User contributions for Geep
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5 January 2022
- 17:4017:40, 5 January 2022 diff hist +386 Full-Screen Video Cutscenes →Technique 3 - Preserving Lipsync: Add tip
4 January 2022
- 20:3620:36, 4 January 2022 diff hist +1,406 Full-Screen Video Cutscenes Correct the GUI sample code. Now 3 techniques to use
31 December 2021
- 16:3316:33, 31 December 2021 diff hist −1 m Conversation Looping →As a Looped Set of Conversations - An Example current
- 16:3216:32, 31 December 2021 diff hist +103 m Conversation Looping →As a Looped Set of Conversations - An Example
30 December 2021
- 21:5121:51, 30 December 2021 diff hist +59 m Conversation Looping Add For More and Template
- 21:4721:47, 30 December 2021 diff hist +59 m Conversations Add link to Conversation Looping current
- 21:4021:40, 30 December 2021 diff hist 0 m Conversation Looping →Of Variable Duration
- 21:3921:39, 30 December 2021 diff hist +3,940 N Conversation Looping create this article
- 15:4215:42, 30 December 2021 diff hist +1 m Path Nodes →Switching Immediately (TDM 2.08+): typo
29 December 2021
- 23:3023:30, 29 December 2021 diff hist +2 m Path Nodes →Switching Immediately (TDM 2.08+)
- 23:2823:28, 29 December 2021 diff hist +1,604 Path Nodes Add the Switching Immediately section
- 21:4621:46, 29 December 2021 diff hist +525 Conversations Rewrite "AI continues on path" section & adjoining, to add JackFarmer update.
27 December 2021
- 21:3121:31, 27 December 2021 diff hist +62 Readables Prefabs →Introduction: Add ref current
- 21:2621:26, 27 December 2021 diff hist +346 Readables Prefabs →Introduction: Add a short paragraph
- 21:0521:05, 27 December 2021 diff hist +1,996 Readables Add new intro, revise headings
22 December 2021
- 22:5822:58, 22 December 2021 diff hist +70 Readables →Create your custom text: Add mention of Readable Editor
- 22:4622:46, 22 December 2021 diff hist +598 Readables Prefabs Breakout "Creating Text Content, add info about Readables Editor
21 December 2021
- 17:5417:54, 21 December 2021 diff hist +966 Text Decals for Signs etc. Add new section "Signs with Illuminated Colored Letters"
18 December 2021
- 20:5620:56, 18 December 2021 diff hist +1,744 Path Nodes →Flee Points: updated rewrite more
15 December 2021
- 22:4322:43, 15 December 2021 diff hist −18 m Path Nodes →Animation Blending
- 22:4022:40, 15 December 2021 diff hist +1,282 Path Nodes Add Animation Blending, rewrite cycleanim, move paths
- 03:4803:48, 15 December 2021 diff hist +105 m Path Nodes →Flee Points: Make previous algorithm description collapsible
- 03:1803:18, 15 December 2021 diff hist +964 Path Nodes →Flee Points: updated rewrite
14 December 2021
- 23:2123:21, 14 December 2021 diff hist +83 m Objects Floating in Water →See More current
- 23:2023:20, 14 December 2021 diff hist +1 m Ragdoll Corpses in Water →See Also current
- 23:2023:20, 14 December 2021 diff hist +82 m Ragdoll Corpses in Water →See Also
- 23:1523:15, 14 December 2021 diff hist +17 m Func Forcefields →See also current
- 23:1223:12, 14 December 2021 diff hist +336 Func Forcefields Add link & preamble about Force Fields, revise headings
- 19:0619:06, 14 December 2021 diff hist +62 m Pathfinding Add links to Teleporting entities
- 19:0319:03, 14 December 2021 diff hist +42 Teleporting entities Add AI templates current
- 19:0119:01, 14 December 2021 diff hist +178 m Path Nodes Add links to Teleporting entities
- 18:4718:47, 14 December 2021 diff hist +1,273 Teleporting entities Add 'Making an AI Start a Path after Teleporting'
- 16:4016:40, 14 December 2021 diff hist +70 Frobbing →Using Items on Other Items: Include _N & "-" syntax
- 16:0416:04, 14 December 2021 diff hist −80 m Frobbing →Using Items on Other Items
13 December 2021
- 22:2822:28, 13 December 2021 diff hist 0 m Frobbing →Using items on other items
- 22:2722:27, 13 December 2021 diff hist +142 Frobbing →Using items on other items: rewrite
- 22:0422:04, 13 December 2021 diff hist +592 Frobbing Add section 'Typical Default Values of Frob Distance'
- 21:2821:28, 13 December 2021 diff hist +26 m Path Nodes →path_hide: Content moved to separate section
- 21:2521:25, 13 December 2021 diff hist −84 Path Nodes →Removing an AI from the Game: rename the heading. Complete
- 20:5720:57, 13 December 2021 diff hist +152 Path Nodes 'Removing an AI from the Map' now it's own section. Start
10 December 2021
- 21:4721:47, 10 December 2021 diff hist +87 Attaching Props to AI →Binding: limitation of bound keys for AI
- 21:4021:40, 10 December 2021 diff hist +441 Doors →Keys carried by AI: correct to indicate limitations of bind method
- 21:1921:19, 10 December 2021 diff hist +25 Doors →AI Door management: AI can only use def_attached keys
8 December 2021
- 22:3222:32, 8 December 2021 diff hist +11 Female AIs - More Heads & Bodies Renumber figures current
- 22:2622:26, 8 December 2021 diff hist +21 m Female AIs - More Heads & Bodies →Headless Female Body as Mannequin
- 22:1922:19, 8 December 2021 diff hist +1 m Female AIs - More Heads & Bodies No edit summary
- 22:1922:19, 8 December 2021 diff hist +9 m Female AIs - Frocks & Bodies No edit summary current
- 22:1822:18, 8 December 2021 diff hist +11 m Female AIs - Frocks & Bodies No edit summary
- 22:1622:16, 8 December 2021 diff hist +75 m Female AIs - Faces & Heads No edit summary current
- 22:0922:09, 8 December 2021 diff hist +25 m Female AIs No edit summary
- 19:1319:13, 8 December 2021 diff hist +88 Female AIs - More Heads & Bodies Add mannequin image
- 19:1219:12, 8 December 2021 diff hist +63 N File:Mannequin-in-nodraw-box.png No edit summary current
- 19:0319:03, 8 December 2021 diff hist +441 Female AIs - More Heads & Bodies Add images of old noblewoman, sleepers in tub & bed
- 18:3718:37, 8 December 2021 diff hist +76 N File:Female03-head-on-beggar-bod.png No edit summary current
- 18:3518:35, 8 December 2021 diff hist +85 N File:Female04-head-on-nude-body.png No edit summary current
- 18:2618:26, 8 December 2021 diff hist +65 N File:Old-noblewoman.png No edit summary current
- 17:1917:19, 8 December 2021 diff hist +314 Female AIs - More Heads & Bodies Add images for plague doctor head, thief head, legacy ponytail wench
- 17:1517:15, 8 December 2021 diff hist +61 N File:Townsfolk wench tdm ai wench head, skin heads ponytail wench.png No edit summary current
- 16:5916:59, 8 December 2021 diff hist +59 N File:Thief thief head 01.png No edit summary current
- 16:5516:55, 8 December 2021 diff hist +60 N File:Heads npcs plague doctor head01.png No edit summary current
7 December 2021
- 20:0420:04, 7 December 2021 diff hist +16 m Female AIs - More Heads & Bodies No edit summary
- 19:5519:55, 7 December 2021 diff hist −7 m Female AIs - More Heads & Bodies →Short-Necked Wench Head
- 19:5019:50, 7 December 2021 diff hist +160 Female AIs - More Heads & Bodies Add <br clear=all>
- 19:4619:46, 7 December 2021 diff hist +780 Female AIs - More Heads & Bodies Add next/previous section. Add legacy wench images
