diff hist +148 What's new in TDM 1.02 →Bugs fixed
26 April 2010
- 10:5310:53, 26 April 2010 diff hist +1 Objectives No edit summary
- 08:0208:02, 26 April 2010 diff hist +39 Objectives →Non-AI Components
- 08:0108:01, 26 April 2010 diff hist +1,203 Objectives →Non-AI Components
6 April 2010
- 10:5910:59, 6 April 2010 diff hist +43 Installing and Running Fan Missions No edit summary
4 April 2010
- 03:3703:37, 4 April 2010 diff hist +249 Getting Characters and their Anims into Doom →Troubleshooting exportModels
1 April 2010
- 03:3803:38, 1 April 2010 diff hist +351 MayaImportx86 versions No edit summary