Thief Characters: Difference between revisions
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Some mappers choose to leave their main character nameless, but there are a few regular characters that can be used. | Some mappers choose to leave their main character nameless, but there are a few regular characters that can be used. Here's a list of some of the named protagonists from various fan missions and campaigns of ''The Dark Mod'', by various authors. (If you're unsure if you can feature a character in your own FM or other work, always ask their original author(s) for permission.) | ||
== Bolen == | |||
Bolen was a thief who wanted to retire in style, but had the misfortune of regularly coming across strange and mysterious events. Even after he retired from thieving and started rethinking his path in life, these events eventually caught up with him... | |||
'''Known Stories:''' ''[[Requiem (FM)|Requiem]]'', ''[[A House of Locked Secrets (FM)|A House of Locked Secrets]]'' (fan missions), ''Shadowcursed'' (novella) | |||
'''Creator:''' [[:Category:Missions by Moonbo|Moonbo]] | |||
== Cole Hurst == | |||
Cole Hurst is a thief in Eaton, a town in the north. | |||
'''Known Stories:''' ''[[Cole Hurst 1: Eaton (FM)|Cole Hurst 1: Eaton]]'' | |||
'''Creator:''' [[:Category:Missions by bwyan|bwyan]] | |||
== Corbin == | == Corbin == | ||
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Corbin (or Cor for short) got an early start at thieving, and has thrived at it ever since. | Corbin (or Cor for short) got an early start at thieving, and has thrived at it ever since. | ||
His father was a successful merchant, and Corbin was given a good education in reading and numbers at an early age. | His father was a successful merchant, and Corbin was given a good education in reading and numbers at an early age. Part of the reason his family was so wealthy was that his father was extremely ruthless in business, and was willing to take any means necessary to outdo his competition. He sabotaged their ships, payed off smugglers to avoid tariffs and taxes, and tipped off pirates about his rival's shipments. | ||
As soon as Corbin was old enough, his father put him to work. Corbin would create diversions to distract authorities, run payments to smugglers, and sabotage the goods of rivals (occasionally by hiding inside a crate or sack until nightfall). He quickly learned how to escape notice when necessary, and how to get into places he wasn't supposed to be. | |||
Corbin's family was murdered by a rival when he was still relatively young, but he managed to eke out a living by working as a lookout for a smuggling gang for a while. His talent at stowing aboard ships gained him more attention, and eventually a position working with the smugglers. During these years he traveled from port to port with the gang, learning petty thievery and some sailing skills along the way (where he gained an appreciation of ropes, swimming and navigational equipment). | |||
In his early teens, the smuggling group scattered when many members were murdered in a turf war with a rival gang. Corbin escaped and spent some time picking pockets in the docks, where he fell in with a thieves guild that used street urchins to rob travelers. He worked with this group for almost ten years, quickly using his break and enter skills to work his way out of the pool of urchins and up the ranks. He gained a reputation for using his climbing skills and small size to get into places that others couldn't. | |||
A few years ago, the head of the guild was captured and executed. His two lieutenants both wanted to take over, and each had supporters among the rank and file. The gang split into two rival groups, each fighting the other over the same territory and contacts. Corbin, a high-ranking guild member by this point, was courted by both sides, but chose not to join either. Instead, he struck out on his own. | |||
'''Known Stories:''' | |||
'''''[[Fan Mission Series#Introduction campaign|Official introductory campaign]]''''' - ''[[A New Job (OM)|Mission 1: A New Job]]'', ''[[The Tears of Saint Lucia (OM)|Mission 2: The Tears of Saint Lucia]]'' | |||
Corbin's | '''''[[Fan Mission Series#Corbin series|Corbin]] series''''' - ''[[The Builder's Influence (FM)|The Builder's Influence]]'', ''[[A Score to Settle (FM)|A Score to Settle]]'', ''[[A Reputation to Uphold (FM)|A Reputation to Uphold]]'', ''[[A Reputation to Uphold (FM)|A Matter of Hours]]'' | ||
