Heads Available for AI: Difference between revisions

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Image:head04.jpg|'''atdm:ai_head_ nobleman1_greyhair'''
Image:head04.jpg|'''atdm:ai_head_ nobleman1_greyhair'''


Image:head05.jpg|'''atdm:ai_head_ nobleman1_redhat_darkhair'''
Image:head05.jpg|'''atdm:ai_head_ nobleman1_redhat_ darkhair'''
'''atdm:ai_head_ nobleman1_darkhair'''
'''atdm:ai_head_ nobleman1_darkhair'''



Revision as of 11:50, 3 September 2008

author: Springheel

The number of TDM heads has been expanded recently, and this page is an attempt to make it easier for mappers to browse and select the heads they want to use. The name listed is the actual entitydef name, so mappers can add these heads to their AI by simply finding the head they want on this page and typing "def_head" "[name of head]" in the entity editor window.

(for more information about attaching heads to AI, see Swapping Heads on AI Models)


PAGE IS CURRENTLY WIP -- more to come as time permits

Guard Heads

City Watch Default Heads

Civilian Heads

Nobleman Default Heads

Beggar Default Heads

Commoner Default Heads

Builder Heads

Builder Guard Heads