Ambient Database: Difference between revisions
m →"tdm_sound_ambient01" folder/.pk4: work in progress update |
m →"tdm_sound_ambient01" folder/.pk4: update |
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|distant_rats03_echoing | |distant_rats03_echoing | ||
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|distant_thumps01_echoing | |distant_thumps01_echoing | ||
|0: | |0:05 | ||
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|distant_thumps02_echoing | |distant_thumps02_echoing | ||
|0: | |0:05 | ||
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|distant_thumps03_echoing | |distant_thumps03_echoing | ||
|0: | |0:05 | ||
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|drop_metal_distant01 | |drop_metal_distant01 | ||
|0: | |0:01 | ||
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|loop_lava_01 | |loop_lava_01 | ||
| | |1:00 | ||
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|loop_machineroom_21 | |loop_machineroom_21 | ||
|0: | |0:05 | ||
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|loop_machineroom_22 | |loop_machineroom_22 | ||
|0: | |0:05 | ||
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|loop_wind_01 | |loop_wind_01 | ||
|0: | |0:22 | ||
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|loop_wind_02 | |loop_wind_02 | ||
|0: | |0:17 | ||
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|machine_distant01_loop | |machine_distant01_loop | ||
|0: | |0:02 | ||
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|machine_distant02_loop | |machine_distant02_loop | ||
|0: | |0:01 | ||
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|machine_distant03_loop | |machine_distant03_loop | ||
|0: | |0:01 | ||
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|machine_elevator_loop01 | |machine_elevator_loop01 | ||
|0: | |0:13 | ||
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|machine_elevator_start01 | |machine_elevator_start01 | ||
|0: | |0:02 | ||
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|machine_furnace01_loop | |machine_furnace01_loop | ||
|0: | |0:05 | ||
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|machine_gears01_loop | |machine_gears01_loop | ||
|0: | |0:01 | ||
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|machine_hum01_loop | |machine_hum01_loop | ||
|0: | |0:01 | ||
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|machine_hum02_loop | |machine_hum02_loop | ||
|0: | |0:01 | ||
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|machine_hum03_loop | |machine_hum03_loop | ||
|0: | |0:01 | ||
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|machine_hum04_loop | |machine_hum04_loop | ||
|0: | |0:09 | ||
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|machine_hum05_loop | |machine_hum05_loop | ||
|0: | |0:32 | ||
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|machine_hum06_loop | |machine_hum06_loop | ||
|0: | |0:59 | ||
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|machine_hum07_loop | |machine_hum07_loop | ||
|0: | |0:59 | ||
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|machine_noise02_loop | |machine_noise02_loop | ||
|0: | |0:04 | ||
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|machine_noise03_loop | |machine_noise03_loop | ||
|0: | |0:01 | ||
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|machine_noise04_loop | |machine_noise04_loop | ||
|0: | |0:01 | ||
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|machine_noise05_loop | |machine_noise05_loop | ||
|0: | |0:01 | ||
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|machine_noise06_loop | |machine_noise06_loop | ||
|0: | |0:08 | ||
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|machine_noise07_loop | |machine_noise07_loop | ||
|0: | |0:13 | ||
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|machine_noise08_loop | |machine_noise08_loop | ||
|0: | |0:33 | ||
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|machine_noise09_loop | |machine_noise09_loop | ||
|0: | |0:04 | ||
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|machine_noise10_loop | |machine_noise10_loop | ||