'''''[[Fan Mission Series#The Accountant series|The Accountant]] series''''' - ''[[The Accountant 1: Thieves and Heirs (FM)|The Accountant 1: Thieves and Heirs]]'', ''[[The Accountant 2: New in Town (FM)|The Accountant 2: New In Town]]'' | |||
'''''[[Fan Mission Series#Shadows of Northdale series|Shadows of Northdale]] series''''' - ''[[Shadows of Northdale Act I (FM)|Shadows of Northdale Act I]]'', ''[[Shadows of Northdale Act II (FM)|Shadows of Northdale Act II]]'' | |||
''' | '''Creator:''' [[:Category:Missions by Springheel|Springheel]], [[:Category:Missions by RailGun|RailGun]], [[:Category:Missions by Fidcal|Fidcal]] (Official campaign, ''Corbin'' series) | ||
''' | '''Other authors:''' [[:Category:Missions by Goldwell|Goldwell]] (''The Accountant'' series, ''Shadows of Northdale'' series) | ||
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A master thief, Corso's exploits include infiltrating the Lockner Manor and the moody interiors of Briarwood Cathedral. | A master thief, Corso's exploits include infiltrating the Lockner Manor and the moody interiors of Briarwood Cathedral. | ||
'''Known Stories:''' ''[ | '''Known Stories:''' ''[[Lockner Manor (FM)|Lockner Manor]]'', ''[[Briarwood Cathedral (FM)|Briarwood Cathedral]]'' | ||
'''Creator:''' [[:Category:Missions by Buck28|buck28]] | |||
== Duncan Lynch == | |||
Main character of the Duncan Lynch series of missions. | |||
'''Known Stories:''' | |||
'''''[[Fan Mission Series#Duncan Lynch series|Duncan Lynch]] series''''' - ''[[The Factory Heist (FM)|The Factory Heist]]'',''[[A House Call (FM)|A House Call]]'', ''[[The House of deLisle (FM)|The House of deLisle]]'' | |||
'''Creator:''' [[:Category:Missions by thebigh|thebigh]] | |||
== Elyas Thorne == | |||
During his thieving, Thorne runs across a criminal organisation known as the Brotherhood of the Raven. | |||
'''Known Stories:''' | |||
'''''[[Fan Mission Series#Chronicles of Skulduggery series|Chronicles of Skulduggery]] series''''' - ''[[Chronicles of Skulduggery 0: To Catch a Thief (FM)|To Catch a Thief]]'',''[[Chronicles of Skulduggery 1: Pearls and Swine (FM)|Pearls and Swine]]'', ''[[Chronicles of Skulduggery 2: A Precarious Position (FM)|A Precarious Position]]'', ''[[Chronicles of Skulduggery 3: Sacricide (FM)|Sacricide]]'' | |||
'''Creator:''' | '''Creator:''' [[:Category:Missions by Bienie|Bienie]] | ||
== Farrell == | == Farrell == | ||
Farrell was the lesser son of an aristocratic family; educated and smart, but lazy. | Farrell was the lesser son of an aristocratic family; educated and smart, but lazy. He idled away his time looking forward to an easy inheritance, without any real responsibility. His elder brother died or was killed, and he wound up with the entire family fortune after his parent's death. Lazy and unmotivated, he spent his money frivolously while family 'friends' handled the day to day business. | ||
Eventually the fortune was gone, and bill collectors took all his remaining property. Much of the property was unaccountably missing and his family friends and advisors were nowhere to be found. Farrell was thrown out of his house onto the streets, where he spent many years. | Eventually the fortune was gone, and bill collectors took all his remaining property. Much of the property was unaccountably missing and his family friends and advisors were nowhere to be found. Farrell was thrown out of his house onto the streets, where he spent many years. | ||
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Eventually, he wound up as an informant for a local thieves' guild, where his knowledge of various noble houses was worth a coin or two. After a while, contact with the guild led him to rise from begging to purse-snatching and armed robbery, and eventually to learning some real skills: stealth, climbing, entry and escape. His knowledge of particular mansions and grand houses in general helped enormously. | Eventually, he wound up as an informant for a local thieves' guild, where his knowledge of various noble houses was worth a coin or two. After a while, contact with the guild led him to rise from begging to purse-snatching and armed robbery, and eventually to learning some real skills: stealth, climbing, entry and escape. His knowledge of particular mansions and grand houses in general helped enormously. | ||
