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  • ...e to the entire brush and surround the ladder then it will be climbable on all sides. Where you only want one surface to be climbable then you can just su [[Category:Mapping Tutorials]]
    2 KB (379 words) - 04:57, 22 November 2018
  • ...not think of it. Just copy and paste shader one of the surface textures to all the others to get the same scroll and scale alignment and it should be OK. [[Category:Mapping Tutorials]]
    8 KB (1,315 words) - 18:14, 4 November 2022
  • Modular building is all about using a limited number of architectural models instead of building ev [[Category:Mapping Tutorials]]
    3 KB (412 words) - 02:53, 25 October 2023
  • Create the room you want to have your pseudo-reflective water in. Add all the large parts, but you can leave small details (and of course the AI) out [[Category:Mapping Tutorials]]
    7 KB (1,214 words) - 23:26, 18 April 2020
  • ...difficulties recording video, and sometimes a “good enough” compromise is all that can achieved. You’ll probably have to consult forums for those using ...ecording software in Window’s Process Explorer [https://www.tenforums.com/tutorials/89548-set-cpu-process-priority-applications-windows-10-a.html| as discussed
    12 KB (1,908 words) - 03:30, 24 November 2021
  • In a nutshell all the water is comprised of is a standard guis\underwater\underwater_blue_thi [[Category:Mapping Tutorials]]
    2 KB (312 words) - 21:20, 23 March 2023
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