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- CTRL + ALT + ~1,012 bytes (183 words) - 19:37, 17 July 2020
- * ''Set from Selection (shortcut Ctrl+Shift~R).'' With one or more items selected, a tight-fitting grid-aligned c3 KB (486 words) - 17:21, 23 January 2022
- ...ging them, just Ungroup as needed to get to it, examine it, then the Undo (Ctrl-Z) the same number of times to regroup.7 KB (1,139 words) - 17:45, 20 October 2022
- ...selected objects, toggle on "Rotate func_* Entities about origin" ( {{key-ctrl}}+{{key|name=R}} ). Make sure "Rotate Objects independently" is toggled off5 KB (830 words) - 19:33, 27 January 2022
- Select the face that is going to be the surface ({{key|CTRL}} + {{key|SHIFT}} + {{LMB}}) and texture it with a nice water texture, for8 KB (1,315 words) - 18:14, 4 November 2022
- ...ed, simply select the candle holder, and the second entity and press {{key|CTRL}} + {{key|K}} to link them. The holder will rely on/off signals from itself10 KB (1,652 words) - 16:45, 11 November 2023
- ...want to be teleported (Select it, select another entity, then press {{key|CTRL}} + {{key|K}})6 KB (953 words) - 19:03, 14 December 2021
- ...ou will still have to 'dmap soundtest' or what have you, using the console(ctrl+alt+`) should you need to, but this is the "safest" method to test. It's ho7 KB (1,236 words) - 19:30, 25 August 2016
- ...'s layer feature, open the layer inspector with the default shortcut {{Key|Ctrl+L}} or via the View->Layers menu entry. If you haven't tinkered with layers3 KB (542 words) - 11:23, 27 May 2021
- From the top menu bar, choose "File > Export As..." or press Ctrl + Shift + E. In the "Export Image" window, use "Browse" to navigate to the4 KB (587 words) - 15:53, 1 September 2020
- ...ty Inspector note the xdata name from xdata_contents. (tip: highlight then Ctrl+C to copy it)6 KB (1,068 words) - 21:31, 27 December 2021
- ...is already enough to fix the problem. If your mouse is crazy in TDM, press Ctrl+Alt and click back to VM, and mouse look should return to normal.6 KB (964 words) - 22:09, 16 December 2023
- Run Doom or DoomEdit, go to the console (CTRL+ALT+~ in Doom) and type7 KB (1,217 words) - 08:14, 27 February 2019
- Select ''release'' build (unless you want to debug a problem) and hit Ctrl-Shift-B in VC++ to start building the sources or select "Build > Build Solu6 KB (881 words) - 19:35, 1 April 2022
- Open Doom 3 and hit {{key|Ctrl}}+{{key|Alt}}+{{key|~}} (tilde, {{key|^}} on German keyboards) to open the9 KB (1,383 words) - 08:29, 20 April 2022
- Ctrl+LMB on data row: If already selected, clear; if clear, select it too.13 KB (1,906 words) - 17:44, 4 November 2022
- ...ownloaded.<br>Note: you can cancel the application by pressing combination ctrl+c30 KB (4,723 words) - 08:47, 6 February 2023
- # Select all ({{key|CTRL}}-{{key|A}}) and ({{key|DEL}}) them.5 KB (838 words) - 02:49, 1 March 2022
- ...nt to do) and Platform (either Win32 or x64). Then hit "Build Solution" ({{Ctrl}}-{{Shift}}-{{key|B}} or {{F7}}). The compilation usually takes a minute or10 KB (1,678 words) - 18:12, 1 February 2023
- Hit {{key-ctrl}}+{{key|name=R}} to change rotation modes. They'll collectively use a singl3 KB (509 words) - 20:02, 27 January 2022