After a while he became more and more confident, and started to strike out on his own. | After a while he became more and more confident, and started to strike out on his own. Farrell is on good terms with a few guilds in the city, offering them information and occasionally doing them favours (and not blatantly operating in their territory). Other guilds actively want him dead, so he must constantly look over his shoulder. | ||
'''Known stories:''' ''[[Thief's Den 1: Thief's Den (FM)|Thief's Den]]'', ''[[Thief's Den 2: The Chalice of Kings (FM)|The Chalice of Kings]]'', ''[[Thief's Den 3: The Heart of Lone Salvation (FM)|The Heart of Lone Salvation]]'', ''[[Thief's Den 4: The Alchemist (FM)|The Alchemist]]'' | |||
''' | '''Creator:''' [[:Category:Missions by Fidcal|Fidcal]] | ||
== Freedo == | == Freedo == | ||
An associate of master thief Corso. He's something of a squealer, providing the latest rumours on local events at various inns and taverns. | An associate of master thief [[Thief Characters#Corso|Corso]]. He's something of a squealer, providing the latest rumours on local events at various inns and taverns. | ||
'''Known Stories:''' ''[[Briarwood Cathedral (FM)|Briarwood Cathedral]]'' | |||
'''Creator:''' [[:Category:Missions by Buck28|buck28]] | |||
== Gerald Foxley == | |||
'''Known Stories:''' | |||
''' | '''''[[Fan Mission Series#Penny Dreadful series|Penny Dreadful]] series''''' - ''[[Penny Dreadful 1: The Grail of Regrets (FM)|The Grail of Regrets]]'', ''[[Penny Dreadful 2: All the Way Up (FM)|All the Way Up]]'', ''[[Penny Dreadful 3: Erasing the Trail (FM)|Erasing the Trail]]'' | ||
'''Creator:''' | '''Creator:''' [[:Category:Missions by Melan|Melan]] | ||
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The leader of the thieves guild The Unseen. People have been known to say he is the devil himself. After a successful assassination attempt on him, it was rumoured that Jack's restless, vengeful spirit still roams the world. No body was found in his grave after it was opened just a few days after his murder... | The leader of the thieves guild The Unseen. People have been known to say he is the devil himself. After a successful assassination attempt on him, it was rumoured that Jack's restless, vengeful spirit still roams the world. No body was found in his grave after it was opened just a few days after his murder... | ||
'''Known Stories:''' ''[ | '''Known Stories:''' ''[[Let Sleeping Thieves Lie (FM)|Let Sleeping Thieves Lie]]'' | ||
'''Creator:''' Sir Taffsalot, Bikerdude | '''Creator:''' [[:Category:Missions by Sir Taffsalot|Sir Taffsalot]], [[:Category:Missions by Bikerdude|Bikerdude]] | ||
== Lark Butternose == | == Lark Butternose == | ||
The (now former) fence of Thomas Porter, who helped him enter the thieving world and served as his close associate and supporter for a number of years. They went their own separate ways after Thomas deemed Lark not dependable enough, due to the fallout from the Knighton Manor heist. Said case involved the City Watch storming Lark's secret establishment, dragging him off to jail at one of their stations, and confiscating all of his and Thomas' equipment and loot. Though angry at Lark, Thomas vowed to get him out of jail and retrieve the lost bearings. | The (now former) fence of [[Thief Characters#Thomas Porter|Thomas Porter]], who helped him enter the thieving world and served as his close associate and supporter for a number of years. They went their own separate ways after Thomas deemed Lark not dependable enough, due to the fallout from the Knighton Manor heist. Said case involved the City Watch storming Lark's secret establishment, dragging him off to jail at one of their stations, and confiscating all of his and Thomas' equipment and loot. Though angry at Lark, Thomas vowed to get him out of jail and retrieve the lost bearings. | ||
'''Known Stories:''' ''[ | '''Known Stories:''' ''[[Thomas Porter 1: Mandrasola (FM)|Mandrasola]]'', ''[[Thomas Porter 2: Knighton Manor (FM)|The Knighton Manor]]'', ''[[Thomas Porter 3: The Beleaguered Fence (FM)|The Beleaguered Fence]]'' | ||
'''Creator:''' Sotha | '''Creator:''' [[:Category:Missions by Sotha|Sotha]] | ||
== Mingus == | == Mingus == | ||
An associate of master thief Corso. He aided him with gathering details on Lockner Manor. | An associate of master thief [[Thief Characters#Corso|Corso]]. He aided him with gathering details on Lockner Manor. | ||