|0: | |0:04 | ||
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|machine_noise11_loop | |machine_noise11_loop | ||
|0: | |0:05 | ||
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|machine_noise12_loop | |machine_noise12_loop | ||
|0: | |0:01 | ||
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|machine_noise13_loop | |machine_noise13_loop | ||
|0: | |0:01 | ||
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|machine_start03 | |machine_start03 | ||
|0: | |0:01 | ||
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|machine_steam01 | |machine_steam01 | ||
|0: | |0:02 | ||
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|machine_steam02 | |machine_steam02 | ||
|0: | |0:04 | ||
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|machine_steam03 | |machine_steam03 | ||
|0: | |0:16 | ||
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|- | |- | ||
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|machine_stop01 | |machine_stop01 | ||
|0: | |0:01 | ||
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|- | |- | ||
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|machine_stop03 | |machine_stop03 | ||
|0: | |0:01 | ||
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|- | |- | ||
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|metal_creak02 | |metal_creak02 | ||
|0: | |0:05 | ||
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|- | |- | ||
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|metal_rusty_creak01 | |metal_rusty_creak01 | ||
|0: | |0:01 | ||
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|- | |- | ||
Line 850: | Line 850: | ||
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|metal_rusty_creak01 | |metal_rusty_creak01 | ||
|0: | |0:01 | ||
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|- | |- | ||
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|metal_stress_bangs01 | |metal_stress_bangs01 | ||
|0: | |0:06 | ||
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|- | |- | ||
Line 864: | Line 864: | ||
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|metal_stress01 | |metal_stress01 | ||
|0: | |0:04 | ||
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|- | |- | ||
Line 871: | Line 871: | ||
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|metal_stress02 | |metal_stress02 | ||
|0: | |0:07 | ||
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|- | |- | ||
Line 885: | Line 885: | ||
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|metal_stress04 | |metal_stress04 | ||
|0: | |0:05 | ||
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|- | |- | ||
Line 892: | Line 892: | ||
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|metal_stress05 | |metal_stress05 | ||
|0: | |0:04 | ||
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|- | |- | ||
Line 899: | Line 899: | ||
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|metal_stress06 | |metal_stress06 | ||
|0: | |0:07 | ||
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|- | |- | ||
Line 906: | Line 906: | ||
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|night_crickets_wind01 | |night_crickets_wind01 | ||
|0: | |0:53 | ||
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|- | |- | ||
Line 913: | Line 913: | ||
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|pagan_magical01 | |pagan_magical01 | ||
|0: | |0:08 | ||
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|- | |- | ||
Line 920: | Line 920: | ||
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|people_baby_cry1 | |people_baby_cry1 | ||
|0: | |0:30 | ||
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|- | |- | ||
Line 927: | Line 927: | ||
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|people_baby_cry2 | |people_baby_cry2 | ||
|0: | |0:22 | ||
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|- | |- | ||
Line 934: | Line 934: | ||
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|people_crowd_passing01 | |people_crowd_passing01 | ||
|0: | |0:16 | ||
