User contributions for Springheel
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12 June 2007
- 17:0017:00, 12 June 2007 diff hist +194 Magic No edit summary
- 15:2915:29, 12 June 2007 diff hist −5 Builders No edit summary
- 15:2515:25, 12 June 2007 diff hist +113 Builders No edit summary
- 15:0415:04, 12 June 2007 diff hist +2 m Grey Border Around Transparent GUI No edit summary
- 15:0315:03, 12 June 2007 diff hist +677 Grey Border Around Transparent GUI No edit summary
- 15:0015:00, 12 June 2007 diff hist −52 Grey Border Around Transparent GUI No edit summary
- 14:5914:59, 12 June 2007 diff hist +225 Grey Border Around Transparent GUI No edit summary
- 14:5714:57, 12 June 2007 diff hist +486 Grey Border Around Transparent GUI No edit summary
- 14:2614:26, 12 June 2007 diff hist +751 N Grey Border Around Transparent GUI New page: ''posted by Springheel'' This problem keeps cropping up, so I'm storing solutions here as I find them. For some reason, a .tga image with a transparent background will sometimes apply a ...
- 14:2314:23, 12 June 2007 diff hist +108 Textures →Other
9 June 2007
- 13:5213:52, 9 June 2007 diff hist +57 Mages No edit summary
- 13:2813:28, 9 June 2007 diff hist +29 Readables No edit summary
- 00:5200:52, 9 June 2007 diff hist +94 Thieves No edit summary
8 June 2007
- 19:1019:10, 8 June 2007 diff hist −7 m Thieves No edit summary
- 16:3216:32, 8 June 2007 diff hist +1,817 N Thieves New page: Thieves' guilds gather like-minded individuals who make alliances, plan jobs, and get information on buildings, people and security measures. Being part of a thieves' guild provides the s...
7 June 2007
- 16:3116:31, 7 June 2007 diff hist 0 Modeling No edit summary
- 16:3116:31, 7 June 2007 diff hist +40 Modeling No edit summary
- 16:2716:27, 7 June 2007 diff hist +1 Modeling No edit summary
- 16:2716:27, 7 June 2007 diff hist +99 Modeling →AI
- 16:1716:17, 7 June 2007 diff hist +2 Coding No edit summary
- 16:1716:17, 7 June 2007 diff hist +257 Coding No edit summary
- 16:1116:11, 7 June 2007 diff hist 0 Coding No edit summary
- 16:1116:11, 7 June 2007 diff hist +761 Coding No edit summary
- 15:2515:25, 7 June 2007 diff hist +3 m Giant Spiders No edit summary
- 15:2215:22, 7 June 2007 diff hist −29 Universe No edit summary
- 15:2115:21, 7 June 2007 diff hist +14 Universe →Factions
- 15:1515:15, 7 June 2007 diff hist +9 Texture Folder Structure No edit summary
- 15:1415:14, 7 June 2007 diff hist −4 Texture Folder Structure →textures/darkmod/wood
- 15:1015:10, 7 June 2007 diff hist +27 Texture Folder Structure →textures/darkmod/wood
- 15:0915:09, 7 June 2007 diff hist +267 Texture Folder Structure No edit summary
- 15:0515:05, 7 June 2007 diff hist −159 Texture Folder Structure No edit summary
6 June 2007
- 16:3516:35, 6 June 2007 diff hist +206 Texture Folder Structure No edit summary
- 16:3216:32, 6 June 2007 diff hist +130 Texture Folder Structure No edit summary
- 15:2515:25, 6 June 2007 diff hist +109 Texture Folder Structure No edit summary
- 15:2215:22, 6 June 2007 diff hist −109 Texture Folder Structure No edit summary
- 15:2215:22, 6 June 2007 diff hist +2,488 N Texture Folder Structure New page: This is the new folder structure for textures. Formatting is wip. == textures/darkmod/carpet == carpet (regular tiling carpets go under main folder) carpet/rugs (are not expected to til...
- 15:0615:06, 6 June 2007 diff hist +74 Textures No edit summary
- 01:5701:57, 6 June 2007 diff hist +23 Fire Elementals No edit summary
- 01:5701:57, 6 June 2007 diff hist +23 Giant Spiders No edit summary
- 01:5601:56, 6 June 2007 diff hist +159 Fire Elementals No edit summary
- 01:1901:19, 6 June 2007 diff hist +115 N Fire Elementals New page: Fire elementals appear as a big, flying ball of flame. They tend to congregate in very hot areas, like lava caves.
- 01:1801:18, 6 June 2007 diff hist +22 Universe →Creatures
- 00:4600:46, 6 June 2007 diff hist +253 N Giant Spiders New page: Spiders can grow to an astonishing size, sometimes reaching the size of small dogs. Many varieties are poisonous. Stories talk of a breed of demonic spider that lives deep underground. ...
5 June 2007
- 01:2301:23, 5 June 2007 diff hist +916 N Undead New page: The undead are unholy creatures that somehow continue to 'live' beyond their mortal demise. Undead creatures cannot be knocked out by either gas or blows to the head, and they are often h...
- 01:1101:11, 5 June 2007 diff hist +23 Belchers No edit summary
- 01:1001:10, 5 June 2007 diff hist +903 N Belchers New page: Belchers are reptilian creatures that range in size from large dogs to a small horse. The larger type, called Rock Belchers, are primarily subterranean creatures, dwelling in mountain cav...
- 01:0201:02, 5 June 2007 diff hist +65 Universe No edit summary
- 01:0001:00, 5 June 2007 diff hist +78 Animation No edit summary
- 00:5800:58, 5 June 2007 diff hist +89 Animation No edit summary
- 00:5500:55, 5 June 2007 diff hist 0 Textures No edit summary