- 19:4519:45, 7 December 2021 diff hist +93 N File:Legacy-wench-head-and-body.png No edit summary current
- 19:4219:42, 7 December 2021 diff hist +117 N File:Legacy-ponytail-wench-on-modern-thief-body.png No edit summary current
- 19:3619:36, 7 December 2021 diff hist +90 N File:Legacy-blonde-wench-head-on-legacy-body.png No edit summary current
- 19:2319:23, 7 December 2021 diff hist +112 N File:Legacy-brunette-wench-head-.png No edit summary current
- 17:2817:28, 7 December 2021 diff hist +11 m Female AIs - More Heads & Bodies No edit summary
- 17:2517:25, 7 December 2021 diff hist +6,896 N Female AIs - More Heads & Bodies create this article
5 December 2021
- 21:2521:25, 5 December 2021 diff hist +8 m Female AIs - Frocks & Bodies →Next/Previous in this Series
- 21:2421:24, 5 December 2021 diff hist 0 m Female AIs - Faces & Heads →Next/Previous in this Series
- 21:1921:19, 5 December 2021 diff hist +258 Female AIs - Frocks & Bodies Add images
- 21:1121:11, 5 December 2021 diff hist +48 N File:Thief Styles.png No edit summary current
- 21:1021:10, 5 December 2021 diff hist +47 N File:Mage Styles.png No edit summary current
- 21:0921:09, 5 December 2021 diff hist +52 N File:Townsfolk Styles.png No edit summary current
- 21:0721:07, 5 December 2021 diff hist +48 N File:Rogue Styles.png No edit summary current
- 21:0621:06, 5 December 2021 diff hist +56 N File:Wench & Whore Styles.png No edit summary current
- 21:0421:04, 5 December 2021 diff hist +53 N File:Noblewoman-Styles.png No edit summary current
- 21:0121:01, 5 December 2021 diff hist +363 Female AIs - Frocks & Bodies Section breaks; Next/Previous
- 20:4320:43, 5 December 2021 diff hist −4 Female AIs - Frocks & Bodies Re-order & renumber figures
- 20:3720:37, 5 December 2021 diff hist +2,954 N Female AIs - Frocks & Bodies create this article
- 17:2817:28, 5 December 2021 diff hist −15 Female AIs - Faces & Heads Re-order & renumber images
- 17:1317:13, 5 December 2021 diff hist +185 Female AIs - Faces & Heads Add image to final section
- 17:0117:01, 5 December 2021 diff hist +92 N File:Non-default Female03 head as townsfolk.png No edit summary current
- 16:3116:31, 5 December 2021 diff hist +1,360 Female AIs - Faces & Heads Add section More about Pairing a Head with a Body
3 December 2021
- 16:2316:23, 3 December 2021 diff hist −35 m Female AIs - Faces & Heads →The Four Types of Necklines
- 16:2216:22, 3 December 2021 diff hist −44 Female AIs - Faces & Heads Remove Guard adjective from Rogue
- 15:3315:33, 3 December 2021 diff hist +613 Female AIs - Faces & Heads Include guard rogue
- 04:5304:53, 3 December 2021 diff hist 0 m Female AIs - Faces & Heads →As Mage or Thief with Light Brown Hair
- 04:5104:51, 3 December 2021 diff hist 0 m Female AIs - Faces & Heads →About Each Profile's Image and Data Table
- 04:5004:50, 3 December 2021 diff hist −43 m Female AIs - Faces & Heads No edit summary
- 04:3804:38, 3 December 2021 diff hist −30 Female AIs - Faces & Heads Remove Page under Construction
- 04:3504:35, 3 December 2021 diff hist +167 m Female AIs - Faces & Heads →The Usual Suspects: Vampire fangs
- 04:2604:26, 3 December 2021 diff hist +17 Female AIs - Faces & Heads →About Each Profile's Image and Data Table
- 04:2304:23, 3 December 2021 diff hist +275 Female AIs - Faces & Heads Add 3 missing pictures, change captions, headings
- 04:0904:09, 3 December 2021 diff hist +48 N File:Female03 thief.png No edit summary current
- 04:0604:06, 3 December 2021 diff hist +60 N File:Female02 brunette wench.png No edit summary current
- 04:0104:01, 3 December 2021 diff hist +60 N File:Female02 redhead townsfolk.png No edit summary current
2 December 2021
- 22:5622:56, 2 December 2021 diff hist +347 Female AIs - Faces & Heads Add Four Types of Necklines section
- 21:3421:34, 2 December 2021 diff hist +16 m Female AIs - Faces & Heads →As Wench
- 21:3021:30, 2 December 2021 diff hist +108 m Female AIs - Faces & Heads Tweak captions
- 21:2521:25, 2 December 2021 diff hist +309 Female AIs - Faces & Heads →As Wench: Comment about bare-shouldered head model
- 21:1421:14, 2 December 2021 diff hist −140 m Female AIs - Faces & Heads Remove rows with 'Entity Uses Skin' --
- 01:5701:57, 2 December 2021 diff hist +41 m Female AIs →Introduction to the Series
- 01:5501:55, 2 December 2021 diff hist +6 m Female AIs →Introduction to the Series
- 01:5301:53, 2 December 2021 diff hist +48 m Female AIs →Introduction to the Series
- 01:5101:51, 2 December 2021 diff hist +20 Female AIs →Introduction to the Series: Add link to Part 1
- 01:4501:45, 2 December 2021 diff hist +143 Female AIs - Faces & Heads →As Brunette Noblewoman (with Necklace): update legacy data
1 December 2021
- 23:1723:17, 1 December 2021 diff hist +137 Female AIs - Faces & Heads Fill in missing model, skin for females 03,04
- 22:5522:55, 1 December 2021 diff hist +40 m Female AIs - Faces & Heads No edit summary
- 22:3522:35, 1 December 2021 diff hist +262 Female AIs - Faces & Heads Rename some table rows
- 22:2122:21, 1 December 2021 diff hist +23 Female AIs - Faces & Heads Improve hair color text
- 22:0822:08, 1 December 2021 diff hist +479 Female AIs - Faces & Heads More work on intro, tables
- 21:3121:31, 1 December 2021 diff hist +886 Female AIs - Faces & Heads Redo intro
- 19:4919:49, 1 December 2021 diff hist +195 Female AIs - Faces & Heads Add 2 more pictures
- 19:4419:44, 1 December 2021 diff hist +61 N File:Female02 brunette townsfolk.png No edit summary current
- 19:3819:38, 1 December 2021 diff hist +59 N File:Female02 red wench.png No edit summary current
- 03:4203:42, 1 December 2021 diff hist −10 Female AIs - Faces & Heads revise titles at beginning
- 03:3403:34, 1 December 2021 diff hist +77 m Female AIs - Faces & Heads →Previous/Next in "Female AIs" Series: add content
- 03:2703:27, 1 December 2021 diff hist −3 m Female AIs - Faces & Heads →As Brunette Noblewoman (with Necklace)
- 03:2503:25, 1 December 2021 diff hist +7,124 Female AIs - Faces & Heads Complete 1st draft... still missing images
- 02:5502:55, 1 December 2021 diff hist +64 N File:Female04 blonde noble bare necked.png No edit summary current
- 02:5302:53, 1 December 2021 diff hist +55 N File:Female04 blonde wench.png No edit summary current
- 02:5002:50, 1 December 2021 diff hist +76 N File:Female04 brunette noble necklaced.png No edit summary current
- 02:2902:29, 1 December 2021 diff hist +59 N File:Female03 light brown hair.png No edit summary current
- 02:0302:03, 1 December 2021 diff hist +63 N File:Female02 red ponytailed wench.png No edit summary current
- 01:5701:57, 1 December 2021 diff hist +58 N File:Female02 blonde wench.png No edit summary current
- 01:5501:55, 1 December 2021 diff hist +68 N File:Female02 blonde townsfolk.png No edit summary current
30 November 2021
- 22:4322:43, 30 November 2021 diff hist −54 m Female AIs - Faces & Heads No edit summary
- 22:4122:41, 30 November 2021 diff hist −4 m Female AIs - Faces & Heads →As Wench
- 22:4022:40, 30 November 2021 diff hist +837 Female AIs - Faces & Heads Add figures & tables 1c, 1d
