User contributions for Springheel
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15 November 2007
- 23:3923:39, 15 November 2007 diff hist +349 Technology No edit summary
13 November 2007
- 22:5822:58, 13 November 2007 diff hist +183 Technology No edit summary
9 November 2007
- 23:4223:42, 9 November 2007 diff hist −4 Universe No edit summary
- 23:4023:40, 9 November 2007 diff hist +539 The City →Districts of Note
- 22:1322:13, 9 November 2007 diff hist −5 Technology →Appearance
- 22:1022:10, 9 November 2007 diff hist −16 Universe →Other
- 22:0922:09, 9 November 2007 diff hist +161 Universe No edit summary
- 20:1620:16, 9 November 2007 diff hist +12 Technology No edit summary
- 20:1520:15, 9 November 2007 diff hist +1,522 Technology No edit summary
- 19:5619:56, 9 November 2007 diff hist −6 Universe →Other
14 October 2007
- 14:1514:15, 14 October 2007 diff hist −263 Texture Creation - Basic Tutorial No edit summary
20 September 2007
7 September 2007
- 01:3401:34, 7 September 2007 diff hist +12 The World at Large No edit summary
- 01:3301:33, 7 September 2007 diff hist +4 The World at Large No edit summary
- 01:2901:29, 7 September 2007 diff hist 0 The World at Large No edit summary
2 September 2007
- 20:4520:45, 2 September 2007 diff hist −48 Default purchasable items No edit summary
25 August 2007
- 11:4711:47, 25 August 2007 diff hist +357 The World at Large No edit summary
- 11:4111:41, 25 August 2007 diff hist +1,442 N The World at Large New page: The geography of our setting is only roughly sketched out at present, but here's what we know: The city lies at the western edge of a large, romanesque empire. This empire, which endured...
- 11:2511:25, 25 August 2007 diff hist +25 Universe →Places
- 11:2411:24, 25 August 2007 diff hist +82 Universe →Tone
23 August 2007
- 13:0213:02, 23 August 2007 diff hist +28 Doors →Door types
16 August 2007
- 20:1120:11, 16 August 2007 diff hist +54 Default purchasable items No edit summary
12 August 2007
- 00:2800:28, 12 August 2007 diff hist +22 Default purchasable items No edit summary
- 00:2700:27, 12 August 2007 diff hist +20 Default purchasable items No edit summary
- 00:2700:27, 12 August 2007 diff hist +1,738 N Default purchasable items New page: You can use this as a default template for your purchase menu. Just cut and paste this entire section into your map file, directly beneath the "classname" "worldspawn" line. // the amo...
- 00:2400:24, 12 August 2007 diff hist +59 Shop No edit summary
11 August 2007
6 August 2007
- 18:0818:08, 6 August 2007 diff hist +18 Shop No edit summary
- 02:0202:02, 6 August 2007 diff hist −75 Shop No edit summary
5 August 2007
- 22:2322:23, 5 August 2007 diff hist +3 Shop No edit summary
- 22:2222:22, 5 August 2007 diff hist +3 Shop No edit summary
- 22:1222:12, 5 August 2007 diff hist −7 Shop No edit summary
- 22:1122:11, 5 August 2007 diff hist +71 Shop No edit summary
- 22:1022:10, 5 August 2007 diff hist +2,483 N Shop New page: ''originally posted by joebarnin'' Start Darkmod. Hit New Mission. On the left you'll see a Start button. Above it is a text field -- sorry, you can't see it, just click in the area above...
28 July 2007
- 01:3601:36, 28 July 2007 diff hist 0 Normalmaps, How to Make Good Ones No edit summary
- 01:3601:36, 28 July 2007 diff hist +1 m Normalmaps, How to Make Good Ones No edit summary
- 01:3601:36, 28 July 2007 diff hist −32 Normalmaps, How to Make Good Ones No edit summary
- 01:3301:33, 28 July 2007 diff hist +8 Normalmaps, How to Make Good Ones No edit summary
- 01:3201:32, 28 July 2007 diff hist −226 Normalmaps, How to Make Good Ones No edit summary
27 July 2007
- 21:2921:29, 27 July 2007 diff hist +25 Normalmaps, How to Make Good Ones No edit summary
- 21:2821:28, 27 July 2007 diff hist +630 Normalmaps, How to Make Good Ones No edit summary
- 21:2621:26, 27 July 2007 diff hist +150 Normalmaps, How to Make Good Ones No edit summary
- 15:1515:15, 27 July 2007 diff hist −266 Normalmaps, How to Make Good Ones No edit summary
- 15:1415:14, 27 July 2007 diff hist −1,003 Normalmaps, How to Make Good Ones No edit summary
- 15:1215:12, 27 July 2007 diff hist +3,202 N Normalmaps, How to Make Good Ones New page: Copied from http://homepage.ntlworld.com/gerald.hunt1/website/nfhwta.htm, by Greg Hunt First off, to explain what normalmaps are in terms of an artist's perspective. Normalmaps alter the ...
- 15:0815:08, 27 July 2007 diff hist +40 Textures No edit summary