'''Known Stories:''' ''[ | '''Known Stories:''' ''[[Lockner Manor (FM)|Lockner Manor]]'' | ||
'''Creator:''' buck28 | '''Creator:''' [[:Category:Missions by Buck28|buck28]] | ||
== Reg Rouge == | == Reg Rouge == | ||
Thief for hire, also known throughout the City as the mysterious Red Rouge, due to leaving a calling card of the Seven of Snoozeberries with a red splat on it at places he empties. | Reginal "Red" Rouge. Thief for hire, also known throughout the City as the mysterious Red Rouge, due to leaving a calling card of the Seven of Snoozeberries with a red splat on it at places he empties. | ||
'''Known Stories:''' ''[ | '''Known Stories:''' ''[[Lord Dufford's (FM)|Lord Dufford's]]'' | ||
'''Creator:''' Stumpy | '''Creator:''' [[:Category:Missions by Stumpy|Stumpy]] | ||
== Sebastian Creep == | == Sebastian Creep == | ||
'''Known stories:''' ''[ | '''Known stories:''' ''[[Thief's Den 1: Thief's Den (FM)|Thief's Den]]'' | ||
'''Creator:''' [[:Category:Missions by Fidcal|Fidcal]] | |||
== Sam Wilson == | |||
Sam Wilson is the protagonist of this eponymous series, his first adventure taking place on a eastbound new-fangled steam train. | |||
'''Creator:''' | '''Known Stories:''' ''[[Sam Wilson 1: Eastbound (FM)|Sam Wilson 1: Eastbound]]'' | ||
'''Creator:''' [[:Category:Missions by jonri|jonri]] | |||
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An orphan who was taken in by one of the thieves' guilds and raised, and trained to almost perfection in the arts of thievery. He now works for the guild, carrying out some heists for the guild, but keeps most of them to him self, to avoid paying guild taxes. | An orphan who was taken in by one of the thieves' guilds and raised, and trained to almost perfection in the arts of thievery. He now works for the guild, carrying out some heists for the guild, but keeps most of them to him self, to avoid paying guild taxes. | ||
'''Known stories:''' ''[ | '''Known stories:''' ''[[Selis Woderose 1: Flakebridge Monastery (FM)|Flakebridge Monastery]]'', ''[[Selis Woderose 2: Rake-off (FM)|Rake-off]]'' | ||
'''Creator:''' Jesps | '''Creator:''' [[:Category:Missions by Jesps|Jesps]] | ||
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In the second mission of the series, Terry is arrested and jailed by the City Watch. It's up to his burglar co-worker to bust him out of prison, while also working on reclaiming his equipment and picking up some new loot along the way. | In the second mission of the series, Terry is arrested and jailed by the City Watch. It's up to his burglar co-worker to bust him out of prison, while also working on reclaiming his equipment and picking up some new loot along the way. | ||
'''Known stories:''' ''[ | '''Known stories:''' ''[[In A Time of Need 2: Breaking Out the Fence (FM)|Breaking Out The Fence]]'' | ||
'''Creator:''' Kyyrma | '''Creator:''' [[:Category:Missions by Kyyrma|Kyyrma]] | ||
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Once he finally left the orphanage, he reveled in being free to go anywhere he pleased and having new options in life. He found the new-found freedom in the City almost intoxicating. Unfortunately, he was down on his luck while searching for jobs, and was eventually forced to steal from the marketplace to avoid starving. Later on, when he realised he has a natural knack for sneaking and stealing, he successfully attempted minor break-ins into smaller, more poorly guarded manors. This helped increase his confidence as a thief in the making. | Once he finally left the orphanage, he reveled in being free to go anywhere he pleased and having new options in life. He found the new-found freedom in the City almost intoxicating. Unfortunately, he was down on his luck while searching for jobs, and was eventually forced to steal from the marketplace to avoid starving. Later on, when he realised he has a natural knack for sneaking and stealing, he successfully attempted minor break-ins into smaller, more poorly guarded manors. This helped increase his confidence as a thief in the making. | ||