- 22:3622:36, 30 November 2021 diff hist +50 N File:Female01 wench.png No edit summary current
- 22:3522:35, 30 November 2021 diff hist +56 N File:Female01 noblewoman.png No edit summary current
- 22:2422:24, 30 November 2021 diff hist +757 Female AIs - Faces & Heads Add Notes about the Tables Below
- 22:0122:01, 30 November 2021 diff hist +998 Female AIs - Faces & Heads →Female01
- 21:4521:45, 30 November 2021 diff hist +68 N File:Female01 townsfolk.png No edit summary current
- 21:1421:14, 30 November 2021 diff hist +55 N File:Female01 hood.png No edit summary current
- 21:0221:02, 30 November 2021 diff hist +2,229 N Female AIs - Faces & Heads create this article
- 20:3320:33, 30 November 2021 diff hist +1 m Female AIs →- A Casting Guide for TDM Mappers
- 20:3320:33, 30 November 2021 diff hist +1,164 N Female AIs create this article
26 November 2021
- 17:0617:06, 26 November 2021 diff hist +235 A Full-Screen Slide in Mid-Game →For More: Link to Mission Title article; comment about editGUIs
- 16:3416:34, 26 November 2021 diff hist +214 Mission Title Screen while Loading →Creating Your Title Picture: Add comment at beginning current
- 02:5802:58, 26 November 2021 diff hist +23 m A Full-Screen Slide in Mid-Game →Case 1 – Transparent Background, White Letters
- 02:5302:53, 26 November 2021 diff hist +224 A Full-Screen Slide in Mid-Game →For More: Add templates, link
- 02:4102:41, 26 November 2021 diff hist +164 m Full-Screen Video Cutscenes Add link
- 02:3202:32, 26 November 2021 diff hist +615 Full-Screen Video Cutscenes →Discussion: Added Choosing in Advance to Skip a CutScene
- 02:0802:08, 26 November 2021 diff hist +51 m A Full-Screen Slide in Mid-Game →Case 4 – Two-Level Image Background, Black Letters
- 01:5901:59, 26 November 2021 diff hist +38 m A Full-Screen Slide in Mid-Game →An Actual Example
- 01:5501:55, 26 November 2021 diff hist +41 m A Full-Screen Slide in Mid-Game →Overview
- 01:4901:49, 26 November 2021 diff hist +173 m A Full-Screen Slide in Mid-Game →Overview
- 01:4301:43, 26 November 2021 diff hist −2 m A Full-Screen Slide in Mid-Game →Case 3 – Opaque Image Background, Black Letters
- 01:4101:41, 26 November 2021 diff hist −16 m A Full-Screen Slide in Mid-Game →Case 3 – Opaque Image Background, Black Letters
- 01:3501:35, 26 November 2021 diff hist +3 m A Full-Screen Slide in Mid-Game →Sample Script Code to Put Up a Slide then Wait
- 01:3401:34, 26 November 2021 diff hist −1 m A Full-Screen Slide in Mid-Game →Case 1 – Transparent Background, White Letters
- 01:3201:32, 26 November 2021 diff hist +14 m A Full-Screen Slide in Mid-Game →Overview
- 01:3001:30, 26 November 2021 diff hist +292 A Full-Screen Slide in Mid-Game →An Actual Example: Renamed, improved
25 November 2021
- 22:0322:03, 25 November 2021 diff hist +2,211 A Full-Screen Slide in Mid-Game →An Example: Add image and gui content
- 21:4521:45, 25 November 2021 diff hist +173 N File:Away0 if skip first cutscene.jpg No edit summary current
- 03:0003:00, 25 November 2021 diff hist +174 A Full-Screen Slide in Mid-Game Fix code blocks
24 November 2021
- 23:0323:03, 24 November 2021 diff hist +6,461 N A Full-Screen Slide in Mid-Game create this article
- 21:3721:37, 24 November 2021 diff hist +34 Force Fields →See Also: template for Editing & Physics added
- 19:1319:13, 24 November 2021 diff hist +8 m Force Fields →Uniform
- 19:1219:12, 24 November 2021 diff hist +1 Force Fields →Uniform: correct push directions
- 19:0919:09, 24 November 2021 diff hist +6 m Force Fields No edit summary
- 19:0619:06, 24 November 2021 diff hist +4,821 N Force Fields create Force Field
- 03:4503:45, 24 November 2021 diff hist +176 m Full-Screen Video Cutscenes →See Also: Add link to Video Cutscene Creation
- 03:3903:39, 24 November 2021 diff hist +74 Full-Screen Video Cutscenes →Introduction: reference new Video Custscene Creation page
- 03:3003:30, 24 November 2021 diff hist 0 m Video Cutscene Creation →Video Editing and Compression current
- 03:2003:20, 24 November 2021 diff hist +1 m Video Cutscene Creation →See Also
- 03:1803:18, 24 November 2021 diff hist +746 Video Cutscene Creation Added Endi Template, See Also links, brief Video Editing & Compression
- 02:4602:46, 24 November 2021 diff hist +89 m Video Briefing See Also added
23 November 2021
- 22:4922:49, 23 November 2021 diff hist +97 Video Cutscene Creation Fix headings, console commands text
- 22:2122:21, 23 November 2021 diff hist +11,035 N Video Cutscene Creation created Video Cutscene Creation
- 21:2821:28, 23 November 2021 diff hist +3 m Patches →Patches and Terrain current
- 21:2521:25, 23 November 2021 diff hist +1 m Patches →Other References
- 21:2321:23, 23 November 2021 diff hist +1,471 Patches Create section Patches and Terrain
20 November 2021
- 23:0823:08, 20 November 2021 diff hist +472 How to pack your Mission →Internationalisation (I18N): Add comment suggesting this is optional and why
17 November 2021
- 15:3115:31, 17 November 2021 diff hist +1,316 Doors create Controlling a Door by Scripting
16 November 2021
- 21:0221:02, 16 November 2021 diff hist −1 m Doors →Auto-Closing/Opening Doors
- 21:0121:01, 16 November 2021 diff hist +36 m Doors →Auto-Closing/Opening Doors
- 20:5420:54, 16 November 2021 diff hist +18 m Doors →Allowing the Player to Interrupt Door Motion
- 20:3520:35, 16 November 2021 diff hist +9 Doors →Auto-Closing/Opening Doors: Text of old method is now hidden by default, but expandable
- 17:1517:15, 16 November 2021 diff hist +2 m Doors →Speed of Door Opening and Closing
- 17:1517:15, 16 November 2021 diff hist −208 Doors →Speed of Door Opening and Closing: Make CAUTION statement coherent
- 16:2616:26, 16 November 2021 diff hist +313 Doors →Alternative Method: Door with a Separate Lock Plate: title & contents tweaked
15 November 2021
- 23:2923:29, 15 November 2021 diff hist +587 Doors created Alternative: Making a Custom Hatch with a Separate Stationary Lock
- 22:5322:53, 15 November 2021 diff hist −38 Doors Move info about 'interruptable' from Extra Notes to own section. Rewrite Rotating Door Speed, update default value
12 November 2021
- 22:4922:49, 12 November 2021 diff hist +39 Fan Missions for The Dark Mod update away 1
- 22:4422:44, 12 November 2021 diff hist +20 m Fan Missions for The Dark Mod No edit summary
- 22:4022:40, 12 November 2021 diff hist +284 Fan Missions for The Dark Mod Away 0 added
5 November 2021
- 13:2713:27, 5 November 2021 diff hist +660 Setting Up Speakers →volume/ s_volume: replace last paragraph with new content
13 October 2021
- 17:1117:11, 13 October 2021 diff hist +610 Framed Art Add refs to Loot, Alert & Suspicion wiki entries. Categories current
- 16:4216:42, 13 October 2021 diff hist +266 Loot Add a link and comment to Framed Art under See Also current
12 October 2021
- 21:2621:26, 12 October 2021 diff hist −91 m Framed Art →Lootable Paintings
- 21:2221:22, 12 October 2021 diff hist −4 m Framed Art No edit summary
- 21:2021:20, 12 October 2021 diff hist +517 Framed Art Added section Need More Art?