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|- | |- | ||
Line 941: | Line 941: | ||
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|people_distant_cough01 | |people_distant_cough01 | ||
|0: | |0:05 | ||
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|- | |- | ||
Line 948: | Line 948: | ||
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|people_distant_voices_crickets_loop | |people_distant_voices_crickets_loop | ||
|0: | |0:58 | ||
| | | | ||
|- | |- | ||
Line 955: | Line 955: | ||
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|people_distant_voices01 | |people_distant_voices01 | ||
|0: | |0:24 | ||
| | | | ||
|- | |- | ||
Line 962: | Line 962: | ||
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|people_distant_voices02 | |people_distant_voices02 | ||
|0: | |0:09 | ||
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|- | |- | ||
Line 969: | Line 969: | ||
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|people_distant_voices03_drunk | |people_distant_voices03_drunk | ||
|0: | |0:14 | ||
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|- | |- | ||
Line 976: | Line 976: | ||
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|people_distant_voices04_loop | |people_distant_voices04_loop | ||
|0: | |0:43 | ||
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|- | |- | ||
Line 983: | Line 983: | ||
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|people_girl_scream01 | |people_girl_scream01 | ||
|0: | |0:01 | ||
| | | | ||
|- | |- | ||
Line 990: | Line 990: | ||
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|people_man_yell01 | |people_man_yell01 | ||
|0: | |0:04 | ||
| | | | ||
|- | |- | ||
Line 997: | Line 997: | ||
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|people_man_yell02 | |people_man_yell02 | ||
|0: | |0:07 | ||
| | | | ||
|- | |- | ||
Line 1,004: | Line 1,004: | ||
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|people_man_yell03 | |people_man_yell03 | ||
|0: | |0:05 | ||
| | | | ||
|- | |- | ||
Line 1,011: | Line 1,011: | ||
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|power_high01_loop | |power_high01_loop | ||
|0: | |0:03 | ||
| | | | ||
|- | |- | ||
Line 1,018: | Line 1,018: | ||
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|power_high02_loop | |power_high02_loop | ||
|0: | |0:02 | ||
| | | | ||
|- | |- | ||
Line 1,025: | Line 1,025: | ||
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|power_high03_loop | |power_high03_loop | ||
|0: | |0:17 | ||
| | | | ||
|- | |- | ||
Line 1,032: | Line 1,032: | ||
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|power_low01_loop | |power_low01_loop | ||
|0: | |0:07 | ||
| | | | ||
|- | |- | ||
Line 1,039: | Line 1,039: | ||
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|rockslide_large01 | |rockslide_large01 | ||
|0: | |0:07 | ||
| | | | ||
|- | |- | ||
Line 1,046: | Line 1,046: | ||
| | | | ||
|rockslide_medium01 | |rockslide_medium01 | ||
| | |0:02 | ||
| | | | ||
|- | |- | ||
Line 1,102: | Line 1,102: | ||
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|steelswing_01 | |steelswing_01 | ||
| | |0:01 | ||
| | | | ||
|- | |- | ||
Line 1,109: | Line 1,109: | ||
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|thunder_close01 | |thunder_close01 | ||
| | |0:35 | ||
| | | | ||
|- | |- | ||
Line 1,116: | Line 1,116: | ||
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|thunder_close02 | |thunder_close02 | ||
| | |0:15 | ||
| | | | ||
|- | |- | ||
Line 1,123: | Line 1,123: | ||
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|thunder_close03 | |thunder_close03 | ||
| | |0:09 | ||
| | | | ||
|- | |- | ||
Line 1,130: | Line 1,130: | ||
| | | | ||
|thunder_close04 | |thunder_close04 | ||
| | |0:09 | ||
| | | | ||
|- | |- | ||
Line 1,137: | Line 1,137: | ||
| | | | ||
|thunder_distant01 | |thunder_distant01 | ||
| | |0:15 | ||
| | | | ||
|- | |- | ||
Line 1,144: | Line 1,144: | ||
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|thunder_distant02 | |thunder_distant02 | ||
| | |0:10 | ||
| | | | ||
|- | |- | ||
Line 1,151: | Line 1,151: | ||