Eventually, Porter decided to take up thieving as a livelihood and find a fence who could aid him in his business. He befriended Lark Butternose and after several months of cooperation, they reached a lasting mutual agreement. From then on, Thomas lived in rented accomodation provided by Lark, paying with loot in return. The thief's successful streak came to a close after a heist at the Knighton Manor led to Lark getting tracked down and arrested by the city watch. Though Porter broke him out of prison and managed to get most of their confiscated loot back, he subsequently decided to break the partnership with him and start anew as a freelance burglar. | Eventually, Porter decided to take up thieving as a livelihood and find a fence who could aid him in his business. He befriended [[Thief Characters#Lark Butternose|Lark Butternose]] and after several months of cooperation, they reached a lasting mutual agreement. From then on, Thomas lived in rented accomodation provided by Lark, paying with loot in return. The thief's successful streak came to a close after a heist at the Knighton Manor led to Lark getting tracked down and arrested by the city watch. Though Porter broke him out of prison and managed to get most of their confiscated loot back, he subsequently decided to break the partnership with him and start anew as a freelance burglar. | ||
'''Known stories:''' | |||
'''''[[Fan Mission Series#Thomas Porter series|Thomas Porter]] series''''' - ''[[Thomas Porter 1: Mandrasola (FM)|Mandrasola]]'', ''[[Thomas Porter 2: Knighton Manor (FM)|The Knighton Manor]]'', ''[[Thomas Porter 3: The Beleaguered Fence (FM)|The Beleaguered Fence]]'', ''[[Thomas Porter 4: Glenham Tower (FM)|Glenham Tower]]'', ''[[Thomas Porter 5: The Transaction (FM)|The Transaction]]'', ''[[Thomas Porter 6: The Phrase Book (FM)|The Phrase Book]]'', ''[[Thomas Porter 7: The Lich Queen's Demise (FM)|The Lich Queen's Demise]]'' | |||
'''Creator:''' [[:Category:Missions by Sotha|Sotha]] | |||
== Trevor deClarc == | |||
"A trader and smuggler, thief and spy..." | |||
'''Creator:''' | '''Known stories:''' ''[[The Builder Roads (FM)|The Builder Roads]]'' | ||
'''Creator:''' [[:Category:Missions by Obsttorte|Obsttorte]] | |||
== William Steele == | == William Steele == | ||
'''Known stories:''' ''[ | Steele's been through many rough adventures and heists. | ||
'''Known stories:''' | |||
'''''[[Fan_Mission_Series#William_Steele_series|William Steele]] series''''' - | |||
''[[William Steele 1: In the North (FM)|In the North]]'', ''[[William Steele 2: Home Again (FM)|Home Again]]'', ''[[William Steele 3: Cleighmoor (FM)|Cleighmoor]]'', ''[[William Steele 4: The Warrens (FM)|The Warrens]]'', ''[[William Steele 5: Commerce Bank (FM)|Commerce Bank]]'' | |||
'''Creator:''' [[:Category:Missions by Grayman|Grayman]] | |||
== See also == | |||
*[[Thieves]] - The general article about the nature, varieties and social standing of thieves in [[Universe|The Dark Mod setting.]] | |||
*[[Criminal groups]] - Article about various criminal groups (including those of professional thieves) that have appeared to date in various fan missions. | |||
[[Category:Universe]] | [[Category:Universe]] |
Latest revision as of 11:31, 31 March 2024
Some mappers choose to leave their main character nameless, but there are a few regular characters that can be used. Here's a list of some of the named protagonists from various fan missions and campaigns of The Dark Mod, by various authors. (If you're unsure if you can feature a character in your own FM or other work, always ask their original author(s) for permission.)
Bolen
Bolen was a thief who wanted to retire in style, but had the misfortune of regularly coming across strange and mysterious events. Even after he retired from thieving and started rethinking his path in life, these events eventually caught up with him...
Known Stories: Requiem, A House of Locked Secrets (fan missions), Shadowcursed (novella)
Creator: Moonbo
Cole Hurst
Cole Hurst is a thief in Eaton, a town in the north.
Known Stories: Cole Hurst 1: Eaton
Creator: bwyan
Corbin
Corbin (or Cor for short) got an early start at thieving, and has thrived at it ever since.
His father was a successful merchant, and Corbin was given a good education in reading and numbers at an early age. Part of the reason his family was so wealthy was that his father was extremely ruthless in business, and was willing to take any means necessary to outdo his competition. He sabotaged their ships, payed off smugglers to avoid tariffs and taxes, and tipped off pirates about his rival's shipments.