- 19:5819:58, 12 October 2021 diff hist +123 m Framed Art →Lootable Paintings
- 19:4919:49, 12 October 2021 diff hist +2,933 Framed Art →Implementations: Add Cross Reference Listing
- 18:4918:49, 12 October 2021 diff hist +2,318 Framed Art →Implementations: Add sections on files & their locations, names, resolutions
- 17:5317:53, 12 October 2021 diff hist +1,886 Framed Art Add Random Painting, More about Lootable
- 03:0903:09, 12 October 2021 diff hist 0 m Framed Art No edit summary
- 03:0303:03, 12 October 2021 diff hist +389 m Framed Art No edit summary
11 October 2021
- 21:2021:20, 11 October 2021 diff hist +197 Framed Art Revise 'Implementation'
- 20:5920:59, 11 October 2021 diff hist +383 Framed Art Add images
- 20:3320:33, 11 October 2021 diff hist +48 N File:Painting09 m d.png No edit summary current
- 20:2720:27, 11 October 2021 diff hist +52 N File:DR Choose Model dialog with Builder Mythology.png No edit summary current
- 20:2120:21, 11 October 2021 diff hist +5,439 N Framed Art created
10 September 2021
- 16:1816:18, 10 September 2021 diff hist +42 m Doors →The simplest brush door:
- 16:1516:15, 10 September 2021 diff hist +45 m Doors →Creating a Textured Brush Door
21 August 2021
- 15:2615:26, 21 August 2021 diff hist +291 Creating Multiple Skins For A Model →Wildcard skins: Add additional examples due to Dragofer
27 July 2021
- 20:3120:31, 27 July 2021 diff hist +6 m Internationalization →Support in DR: Update bugtracker URL current
27 June 2021
- 21:3121:31, 27 June 2021 diff hist +5 m Readables →Triggering Something After Being Read
- 21:3121:31, 27 June 2021 diff hist +1,603 Readables Add Triggering Something After Being Read
11 June 2021
- 21:0521:05, 11 June 2021 diff hist +14 m Your Mission - From Beta Testing to Release and Beyond →Spread the Word
- 21:0321:03, 11 June 2021 diff hist +265 Your Mission - From Beta Testing to Release and Beyond →Spread the Word: Using Fan Mission forum thread to call for beta testers
2 May 2021
- 01:2201:22, 2 May 2021 diff hist +19 m Cutscenes Part 3: Lighting, Placing the Player, and Conversations →Mute the Actors: To avoid console warning, use "atdm:ai_vocal_set_mute", not "mute" current
30 April 2021
- 15:3815:38, 30 April 2021 diff hist +139 m Location Settings →See also: Add additional link
26 April 2021
- 19:3919:39, 26 April 2021 diff hist +59 Console Useful Controls →Notes: Uncapped FPS must be Off for timescale to work
24 April 2021
- 20:2520:25, 24 April 2021 diff hist +31 m A to Z Scripting: Ways of calling a script →From the console
23 April 2021
- 02:1302:13, 23 April 2021 diff hist +152 m Visportals →See also: Location_Settings
- 02:0102:01, 23 April 2021 diff hist +618 Visportals →Trouble-shooting: Added TIPS about "dropped as leaky"; more about naming of O, D, L leakfiles
20 April 2021
- 16:1216:12, 20 April 2021 diff hist +437 Location Settings →See also: Debugging a location overlap
- 01:1001:10, 20 April 2021 diff hist +742 Location Settings →info_location: Add section on Debugging
19 April 2021
- 22:2422:24, 19 April 2021 diff hist +1,515 Location Settings →info_locationseparator: 2.10 new warning messages, better understanding of error causes
1 April 2021
- 16:2416:24, 1 April 2021 diff hist +233 m Full-Screen Video Cutscenes No edit summary
- 16:1216:12, 1 April 2021 diff hist +1,002 Full-Screen Video Cutscenes For Movie Theatre method, better gui and videomap mtr. Get rid of problem "matcolor" gui command
31 March 2021
- 18:1318:13, 31 March 2021 diff hist +277 Full-Screen Video Cutscenes Add TEMPORARY CAUTION at beginning, about Uncapped FPS bug
- 01:0701:07, 31 March 2021 diff hist +446 Teleporting entities →Method 1 - Traditional Scripting Approach: add setViewAngle, use of teleport entity as placemarker
9 March 2021
- 15:4015:40, 9 March 2021 diff hist +639 Conversations →Notes: Discuss changetarget with remove; use with running
5 March 2021
- 16:3116:31, 5 March 2021 diff hist +1,973 Doors →Initially Blocking a Door - Partially or Fully: New section added
4 March 2021
- 18:4318:43, 4 March 2021 diff hist +19 m Doors →AI Door management
- 18:2518:25, 4 March 2021 diff hist −115 Doors →AI Door management: Remove redundancies & vagueness, add observed behavior after pickpocketing
- 17:1317:13, 4 March 2021 diff hist +53 m Doors →Keys carried by AI
- 17:0917:09, 4 March 2021 diff hist +57 m Doors →Keys carried by AI
- 17:0417:04, 4 March 2021 diff hist +337 Doors →Keys carried by AI: cleanup, mention 2nd key use case
28 February 2021
- 22:4422:44, 28 February 2021 diff hist +76 m Sleeping AI →Patrol Sleepers
25 February 2021
5 February 2021
- 21:1521:15, 5 February 2021 diff hist +63 m Visportals →Trouble-shooting
29 January 2021
- 22:2222:22, 29 January 2021 diff hist +7 Attaching Props to AI →Changing the Behavior of Def-Attached Props: Add frob_distance example
- 22:1922:19, 29 January 2021 diff hist +48 Attaching Props to AI →Changing the Behavior of Def-Attached Props
26 January 2021
- 05:5905:59, 26 January 2021 diff hist +208 m Frobbing →Setting Frob From a Script: Mention frob() function
25 January 2021
- 06:4406:44, 25 January 2021 diff hist +352 Teleporting entities →Method 1 - Traditional Scripting Approach: Add example of how to path after teleport
19 January 2021
- 05:5005:50, 19 January 2021 diff hist +384 Attaching Props to AI Add Difficulty Levels section
8 January 2021
- 22:3122:31, 8 January 2021 diff hist +160 Difficulty Levels Add small section "Determining the Current Level From a Script" current
5 January 2021
- 04:0004:00, 5 January 2021 diff hist −1 m Location Settings →Example script to turn entities on/off when player enters a location
- 03:5903:59, 5 January 2021 diff hist +32 m Location Settings →Script calls: Simplify & rename 'old_zone' to just 'zone' in 2nd example
31 December 2020
- 06:1506:15, 31 December 2020 diff hist +515 Teleporting entities A slight rewrite, mainly to clarify scripting and Stumpy's methods
- 05:1905:19, 31 December 2020 diff hist +57 Full-Screen Video Cutscenes →Trigger the Playback
- 05:1605:16, 31 December 2020 diff hist +57 m Full-Screen Video Cutscenes →Optional Player Isolation
- 04:2304:23, 31 December 2020 diff hist +10 m Full-Screen Video Cutscenes →Trigger the Playback
- 04:2204:22, 31 December 2020 diff hist +10 m Full-Screen Video Cutscenes →Optional Player Isolation: $player1.teleport, not sys.teleport
29 December 2020
- 23:1123:11, 29 December 2020 diff hist +4 m CBinaryFrobMover →Spawnargs: Corrected lock_picktype to use 't' triangle lockpick, not 'b' bent current
22 December 2020
- 16:2116:21, 22 December 2020 diff hist +23 m Conversation Tutorial →Conversation Editor window
- 02:0002:00, 22 December 2020 diff hist +139 Conversation Tutorial →Sounds/Lines: audiofile should be mono
20 December 2020
- 00:4600:46, 20 December 2020 diff hist −6 m Fundamental Scripting Guide →Example: sending a message to the console: In 1st println example, replaced asymmetric double quotes with symmetric
15 December 2020
13 December 2020
- 03:5703:57, 13 December 2020 diff hist +35 m Video Briefing →Quick Start
- 02:5502:55, 13 December 2020 diff hist −1 m Briefing →Introduction
