Pages that link to "Template:Original Reference"
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The following pages link to Template:Original Reference:
Displayed 35 items.
- An AI consists of 6 Models (transclusion) (← links)
- How to give Textures a nice Glow (transclusion) (← links)
- Getting Characters and their Anims into Doom (transclusion) (← links)
- Texturing Archways (transclusion) (← links)
- Conversion of Game Units (transclusion) (← links)
- No more Heightmaps (transclusion) (← links)
- Modeling Tools: Unfold3D (transclusion) (← links)
- Creating Textures with Normals out of Models (transclusion) (← links)
- Making an Entity frobable (transclusion) (← links)
- Editor doesn't work (transclusion) (← links)
- Vaulting (transclusion) (← links)
- Vaulting Junctions (transclusion) (← links)
- Meshes from Lightwave to D3 with Normal Maps (transclusion) (← links)
- Reaction to Material Types (transclusion) (← links)
- AI Relations (Scripting) (transclusion) (← links)
- AI Relations (Editing) (transclusion) (← links)
- Saving and Restoring (transclusion) (← links)
- Adding Script Events to sys (transclusion) (← links)
- Savegame Files (transclusion) (← links)
- Wall Texture Tutorial (transclusion) (← links)
- Spiral Staircases (transclusion) (← links)
- Area specific Damage (transclusion) (← links)
- Spawn() might be run in D3Ed (transclusion) (← links)
- Prefabs (transclusion) (← links)
- How to Prevent Crashes in DoomEdit (transclusion) (← links)
- Problematic Paths in Models (transclusion) (← links)
- Doom 3 Editor Modes (transclusion) (← links)
- List of ingame Editors (transclusion) (← links)
- Subpatch Modelling Tutorial (transclusion) (← links)
- Scaling And Rotating AI Meshes (transclusion) (← links)
- Multiple Head Definitions for AI (transclusion) (← links)
- Making Moveables Damage Things (transclusion) (← links)
- Func Forcefields (transclusion) (← links)
- Elevators, multi-floor (transclusion) (← links)
- Changing Movement Speed (transclusion) (← links)