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|thunder_distant03 | |thunder_distant03 | ||
| | |0:11 | ||
| | | | ||
|- | |- | ||
Line 1,158: | Line 1,158: | ||
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|thunder_distant04 | |thunder_distant04 | ||
|0: | |0:11 | ||
| | | | ||
|- | |- | ||
Line 1,165: | Line 1,165: | ||
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|vent02_loop | |vent02_loop | ||
| | |0:05 | ||
| | | | ||
|- | |- | ||
Line 1,172: | Line 1,172: | ||
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|water_ambient | |water_ambient | ||
|0: | |0:16 | ||
| | | | ||
|- | |- | ||
Line 1,179: | Line 1,179: | ||
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|water_docks01_loop | |water_docks01_loop | ||
|0: | |0:10 | ||
| | | | ||
|- | |- | ||
Line 1,186: | Line 1,186: | ||
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|water_docks02_loop | |water_docks02_loop | ||
| | |0:05 | ||
| | | | ||
|- | |- | ||
Line 1,193: | Line 1,193: | ||
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|water_docks03_loop | |water_docks03_loop | ||
| | |0:27 | ||
| | | | ||
|- | |- | ||
Line 1,200: | Line 1,200: | ||
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|water_drips01 | |water_drips01 | ||
| | |0:17 | ||
| | | | ||
|- | |- | ||
Line 1,207: | Line 1,207: | ||
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|water_drips02 | |water_drips02 | ||
|0: | |0:23 | ||
| | | | ||
|- | |- | ||
Line 1,214: | Line 1,214: | ||
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|water_drips04_loop | |water_drips04_loop | ||
|0: | |0:18 | ||
| | | | ||
|- | |- | ||
Line 1,221: | Line 1,221: | ||
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|water_fall01_loop | |water_fall01_loop | ||
| | |0:13 | ||
| | | | ||
|- | |- | ||
Line 1,228: | Line 1,228: | ||
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|water_medium_running_echo_loop | |water_medium_running_echo_loop | ||
| | |0:37 | ||
| | | | ||
|- | |- | ||
Line 1,235: | Line 1,235: | ||
| | | | ||
|water_medium_running_echo_loop_01 | |water_medium_running_echo_loop_01 | ||
| | |0:37 | ||
| | | | ||
|- | |- | ||
Line 1,242: | Line 1,242: | ||
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|water_ocean01_loop | |water_ocean01_loop | ||
| | |0:13 | ||
| | | | ||
|- | |- | ||
Line 1,249: | Line 1,249: | ||
| | | | ||
|water_ocean02_loop | |water_ocean02_loop | ||
| | |0:08 | ||
| | | | ||
|- | |- | ||
Line 1,256: | Line 1,256: | ||
| | | | ||
|water_ocean03_loop | |water_ocean03_loop | ||
| | |0:08 | ||
| | | | ||
|- | |- | ||
Line 1,263: | Line 1,263: | ||
| | | | ||
|water_ocean04_distant | |water_ocean04_distant | ||
|1: | |1:34 | ||
| | | | ||
|- | |- | ||
Line 1,270: | Line 1,270: | ||
| | | | ||
|water_ocean05_loop | |water_ocean05_loop | ||
| | |0:17 | ||
| | | | ||
|- | |- |
Revision as of 08:04, 3 February 2019
THIS PAGE IS A WORK IN PROGRESS
This article serves as an overview of all the Ambients (sound loops, ambient sound effects, ambient music, etc.) available for mission building in The Dark Mod, via the DarkRadiant editor. Note that the editor itself doesn't house these crucial assets, it relies on the assets available in the base game.
Only the Ambients that are currently a part of core TDM (the base game) are listed in this database. Custom additions to Fan Missions, made by individual authors for individual missions, will not be listed here, unless they become accepted and integrated into the core game.
All of the entities listed in this database are current for TDM 2.05. Feel free to udpate the list full list to version 2.06 and higher whenever you'll have the time to do so.
Due to the length of the table overviews in this article, they are hidden by default, to make browsing easier. Click on the "Show" and "Hide" buttons of each table to either show or hide a particular table. You can show or hide as many tables at once as you like, depending on your needs.
Ambients overview
An overview of ambients available for level building a.k.a. mapping.