9 December 2020
- 17:4317:43, 9 December 2020 diff hist +131 Triggers →Trigger a Script: TIP about bypass of target_callscriptfunction
4 December 2020
- 21:5821:58, 4 December 2020 diff hist +94 m Text Decals for Signs etc. →The Texture: list definition of DECAL_MACRO, remove dup keywords
29 November 2020
- 04:2004:20, 29 November 2020 diff hist +353 Color Improve "Usage"
28 November 2020
- 17:5717:57, 28 November 2020 diff hist +89 m Color No edit summary
- 17:4617:46, 28 November 2020 diff hist +1,426 Color Added a usage section, and covered flame-attached lights
25 November 2020
- 23:0023:00, 25 November 2020 diff hist +74 m Path Nodes →path_waitfortrigger: target the AI, not the node
24 November 2020
- 22:0822:08, 24 November 2020 diff hist +175 Path Nodes →Positional Tolerance: This is a new section, broken out of its predecessor. With addl info from forums
- 21:0521:05, 24 November 2020 diff hist −1 m Path Nodes →Positional Tolerance =
- 21:0421:04, 24 November 2020 diff hist +45 m Path Nodes →Variation and Randomness
22 November 2020
- 16:4016:40, 22 November 2020 diff hist +25 m Setting Up Speakers No edit summary
13 November 2020
- 19:5319:53, 13 November 2020 diff hist +6 m Objectives Editor →An Objective to place an object in a Certain Location
- 19:5219:52, 13 November 2020 diff hist +406 Objectives Editor →An Objective to place an object in a Certain Location: added TEMPORARY CAUTION
5 November 2020
- 05:1305:13, 5 November 2020 diff hist +161 m Popup messages Mention "guis/tdm_message_no_art.gui"
1 November 2020
- 02:3402:34, 1 November 2020 diff hist +204 m In-game Map Entities Add 2 sentences saying why alpha channel and how differs from Startpack method, with ref current
31 October 2020
21 October 2020
- 03:1203:12, 21 October 2020 diff hist −83 How to add Textures to The Dark Mod →Move the Texture to the right Location: Remove prohibit on depth of dds trees
9 October 2020
- 18:2218:22, 9 October 2020 diff hist +246 Your Mission - From Beta Testing to Release and Beyond Add section about Wiki Synopsis
- 18:0418:04, 9 October 2020 diff hist +108 m Your Mission - From Beta Testing to Release and Beyond →Introduction
- 17:2917:29, 9 October 2020 diff hist +318 m Your Mission - From Beta Testing to Release and Beyond →Introduction
- 16:5416:54, 9 October 2020 diff hist +204 Upcoming Fan Missions Added Away0
7 October 2020
- 15:2715:27, 7 October 2020 diff hist +6 Objectives →Non-AI Components: Change 'OR them together' to 'AND them together'
27 September 2020
- 18:4218:42, 27 September 2020 diff hist +89 m Sounds: Background and Local →Range, Radius, Distance covered by Sound
25 September 2020
- 01:3701:37, 25 September 2020 diff hist +198 Frobbing Add Setting Frob From a Script section
24 September 2020
- 23:5123:51, 24 September 2020 diff hist +165 Frobbing →Using a target_set_frobable: Add sentence about immune_to_target_setfrobable
- 21:5621:56, 24 September 2020 diff hist 0 m Making an Entity frobable →Configuring an Entity for Use current
- 21:5221:52, 24 September 2020 diff hist 0 m Making an Entity frobable →Create an Entity Definition
15 September 2020
- 15:0815:08, 15 September 2020 diff hist 0 Performance Tweaks →Disable EFX reverb (new 2.06)
- 15:0715:07, 15 September 2020 diff hist +271 m Performance Tweaks →Disable EFX reverb (new 2.06): includes how to disable, link to etx
- 14:4914:49, 15 September 2020 diff hist −8 m Performance Tweaks →Launch Options
10 September 2020
- 16:2916:29, 10 September 2020 diff hist +1 m Internationalization →Inventory Item Names with multiple lines
1 September 2020
- 16:5516:55, 1 September 2020 diff hist +42 m DDS Creation with ATI Compressonator →Introduction: Change first paragraph for more context
- 16:4116:41, 1 September 2020 diff hist +128 DDS Creation with ATI Compressonator →Introduction: Change first paragraph for more context
- 15:5315:53, 1 September 2020 diff hist 0 m DDS Creation with GIMP No edit summary current
- 15:5115:51, 1 September 2020 diff hist +22 m DDS creation Done, peter_spy & Geep current
- 15:4715:47, 1 September 2020 diff hist +49 m DDS Creation with GIMP Done, peter_spy & geep
25 August 2020
- 03:5603:56, 25 August 2020 diff hist +1,719 DDS Creation with GIMP Redo wrap mode, add end notes
21 August 2020
- 21:5321:53, 21 August 2020 diff hist +124 m DDS creation tweak 1st sentence, mention old 5-deep-dds problem fixed
- 21:3921:39, 21 August 2020 diff hist +1,772 DDS Creation with GIMP Creation
19 August 2020
- 18:4418:44, 19 August 2020 diff hist −10 m DDS creation →Deploying Textures in TDM
- 18:3218:32, 19 August 2020 diff hist +73 m DDS Creation with ATI Compressonator →Successors
- 18:2218:22, 19 August 2020 diff hist −225 m DDS Creation with ATI Compressonator No edit summary
- 18:1918:19, 19 August 2020 diff hist +1,818 DDS Creation with ATI Compressonator Add "Exploring..." and "Successors" sections at end
- 15:3315:33, 19 August 2020 diff hist −50 m DDS Creation with ATI Compressonator No edit summary
18 August 2020
- 22:2822:28, 18 August 2020 diff hist −66 m DDS Creation with ATI Compressonator →Compressing Diffuse and Specular Maps
- 22:2722:27, 18 August 2020 diff hist +64 DDS Creation with ATI Compressonator →Compressing Diffuse and Specular Maps: Rewrite
- 21:5721:57, 18 August 2020 diff hist +453 DDS Creation with ATI Compressonator →Introduction: Missing DLL in install
- 21:2521:25, 18 August 2020 diff hist −22 m DDS Creation with ATI Compressonator →Compressing Diffuse and Specular Maps
- 21:1821:18, 18 August 2020 diff hist −93 m DDS Creation with ATI Compressonator No edit summary
- 19:2319:23, 18 August 2020 diff hist +83 m DDS Creation with ATI Compressonator →Batch Processing
- 19:2019:20, 18 August 2020 diff hist −125 m DDS Creation with ATI Compressonator →Batch Processing
- 19:1719:17, 18 August 2020 diff hist −2 m DDS Creation with ATI Compressonator →Compressing Diffuse and Specular Maps
- 19:1619:16, 18 August 2020 diff hist −2 m DDS Creation with ATI Compressonator →About Transparency
- 19:1619:16, 18 August 2020 diff hist −66 m DDS Creation with ATI Compressonator →Compressing Diffuse and Specular Maps
- 19:1119:11, 18 August 2020 diff hist +2 m DDS Creation with ATI Compressonator →Introduction
- 19:0619:06, 18 August 2020 diff hist −2,544 DDS Creation with ATI Compressonator Creation cleanup - delete stuff
- 17:1717:17, 18 August 2020 diff hist −2 m DDS creation →General Workflow Tips
- 17:1617:16, 18 August 2020 diff hist 0 m DDS creation →General Workflow Tips
- 17:0717:07, 18 August 2020 diff hist +486 DDS creation Re-organize
14 August 2020
- 21:1021:10, 14 August 2020 diff hist +407 DDS creation Add links to specific tool pages, textures, some restructuring
- 20:4420:44, 14 August 2020 diff hist +314 N DDS Creation with GIMP Creation
- 20:2520:25, 14 August 2020 diff hist +3,315 DDS creation Import and 1st formatting of peter_spy's draft
- 20:1020:10, 14 August 2020 diff hist −6,759 DDS creation FRESH START! FORMER CONTENT MOVED TO 'DDS Creation with ATI Compressonator' Tag: Replaced
- 20:0420:04, 14 August 2020 diff hist +7,314 N DDS Creation with ATI Compressonator Creation, with content moved from 'DDS creation'
