Heads Available for AI: Difference between revisions

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PAGE IS CURRENTLY WIP -- more to come as time permits
PAGE IS CURRENTLY WIP -- more to come as time permits


=== Guard Heads ===
= Guard Heads =


== City Watch Default Heads==
== City Watch Default Heads==
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=== Townsfolk Heads ===
= Civilian Heads =


== Nobleman Default Heads==
== Nobleman Default Heads==
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</gallery>
</gallery>


=== Builder Heads ===
= Builder Heads =


== Builder Guard Heads==
== Builder Guard Heads==

Revision as of 02:35, 20 August 2008

author: Springheel

The number of TDM heads has been expanded recently, and this page is an attempt to make it easier for mappers to browse and select the heads they want to use. The name listed is the actual entitydef name, so mappers can add these heads to their AI by simply finding the head they want on this page and typing "def_head" "[name of head]" in the entity editor window.

(for more information about attaching heads to AI, see Swapping Heads on AI Models)


PAGE IS CURRENTLY WIP -- more to come as time permits

Guard Heads

City Watch Default Heads


Civilian Heads

Nobleman Default Heads

Beggar Default Heads

Commoner Default Heads

Builder Heads

Builder Guard Heads