"tdm_sound_ambient01" folder/.pk4
TBA
Subfolder(s) | Ambient sample | Ambient file name (.ogg / .wav) | Duration | Notes |
---|---|---|---|---|
ambience | animal_bats01 | 0:02 | ||
animal_bats02 | 0:06 | |||
animal_bird_wings01 | 0:01 | |||
animal_cricket01_loop | 0:10 | |||
animal_crickets01_loop | 0:02 | |||
animal_crickets02_loop | 0:02 | |||
animal_crickets03 | 0:01 | |||
animal_distant_ravens01 | 0:10 | |||
animal_dog_distant01 | 0:02 | |||
animal_dog_distant02 | 0:01 | |||
animal_dog_distant03 | 0:02 | |||
animal_dog_distant04 | 0:01 | |||
animal_dog_distant05 | 0:01 | |||
animal_dog_twobarking01 | 0:14 | |||
animal_dog01 | 0:03 | |||
animal_dog02 | 0:04 | |||
animal_flies_loop | 0:13 | |||
animal_frog01 | 0:16 | |||
animal_frog02 | 0:04 | |||
animal_grasshopper01_loop | 0:05 | |||
animal_grasshopper02_loop | 0:07 | |||
animal_horse_footsteps_passing01 | 0:28 | |||
animal_horse_footsteps_passing02 | 0:21 | |||
animal_chickens01 | 0:48 | |||
animal_owl01 | 0:01 | |||
animal_owl02 | 0:01 | |||
animal_owl03 | 0:01 | |||
animal_pigeon_wings01 | 0:01 | |||
animal_raven_cry01 | 0:03 | |||
animal_wolf01 | 0:03 | |||
bar_commotion01_loop | 0:13 | |||
bar_commotion02_loop | 0:16 | |||
bottle_drop_distant01 | 0:01 | |||
bubbling_cauldron | 0:06 | |||
chains01 | 0:03 | |||
chains02 | 0:01 | |||
chains03 | 0:04 | |||
churchbell01 | 0:04 | |||
churchbell02 | 0:26 | |||
city_bustle_distant_dogs01_loop | 2:58 | |||
city_bustle_distant_loop01 | 0:37 | |||
clock_tick01_loop | 0:07 | |||
clock_tick02_loop | 0:03 | |||
creak_wooden_sign01 | 0:02 | |||
dd_crick_brd_1 | 0:07 | |||
dd_crickets_1 | 0:03 | |||
dd_crickets_2 | 0:04 | |||
dd_dogshowling | 0:25 | |||
dd_forestowls | 0:07 | |||
dd_frogs | 0:05 | |||
dd_music_bum_bum_1a | 0:09 | |||
dd_music_bum_bum_1b | 0:09 | |||
dd_music_harp_1a | 0:36 | |||
dd_music_harp_1b_thestars | 0:29 | |||
dd_nightbird_1 | 0:02 | |||
dd_owl_1 | 0:07 | |||
dd_owl_2 | 0:07 | |||
dd_sparks_crunchy1 | 0:06 | |||
dd_thunder_1 | 0:13 | |||
dd_thunder_1_b | 0:13 | |||
distant_rats01_echoing | 0:04 | |||
distant_rats02_echoing | 0:03 | |||
distant_rats03_echoing | 0:05 | |||
distant_thumps01_echoing | 0:05 | |||
distant_thumps02_echoing | 0:05 | |||
distant_thumps03_echoing | 0:05 | |||
drop_metal_distant01 | 0:01 | |||
hammer_sounds01 | 0:03 | |||
loop_lava_01 | 1:00 | |||
loop_machineroom_21 | 0:05 | |||
loop_machineroom_22 | 0:05 | |||
loop_wind_01 | 0:22 | |||
loop_wind_02 | 0:17 | |||
machine_distant01_loop | 0:02 | |||
machine_distant02_loop | 0:01 | |||
machine_distant03_loop | 0:01 | |||
machine_elevator_loop01 | 0:13 | |||
machine_elevator_start01 | 0:02 | |||
machine_elevator_stop01 | 0:03 | |||
machine_furnace01_loop | 0:05 | |||
machine_gears01_loop | 0:01 | |||
machine_hum01_loop | 0:01 | |||
machine_hum02_loop | 0:01 | |||
machine_hum03_loop | 0:01 | |||
machine_hum04_loop | 0:09 | |||
machine_hum05_loop | 0:32 | |||
machine_hum06_loop | 0:59 | |||
machine_hum07_loop | 0:59 | |||
machine_noise01_loop | 0:03 | |||