23 July 2020
- 15:4415:44, 23 July 2020 diff hist +203 m Visportals →Doors standing in front of but not within a doorway
18 June 2020
- 21:4521:45, 18 June 2020 diff hist +81 I18N Status →I18N-Text Translations Available Within TheDarkMod.com FMs: Mention list sorting
- 21:3321:33, 18 June 2020 diff hist +65 m I18N Status →Translations Developed Under or Available through Language-Specific Third-Party Sites
- 21:2621:26, 18 June 2020 diff hist +651 I18N Status →FM List: Added stub about 3rd-party sites
12 June 2020
- 00:5200:52, 12 June 2020 diff hist +93 m Text Decals for Signs etc. Resize photo, minor tweaks
- 00:2700:27, 12 June 2020 diff hist +95 Text Decals for Signs etc. Add photos
- 00:2000:20, 12 June 2020 diff hist +92 N File:Example sign Entity GUIs in-game.jpg For sign text wiki page. A matrix of signage examples as seen in Dark Radiant. current
- 00:1800:18, 12 June 2020 diff hist +92 N File:Example sign Entity GUIs in DR.jpg For sign text wiki page. A matrix of signage examples as seen in Dark Radiant. current
- 00:1500:15, 12 June 2020 diff hist −53 Text Decals for Signs etc. More work on example section
11 June 2020
- 22:0022:00, 11 June 2020 diff hist +1,411 Text Decals for Signs etc. Drop inapplicable mention of surface inspector, refer to textscale instead. Add pp, for photos
6 June 2020
- 16:5016:50, 6 June 2020 diff hist +18 m Text Decals for Signs etc. →Ready-made Prefabs
- 16:0116:01, 6 June 2020 diff hist +1,161 Text Decals for Signs etc. Link to original post, new section on Multiline broken out and expanded
19 May 2020
- 15:1815:18, 19 May 2020 diff hist 0 m Editing FAQ - Troubleshooting & How-To →Scaling a group of brushes
- 15:1215:12, 19 May 2020 diff hist +145 Dark Radiant Controls, Keys & Mouse →Introduction: Add link to https://www.darkradiant.net/userguide/ current
12 May 2020
- 21:2121:21, 12 May 2020 diff hist +61 Rescaling, Resizing, Models in Dark Radiant Add link to newer Model Scaling article current
9 May 2020
- 17:1917:19, 9 May 2020 diff hist +45 Ragdoll Corpses in Water Add 3 pix
- 17:1217:12, 9 May 2020 diff hist +187 N File:CorpseFloat Platform PranQster Siegeshop.jpg For the "Ragdoll Corpses in Water", an image cropped by Geep from PranQster's in-game screenshot (used with permission), showing a simple platform holding a drooped ragdoll. current
- 17:1017:10, 9 May 2020 diff hist +176 N File:CorpseFloat Sled DR PranQster.png For the "Ragdoll Corpses in Water", an image cropped by Geep from PranQster's DR screenshot (used with permission), showing a caged sled to constrain the ragdoll. current
- 17:0217:02, 9 May 2020 diff hist +167 N File:CorpseFloat NoDrop Geep AirPocket.jpg For the "Ragdoll Corpses in Water", a cropped in-game screenshot from Geep's "Away 0: Air Pocket" FM, demonstrating the "nodrop 1" method and its T-pose. current
- 16:3816:38, 9 May 2020 diff hist +299 Ragdoll Corpses in Water Prep for pix
- 15:3715:37, 9 May 2020 diff hist +1,698 Ragdoll Corpses in Water Added Platform method, reworked other method
24 April 2020
- 03:5103:51, 24 April 2020 diff hist +39 m Swimmable Water →AI Characters in Your Water - Wading vs. Swimming
- 03:4803:48, 24 April 2020 diff hist +14 m Swimmable Water →Current Flow
- 03:3203:32, 24 April 2020 diff hist +19 m Swimmable Water →Swim Transitions in Murky Water
- 03:2803:28, 24 April 2020 diff hist +2,141 Swimmable Water Differentiate clear vs murky color water. And add 'Swim Transitions in Murky Water' & 'AI Characters...'. Make headings more uniform
22 April 2020
- 16:2416:24, 22 April 2020 diff hist +64 Readables Prefabs Correct info about finding prefabs.xd
20 April 2020
- 19:1719:17, 20 April 2020 diff hist +361 Ragdoll Corpses in Water Update on nodrop 1 and T pose
19 April 2020
- 13:5713:57, 19 April 2020 diff hist +59 m Ragdoll Corpses in Water No edit summary
- 13:5213:52, 19 April 2020 diff hist +63 m Objects Floating in Water Ref to Ragdoll Corpses in Water
18 April 2020
- 23:3623:36, 18 April 2020 diff hist +78 m Ragdoll Corpses in Water Added See Also at end, and template
- 23:3323:33, 18 April 2020 diff hist +127 Ragdoll Corpses in Water →The Floating Corpse
- 22:4122:41, 18 April 2020 diff hist +4,132 N Ragdoll Corpses in Water Created from offline doc
13 April 2020
- 16:4816:48, 13 April 2020 diff hist +1 m Caulk →Caulking of Hidden Surfaces to Improve Performance? - Discussion, Testing, and Analysis
- 16:4616:46, 13 April 2020 diff hist −116 m Caulk →Atmospheric Fog
- 16:3316:33, 13 April 2020 diff hist −6 m Caulk →Another Important Use - Caulk Sky
- 16:3016:30, 13 April 2020 diff hist +77 Caulk →Other, Secondary Uses of Caulk
- 00:5600:56, 13 April 2020 diff hist +3 m Caulk →Avoid Drawing Unseeable Polygons
- 00:5300:53, 13 April 2020 diff hist +350 Caulk Add Figure 1 images
- 00:2100:21, 13 April 2020 diff hist 0 N File:Caulk sky in-game.jpg No edit summary current
- 00:2000:20, 13 April 2020 diff hist 0 N File:Caulk sky with portal sky cube.png No edit summary current
12 April 2020
- 22:0822:08, 12 April 2020 diff hist +398 m Caulk No edit summary
- 21:5121:51, 12 April 2020 diff hist +5 m Caulk →Introduction
- 21:5021:50, 12 April 2020 diff hist +2,977 Caulk Expand intro, discuss caulk sky
- 14:0414:04, 12 April 2020 diff hist +13 Caulk →Introduction and Main Use for Vis Leafs: retitle headings
- 14:0114:01, 12 April 2020 diff hist +22 Caulk →Hiding Unseeable Tris: retitle
- 13:5113:51, 12 April 2020 diff hist +119 m Caulk →As a DR Mapper Convenience
- 13:4613:46, 12 April 2020 diff hist +10 Caulk →Introduction and Main Uses: retitle and refine
- 05:0805:08, 12 April 2020 diff hist +87 m Caulk →As a DR Mapper Convenience
- 04:5504:55, 12 April 2020 diff hist +71 m Caulk →Introduction and Main Uses
- 04:4804:48, 12 April 2020 diff hist 0 m Caulk →As a DR Mapper Convenience
- 04:4604:46, 12 April 2020 diff hist +11 m Caulk →Introduction and Main Uses
- 04:4404:44, 12 April 2020 diff hist −80 m Caulk Remove link to dead website ([http://modetwo.net/darkmod/index.php?/topic/11983-visportal-miss/page__view__findpost__p__238995 Link])
- 04:2804:28, 12 April 2020 diff hist −398 Caulk Rearrange
- 00:0000:00, 12 April 2020 diff hist −226 Caulk Reformat and editing
11 April 2020
- 22:3122:31, 11 April 2020 diff hist +63 Caulk Condense further
- 22:0122:01, 11 April 2020 diff hist +1,126 Caulk Rewrite and extension
31 March 2020
- 06:2806:28, 31 March 2020 diff hist −1 m Full-Screen Video Cutscenes →Building Out the Script Function to Trigger the Playback
30 March 2020
- 02:4302:43, 30 March 2020 diff hist +276 Full-Screen Video Cutscenes Add material shader for video
29 March 2020
28 March 2020
- 16:5316:53, 28 March 2020 diff hist 0 m EntityDef No edit summary current
- 15:5715:57, 28 March 2020 diff hist +801 EntityDef Correct where def files are found. Mention "origin". Add remarks tying endityDefs to C++ classes
26 March 2020
- 17:5317:53, 26 March 2020 diff hist +2,027 N Finding Where a Texture is Used Created from offline doc current
24 March 2020
- 18:3718:37, 24 March 2020 diff hist +90 Attaching Props to AI Add See Also