As soon as Corbin was old enough, his father put him to work. Corbin would create diversions to distract authorities, run payments to smugglers, and sabotage the goods of rivals (occasionally by hiding inside a crate or sack until nightfall). He quickly learned how to escape notice when necessary, and how to get into places he wasn't supposed to be.
Corbin's family was murdered by a rival when he was still relatively young, but he managed to eke out a living by working as a lookout for a smuggling gang for a while. His talent at stowing aboard ships gained him more attention, and eventually a position working with the smugglers. During these years he traveled from port to port with the gang, learning petty thievery and some sailing skills along the way (where he gained an appreciation of ropes, swimming and navigational equipment).
In his early teens, the smuggling group scattered when many members were murdered in a turf war with a rival gang. Corbin escaped and spent some time picking pockets in the docks, where he fell in with a thieves guild that used street urchins to rob travelers. He worked with this group for almost ten years, quickly using his break and enter skills to work his way out of the pool of urchins and up the ranks. He gained a reputation for using his climbing skills and small size to get into places that others couldn't.
A few years ago, the head of the guild was captured and executed. His two lieutenants both wanted to take over, and each had supporters among the rank and file. The gang split into two rival groups, each fighting the other over the same territory and contacts. Corbin, a high-ranking guild member by this point, was courted by both sides, but chose not to join either. Instead, he struck out on his own.
Known Stories:
Official introductory campaign - Mission 1: A New Job, Mission 2: The Tears of Saint Lucia
Corbin series - The Builder's Influence, A Score to Settle, A Reputation to Uphold, A Matter of Hours
The Accountant series - The Accountant 1: Thieves and Heirs, The Accountant 2: New In Town
Shadows of Northdale series - Shadows of Northdale Act I, Shadows of Northdale Act II
Creator: Springheel, RailGun, Fidcal (Official campaign, Corbin series)
Other authors: Goldwell (The Accountant series, Shadows of Northdale series)
Corso
A master thief, Corso's exploits include infiltrating the Lockner Manor and the moody interiors of Briarwood Cathedral.
Known Stories: Lockner Manor, Briarwood Cathedral
Creator: buck28
Duncan Lynch
Main character of the Duncan Lynch series of missions.
Known Stories:
Duncan Lynch series - The Factory Heist,A House Call, The House of deLisle
Creator: thebigh
Elyas Thorne
During his thieving, Thorne runs across a criminal organisation known as the Brotherhood of the Raven.
Known Stories:
Chronicles of Skulduggery series - To Catch a Thief,Pearls and Swine, A Precarious Position, Sacricide
Creator: Bienie
Farrell
Farrell was the lesser son of an aristocratic family; educated and smart, but lazy. He idled away his time looking forward to an easy inheritance, without any real responsibility. His elder brother died or was killed, and he wound up with the entire family fortune after his parent's death. Lazy and unmotivated, he spent his money frivolously while family 'friends' handled the day to day business.
Eventually the fortune was gone, and bill collectors took all his remaining property. Much of the property was unaccountably missing and his family friends and advisors were nowhere to be found. Farrell was thrown out of his house onto the streets, where he spent many years.
Eventually, he wound up as an informant for a local thieves' guild, where his knowledge of various noble houses was worth a coin or two. After a while, contact with the guild led him to rise from begging to purse-snatching and armed robbery, and eventually to learning some real skills: stealth, climbing, entry and escape. His knowledge of particular mansions and grand houses in general helped enormously.
After a while he became more and more confident, and started to strike out on his own. Farrell is on good terms with a few guilds in the city, offering them information and occasionally doing them favours (and not blatantly operating in their territory). Other guilds actively want him dead, so he must constantly look over his shoulder.
Known stories: Thief's Den, The Chalice of Kings, The Heart of Lone Salvation, The Alchemist
Creator: Fidcal
Freedo
An associate of master thief Corso. He's something of a squealer, providing the latest rumours on local events at various inns and taverns.
Known Stories: Briarwood Cathedral
Creator: buck28
Gerald Foxley
Known Stories:
Penny Dreadful series - The Grail of Regrets, All the Way Up, Erasing the Trail
Creator: Melan
Jack Blackthorn
The leader of the thieves guild The Unseen. People have been known to say he is the devil himself. After a successful assassination attempt on him, it was rumoured that Jack's restless, vengeful spirit still roams the world. No body was found in his grave after it was opened just a few days after his murder...