machine_noise02_loop | 0:04 | |||
machine_noise03_loop | 0:01 | |||
machine_noise04_loop | 0:01 | |||
machine_noise05_loop | 0:01 | |||
machine_noise06_loop | 0:08 | |||
machine_noise07_loop | 0:13 | |||
machine_noise08_loop | 0:33 | |||
machine_noise09_loop | 0:04 | |||
machine_noise10_loop | 0:04 | |||
machine_noise11_loop | 0:05 | |||
machine_noise12_loop | 0:01 | |||
machine_noise13_loop | 0:01 | |||
machine_start03 | 0:01 | |||
machine_steam01 | 0:02 | |||
machine_steam02 | 0:04 | |||
machine_steam03 | 0:16 | |||
machine_stop01 | 0:01 | |||
machine_stop02 | 0:03 | |||
machine_stop03 | 0:01 | |||
metal_clacks01 | 0:03 | |||
metal_clacks02 | 0:03 | |||
metal_creak01 | 0:03 | |||
metal_creak02 | 0:05 | |||
metal_creak03 | 0:03 | |||
metal_creak04 | 0:03 | |||
metal_creak05 | 0:03 | |||
metal_creak06 | 0:03 | |||
metal_rusty_creak01 | 0:01 | |||
metal_rusty_creak01 | 0:01 | |||
metal_stress_bangs01 | 0:06 | |||
metal_stress01 | 0:04 | |||
metal_stress02 | 0:07 | |||
metal_stress03 | 0:05 | |||
metal_stress04 | 0:05 | |||
metal_stress05 | 0:04 | |||
metal_stress06 | 0:07 | |||
night_crickets_wind01 | 0:53 | |||
pagan_magical01 | 0:08 | |||
people_baby_cry1 | 0:30 | |||
people_baby_cry2 | 0:22 | |||
people_crowd_passing01 | 0:16 | |||
people_distant_cough01 | 0:05 | |||
people_distant_voices_crickets_loop | 0:58 | |||
people_distant_voices01 | 0:24 | |||
people_distant_voices02 | 0:09 | |||
people_distant_voices03_drunk | 0:14 | |||
people_distant_voices04_loop | 0:43 | |||
people_girl_scream01 | 0:01 | |||
people_man_yell01 | 0:04 | |||
people_man_yell02 | 0:07 | |||
people_man_yell03 | 0:05 | |||
power_high01_loop | 0:03 | |||
power_high02_loop | 0:02 | |||
power_high03_loop | 0:17 | |||
power_low01_loop | 0:07 | |||
rockslide_large01 | 0:07 | |||
rockslide_medium01 | 0:02 | |||
rockslide_small01 | 0:19 | |||
rockslide_small02 | 0:17 | |||
rockslide_small03 | 0:03 | |||
rockslide_small04 | 0:10 | |||
steam01_loop | 2:45 | |||
steam02_loop | 1:31 | |||
steel_swing_01 | 1:31 | |||
steelswing_01 | 0:01 | |||
thunder_close01 | 0:35 | |||
thunder_close02 | 0:15 | |||
thunder_close03 | 0:09 | |||
thunder_close04 | 0:09 | |||
thunder_distant01 | 0:15 | |||
thunder_distant02 | 0:10 | |||
thunder_distant03 | 0:11 | |||
thunder_distant04 | 0:11 | |||
vent02_loop | 0:05 | |||
water_ambient | 0:16 | |||
water_docks01_loop | 0:10 | |||
water_docks02_loop | 0:05 | |||
water_docks03_loop | 0:27 | |||
water_drips01 | 0:17 | |||
water_drips02 | 0:23 | |||
water_drips04_loop | 0:18 | |||
water_fall01_loop | 0:13 | |||
water_medium_running_echo_loop | 0:37 | |||
water_medium_running_echo_loop_01 | 0:37 | |||
water_ocean01_loop | 0:13 | |||
water_ocean02_loop | 0:08 | |||
water_ocean03_loop | 0:08 | |||
water_ocean04_distant | 1:34 | |||
water_ocean05_loop | 0:17 | |||
water_pool01 | 0:08 | |||
water_pool02 | 0:07 | |||
water_stream01_loop | 0:08 | |||
waterfall_1 | 0:17 | |||
weather_rain01_loop | 0:02 | |||
weather_rain02_loop | 0:12 | |||
weather_rain03_loop | 0:08 | |||