- 18:1118:11, 24 March 2020 diff hist +119 Model Scaling Reformat and editing current
- 16:0516:05, 24 March 2020 diff hist 0 m Triggering events when looking at something →Introduction
- 16:0316:03, 24 March 2020 diff hist +133 Triggering events when looking at something →Remarks: Add tolerance equation
- 15:4215:42, 24 March 2020 diff hist +2 m Triggering events when looking at something →Additional Spawnargs
- 15:4215:42, 24 March 2020 diff hist +62 m Triggering events when looking at something →The Setup of the Trigger_Look Scriptobject
- 15:3315:33, 24 March 2020 diff hist +316 Triggering events when looking at something Rearrange
- 01:1001:10, 24 March 2020 diff hist −2 m Triggering events when looking at something →Looking at AI
- 01:1001:10, 24 March 2020 diff hist +186 Triggering events when looking at something Add see also
- 00:5600:56, 24 March 2020 diff hist +21 m Triggering events when looking at something →How the Trigger_Look Script Works: Fix video link
- 00:5400:54, 24 March 2020 diff hist +2,113 Triggering events when looking at something Rewrite and extension
23 March 2020
- 21:2421:24, 23 March 2020 diff hist −1 m Attaching Props to AI →Changing the Behavior of Def-Attached Props
- 21:2321:23, 23 March 2020 diff hist +2 m Attaching Props to AI Change header style
- 21:2121:21, 23 March 2020 diff hist +2,186 Attaching Props to AI Changing the Behavior of Def-Attached Props - created
- 17:3117:31, 23 March 2020 diff hist +33 Attaching Props to AI Get rid of confusing clutter of double quote marks around spawnargs and their values in code blocks. Just use spaces with uniform offset. Revise subheads and order
22 March 2020
- 15:5815:58, 22 March 2020 diff hist +10 m Full-Screen Video Cutscenes →See Also
- 15:5815:58, 22 March 2020 diff hist +45 Full-Screen Video Cutscenes Add category tag templates
- 15:5615:56, 22 March 2020 diff hist +284 Video Briefing Update "Style and Content" with refs
- 15:1915:19, 22 March 2020 diff hist +23 m Full-Screen Video Cutscenes →Optional Player Isolation
- 15:1815:18, 22 March 2020 diff hist +2 m Full-Screen Video Cutscenes →Building Out the Script Function to Trigger the Playback
- 15:1315:13, 22 March 2020 diff hist −1 m Full-Screen Video Cutscenes →Introduction
- 14:4114:41, 22 March 2020 diff hist +436 Full-Screen Video Cutscenes More in "Hybrid" about looping, and "See Also"
- 14:1714:17, 22 March 2020 diff hist +170 Full-Screen Video Cutscenes →Introduction
21 March 2020
- 22:2922:29, 21 March 2020 diff hist +113 Full-Screen Video Cutscenes →See Also
- 22:2522:25, 21 March 2020 diff hist +134 m Full-Screen Video Cutscenes →See Also
- 22:1622:16, 21 March 2020 diff hist +141 m Full-Screen Video Cutscenes →See Also
- 22:1022:10, 21 March 2020 diff hist −93 Full-Screen Video Cutscenes No edit summary
- 22:1022:10, 21 March 2020 diff hist +73 m Full-Screen Video Cutscenes →See Also
- 22:0822:08, 21 March 2020 diff hist +119 m Full-Screen Video Cutscenes →See Also
- 21:5921:59, 21 March 2020 diff hist +22 m Full-Screen Video Cutscenes →Trigger the Playback
- 21:5721:57, 21 March 2020 diff hist +75 m Full-Screen Video Cutscenes →Build out the GUI
- 21:5221:52, 21 March 2020 diff hist +5 m Full-Screen Video Cutscenes →Room Setup
- 21:5021:50, 21 March 2020 diff hist +2 m Full-Screen Video Cutscenes →See Also
- 21:4721:47, 21 March 2020 diff hist +425 Full-Screen Video Cutscenes →Interrupting or Skipping a CutScene
- 21:3621:36, 21 March 2020 diff hist −123 m Full-Screen Video Cutscenes →Build out the GUI
- 20:4920:49, 21 March 2020 diff hist −45 Full-Screen Video Cutscenes →Build out the GUI: Revised after testing
- 17:5017:50, 21 March 2020 diff hist +34 Full-Screen Video Cutscenes Added See Also
- 16:1316:13, 21 March 2020 diff hist −1 m Full-Screen Video Cutscenes →Handling the Audio
- 16:1216:12, 21 March 2020 diff hist +48 Full-Screen Video Cutscenes Move audio speaker example to other section
- 16:0116:01, 21 March 2020 diff hist +72 m Full-Screen Video Cutscenes →Cutscenes using Live Action with a Video Background
- 15:2015:20, 21 March 2020 diff hist +1 m Full-Screen Video Cutscenes →= Non-Cutscene Live Action with Video Background
- 15:2015:20, 21 March 2020 diff hist −2 m Full-Screen Video Cutscenes →Movie Theatre Method
- 15:1915:19, 21 March 2020 diff hist +2,737 Full-Screen Video Cutscenes Add Live Action with Video Background
- 14:1214:12, 21 March 2020 diff hist +89 m Full-Screen Video Cutscenes →Interrupting or Skipping a CutScene
- 13:5513:55, 21 March 2020 diff hist −49 m Full-Screen Video Cutscenes →Interrupting or Skipping a CutScene
- 13:5313:53, 21 March 2020 diff hist +200 Full-Screen Video Cutscenes →Handling the Audio: audio sliders
- 13:4113:41, 21 March 2020 diff hist −1 m Full-Screen Video Cutscenes →Handling the Audio
- 13:3913:39, 21 March 2020 diff hist 0 m Full-Screen Video Cutscenes →GUI Message Overlay Method
- 13:3913:39, 21 March 2020 diff hist −4 m Full-Screen Video Cutscenes →Introduction: Change subheader style
- 13:3713:37, 21 March 2020 diff hist +1,243 Full-Screen Video Cutscenes Revise audio handling
20 March 2020
- 15:5915:59, 20 March 2020 diff hist +58 m Full-Screen Video Cutscenes Strengthen warning
- 15:2015:20, 20 March 2020 diff hist +195 Full-Screen Video Cutscenes Change Overlay method code
19 March 2020
- 18:5218:52, 19 March 2020 diff hist −20 m Full-Screen Video Cutscenes →Room Setup
- 18:4518:45, 19 March 2020 diff hist −5 m Full-Screen Video Cutscenes →Introduction
- 18:4418:44, 19 March 2020 diff hist +29 m Full-Screen Video Cutscenes →GUI Message Overlay Method
- 18:2518:25, 19 March 2020 diff hist +28 Full-Screen Video Cutscenes →Common to Examples of Both Methods
- 18:2218:22, 19 March 2020 diff hist −7 m Full-Screen Video Cutscenes →Interrupting or Skipping a CutScene
- 18:1718:17, 19 March 2020 diff hist +8 m Full-Screen Video Cutscenes →Optional Player Isolation
- 18:1118:11, 19 March 2020 diff hist −124 m Full-Screen Video Cutscenes Use leading space as code block markup
- 17:5317:53, 19 March 2020 diff hist +102 m Full-Screen Video Cutscenes Add <nowiki> markups
- 17:5017:50, 19 March 2020 diff hist +110 m Full-Screen Video Cutscenes Add <code> markup
- 17:4017:40, 19 March 2020 diff hist +10,261 N Full-Screen Video Cutscenes Created from offline doc
16 March 2020
- 19:3219:32, 16 March 2020 diff hist +2 m Playing ROQ Video Files →Audio current
- 18:5718:57, 16 March 2020 diff hist +181 Playing ROQ Video Files Add ODVideo link and caution to Preamble. Also tweak of Alternative: On Your Own Video Surface
14 March 2020
- 19:4919:49, 14 March 2020 diff hist +178 Playing ROQ Video Files Add Notice section
- 19:4219:42, 14 March 2020 diff hist +9 m Playing ROQ Video Files No edit summary
- 19:2819:28, 14 March 2020 diff hist +91 Playing ROQ Video Files revise headers
- 19:0619:06, 14 March 2020 diff hist −1 Playing ROQ Video Files →Preamble - In-Game Video Example: In-Game Laptop with a Repeating RoQ Video
- 18:5318:53, 14 March 2020 diff hist +45 Playing ROQ Video Files →RoQ References: Fix links
- 18:4418:44, 14 March 2020 diff hist +1,150 Playing ROQ Video Files ENTIRELY REWRITTEN!!!!