Known Stories: Let Sleeping Thieves Lie
Creator: Sir Taffsalot, Bikerdude
Lark Butternose
The (now former) fence of Thomas Porter, who helped him enter the thieving world and served as his close associate and supporter for a number of years. They went their own separate ways after Thomas deemed Lark not dependable enough, due to the fallout from the Knighton Manor heist. Said case involved the City Watch storming Lark's secret establishment, dragging him off to jail at one of their stations, and confiscating all of his and Thomas' equipment and loot. Though angry at Lark, Thomas vowed to get him out of jail and retrieve the lost bearings.
Known Stories: Mandrasola, The Knighton Manor, The Beleaguered Fence
Creator: Sotha
Mingus
An associate of master thief Corso. He aided him with gathering details on Lockner Manor.
Known Stories: Lockner Manor
Creator: buck28
Reg Rouge
Reginal "Red" Rouge. Thief for hire, also known throughout the City as the mysterious Red Rouge, due to leaving a calling card of the Seven of Snoozeberries with a red splat on it at places he empties.
Known Stories: Lord Dufford's
Creator: Stumpy
Sebastian Creep
Known stories: Thief's Den
Creator: Fidcal
Sam Wilson
Sam Wilson is the protagonist of this eponymous series, his first adventure taking place on a eastbound new-fangled steam train.
Known Stories: Sam Wilson 1: Eastbound
Creator: jonri
Selis Woderose
An orphan who was taken in by one of the thieves' guilds and raised, and trained to almost perfection in the arts of thievery. He now works for the guild, carrying out some heists for the guild, but keeps most of them to him self, to avoid paying guild taxes.
Known stories: Flakebridge Monastery, Rake-off
Creator: Jesps
Terry
The fence and associate of the anonymous thief protagonist from the "In A Time of Need" series.
In the second mission of the series, Terry is arrested and jailed by the City Watch. It's up to his burglar co-worker to bust him out of prison, while also working on reclaiming his equipment and picking up some new loot along the way.
Known stories: Breaking Out The Fence
Creator: Kyyrma
Thomas Porter
Thomas' parents died of illness while he was a little boy. After becoming an orphan, he was sent to an orphanage run by the Builders, in the outskirts of the City. He had an unhappy childhood at the orphanage, often being beaten and otherwise abused by the strict and often cruel staff. However, in exchange for work, Thomas was provided food and an education.
Once he finally left the orphanage, he reveled in being free to go anywhere he pleased and having new options in life. He found the new-found freedom in the City almost intoxicating. Unfortunately, he was down on his luck while searching for jobs, and was eventually forced to steal from the marketplace to avoid starving. Later on, when he realised he has a natural knack for sneaking and stealing, he successfully attempted minor break-ins into smaller, more poorly guarded manors. This helped increase his confidence as a thief in the making.
Eventually, Porter decided to take up thieving as a livelihood and find a fence who could aid him in his business. He befriended Lark Butternose and after several months of cooperation, they reached a lasting mutual agreement. From then on, Thomas lived in rented accomodation provided by Lark, paying with loot in return. The thief's successful streak came to a close after a heist at the Knighton Manor led to Lark getting tracked down and arrested by the city watch. Though Porter broke him out of prison and managed to get most of their confiscated loot back, he subsequently decided to break the partnership with him and start anew as a freelance burglar.
Known stories:
Thomas Porter series - Mandrasola, The Knighton Manor, The Beleaguered Fence, Glenham Tower, The Transaction, The Phrase Book, The Lich Queen's Demise
Creator: Sotha
Trevor deClarc
"A trader and smuggler, thief and spy..."
Known stories: The Builder Roads
Creator: Obsttorte
William Steele
Steele's been through many rough adventures and heists.
Known stories:
William Steele series - In the North, Home Again, Cleighmoor, The Warrens, Commerce Bank
Creator: Grayman
See also
- Thieves - The general article about the nature, varieties and social standing of thieves in The Dark Mod setting.
- Criminal groups - Article about various criminal groups (including those of professional thieves) that have appeared to date in various fan missions.