AI Skins--List of Available Choices: Difference between revisions
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Image:archer.jpg|'''citywatch_archer''',<br> by Springheel | Image:archer.jpg|'''citywatch_archer''',<br> by Springheel | ||
</gallery> | </gallery> | ||
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''Beggars and Commoners use the same mesh, and are distinguished mainly by the ragged tunic and rope belt. "Beggar" skins are suitable for any poor or ragged characters, not only for actual beggars.'' | ''Beggars and Commoners use the same mesh, and are distinguished mainly by the ragged tunic and rope belt. "Beggar" skins are suitable for any poor or ragged characters, not only for actual beggars.'' | ||
<gallery> | |||
Image:skin_beggar1.jpg|'''Default Texture''',,<br> by Springheel | Image:skin_beggar1.jpg|'''Default Texture''',,<br> by Springheel | ||
Image:skin_beggar2.jpg|'''commoner/poor''',,<br> by Springheel | Image:skin_beggar2.jpg|'''commoner/poor''',,<br> by Springheel | ||
Image:skin_beggar3.jpg|'''commoner/poor_greenneck'''<br>,, by Springheel | Image:skin_beggar3.jpg|'''commoner/poor_greenneck'''<br>,, by Springheel | ||
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Revision as of 15:22, 27 February 2009
It is not always easy to find out what skins are available for specific AI models. This page is an effort to keep track of which ones are available, as well as point out areas where new skins would be valuable.
Some skins are entirely new textures, while others are just modified materials.
See also Heads Available for AI.
City Watch
Proguard
Beggar
Beggars and Commoners use the same mesh, and are distinguished mainly by the ragged tunic and rope belt. "Beggar" skins are suitable for any poor or ragged characters, not only for actual beggars.
- Skin beggar1.jpg
Default Texture,,
by Springheel