- 18:2218:22, 14 March 2020 diff hist −10 Playing ROQ Video Files Remove {{style}} tag before page rename
- 17:2017:20, 14 March 2020 diff hist +175 Your Mission - From Beta Testing to Release and Beyond →Create Screen Shots: more about Mission List shots
- 16:1216:12, 14 March 2020 diff hist +75 Your Mission - From Beta Testing to Release and Beyond Add editing, tutorial, mapping tutorials templates
- 16:0516:05, 14 March 2020 diff hist +45 Video Briefing Add editing, video templates
- 15:5715:57, 14 March 2020 diff hist +373 Objects Floating in Water →Getting the Placed Object to Activate: Add force field
- 15:3415:34, 14 March 2020 diff hist +56 Func Forcefields Added See Also with link to new article Objects Floating in Water. Plus water template
- 15:2415:24, 14 March 2020 diff hist +43 Swimmable Water Added See Also with link to new article Objects Floating in Water
13 March 2020
- 22:1622:16, 13 March 2020 diff hist +491 Difficulty Levels Added Example section link to a video demonstrating techniques
- 19:0619:06, 13 March 2020 diff hist −37 m Objects Floating in Water No edit summary
- 19:0019:00, 13 March 2020 diff hist −180 Objects Floating in Water Creation cleanup, add template at bottom
- 18:3418:34, 13 March 2020 diff hist +6,884 Objects Floating in Water Created from offline doc
11 March 2020
- 20:5220:52, 11 March 2020 diff hist +129 A - Z Beginner Full Guide Page 6 →Testing Your Mission: Link to 'Your Mission - From Beta Testing to Release and Beyond' current
- 20:4220:42, 11 March 2020 diff hist +58 m How to pack your Mission →FM Notes (optional): Move suggestion about credits to here from Distribution section
- 20:3920:39, 11 March 2020 diff hist +58 m How to pack your Mission →Distributing your Mission
- 20:3720:37, 11 March 2020 diff hist −162 How to pack your Mission →Distributing your Mission: Link to 'Your Mission - From Beta Testing to Release and Beyond'
- 20:1820:18, 11 March 2020 diff hist −7 m Your Mission - From Beta Testing to Release and Beyond Add byline
- 20:1420:14, 11 March 2020 diff hist 0 m Your Mission - From Beta Testing to Release and Beyond →Making It Official - Final Release (and Updates)
- 20:1020:10, 11 March 2020 diff hist +48 m Your Mission - From Beta Testing to Release and Beyond →Create a Forum Thread for Your Beta Testing
- 20:0620:06, 11 March 2020 diff hist +8 m Your Mission - From Beta Testing to Release and Beyond →Create Screen Shots
- 20:0320:03, 11 March 2020 diff hist −1 m Your Mission - From Beta Testing to Release and Beyond →Your FM's Player Forum
- 20:0220:02, 11 March 2020 diff hist −2 m Your Mission - From Beta Testing to Release and Beyond →Create a Forum Thread for Your Beta Testing
- 20:0120:01, 11 March 2020 diff hist +1 m Your Mission - From Beta Testing to Release and Beyond →Create a Forum Thread for Your Beta Testing
- 20:0020:00, 11 March 2020 diff hist 0 m Your Mission - From Beta Testing to Release and Beyond →Create Screen Shots
- 19:2019:20, 11 March 2020 diff hist +6,802 N Your Mission - From Beta Testing to Release and Beyond Created from offline doc
10 March 2020
- 12:3912:39, 10 March 2020 diff hist +46 m Currently supported Path Entities →Supported: Make clearer that path_sit does not replace path_corner current
- 12:3512:35, 10 March 2020 diff hist +27 Path Nodes →path_sit: Mention path_corner to make clear path_sit does not replace a path_corner
- 12:2912:29, 10 March 2020 diff hist +30 m Sitting Behaviour for AI →Sitting During Patrol: Make it clearer that path_sit does not replace path_corner
- 12:2012:20, 10 March 2020 diff hist +43 m Readables Prefabs →Inserting Readables Prefabs
- 12:1412:14, 10 March 2020 diff hist +41 m Readables Prefabs →Inserting Readables Prefabs
- 12:0012:00, 10 March 2020 diff hist +492 Readables Prefabs →Inserting Readables Prefabs: Clarify title vs. body overlap. Add comment about lack of markup
- 11:3111:31, 10 March 2020 diff hist −11 m Defining custom Filters in DarkRadiant →Adding Filters: Dropped word "presumably" from "DR presumably uses the default ECMAScript flavor..." after consult with greebo current
7 March 2020
- 18:4218:42, 7 March 2020 diff hist −3 m Defining custom Filters in DarkRadiant →Hide all but Loot: Finalize layout
- 18:3018:30, 7 March 2020 diff hist +476 Defining custom Filters in DarkRadiant Add another example, in table form, Hide all but Loot
- 18:1718:17, 7 March 2020 diff hist +93 m Defining custom Filters in DarkRadiant →Applying two or more Filter Rules: First pp reflects minor DR bug
- 18:1418:14, 7 March 2020 diff hist +276 Defining custom Filters in DarkRadiant →Adding Filters: Add link to regex ECMAScript syntax
6 March 2020
- 16:5716:57, 6 March 2020 diff hist +1 m Skybox Tutorial →Creating the Skybox
- 16:5616:56, 6 March 2020 diff hist 0 m Skybox Tutorial →Creating the skybox
- 16:5116:51, 6 March 2020 diff hist +530 Skybox Tutorial Comments on skybox rotation and model down-scaling, and pic 3 caption (because at a glance pic looks as if it is missing)
- 04:4204:42, 6 March 2020 diff hist −19 m Video Briefing Correct link to Briefing
- 02:5902:59, 6 March 2020 diff hist +120 Briefing Add links to Video Briefing
- 02:1902:19, 6 March 2020 diff hist −180 m Video Briefing Replace external links to internal where appropos
- 02:0602:06, 6 March 2020 diff hist −1 m Video Briefing No edit summary
- 02:0302:03, 6 March 2020 diff hist +1 m Video Briefing →Style and Content
- 02:0202:02, 6 March 2020 diff hist +169 m Video Briefing Revise 1st sentence
- 01:5301:53, 6 March 2020 diff hist −25 Video Briefing First cleanup
- 01:3501:35, 6 March 2020 diff hist +5,428 N Video Briefing Creation - big old cut & paste from off-line txt