weather_rain04_loop | 0:12 | |||
weather_rain05_loop | 0:37 | |||
weather_thunder01 | 0:10 | |||
weather_thunder02 | 0:21 | |||
weather_thunder03 | 0:17 | |||
weather_thunder04 | 0:13 | |||
weather_thunder05 | 1:07 | |||
weather_thunder06 | 0:23 | |||
weather_thunder07 | 0:21 | |||
weather_thunder08 | 0:55 | |||
weather_thunder09 | 0:47 | |||
weather_wind01 | 0:13 | |||
weather_wind02 | 0:13 | |||
weather_wind03_loop | 0:29 | |||
weather_wind04_loop | 0:29 | |||
weather_wind05_loop | 0:26 | |||
weather_wind06a_loop | 0:27 | |||
weather_wind06b_loop | 0:22 | |||
weather_wind07a | 0:14 | |||
weather_wind07b | 0:23 | |||
weather_wind08 | 0:11 | |||
weather_wind09 | 0:19 | |||
wood_creaking01 | 0:01 | |||
wood_creaking02 | 0:01 | |||
wood_creaking03 | 0:03 | |||
wood_creaking04 | 0:02 | |||
wood_creaking05 | 0:02 | |||
wood_creaking06 | 0:01 |
"tdm_sound_ambient02" folder/.pk4
The main folder and .pk4 file for most of the ambients commonly used in The Dark Mod. The overviews listed below are arranged according to the folder's main subfolders, each representing a different broad type of entities. The order is alphabetical, as in DarkRadiant's entity browser.
"TBA" denotes that some item or items have not yet been added to this database, but their documentation is in development.
"sound/ambient" subfolder
Subfolder(s) | Ambient sample | Ambient file name (.ogg) | Duration | Notes |
---|---|---|---|---|
ambience | alien_birds_loop | 0:53 | ||
alien01_loop | 1:20 | |||
alien02 | 1:04 | |||
alien03_loop | 1:38 | |||
alien04_loop | 0:15 | |||
alien05 | 0:34 | |||
alien06 | 0:34 | |||
basement01_loop | 1:00 | |||
church_defiled | 1:14 | |||
church_kyrie01 | 1:04 | |||
church_kyrie02 | 1:02 | |||
church01a | 1:46 | |||
church01b | 0:53 | |||
city_night01_loop | 0:15 | |||
city_night02_loop | 0:30 | |||
city_night03_loop | 0:26 | |||
city_night04_loop | 0:30 | |||
city_night05_loop | 0:45 | |||
city_silentnight | 1:11 | |||
city_sleeping_loop | 0:30 | |||
city_streets01_loop | 2:08 | |||
city_streets02_loop | 2:08 | |||
darkmod_teaser | 1:59 | |||
darknessfalls | 5:00 | |||
desolation_loop | 1:00 | |||
deviginti01_loop | 1:07 | |||
deviginti02 | 3:40 | |||
eerie01_loop | 0:08 | |||
eerie02_loop | 0:17 | |||
eerie03_loop | 0:17 | |||
eerie04_loop | 0:17 | |||
eerie05_loop | 0:06 | |||
ethereal_short01 | 0:18 | |||
ethereal_short02 | 0:08 | |||
ethereal01_loop | 0:17 | |||
ethereal02_loop | 0:12 | |||
factory_clockwork_loop | 0:15 | |||
factory_distant | 0:54 | |||
factory01 | 1:56 | |||
factory01_loop | 1:56 | |||
forest_darkwood | 1:18 | |||
forest_darkwood_loop | 2:19 | |||
forest_children | 1:00 | |||
forest_outside_loop | 1:48 | |||
forest01a | 1:23 | |||
forest01b | 1:23 | |||
gatehouse_loop_1 | 0:17 | |||
gatehouse_loop_2 | 0:17 | |||
gatehouse_loop_3 | 0:17 | |||
gregorian01a | 1:13 | |||
gregorian01b | 1:17 | |||
gregorian01c | 1:29 | |||
gregorian02a | 0:17 | |||
gregorian02b | 0:20 | |||
gregorian02c | 0:16 | |||
gregorian03 | 0:32 | |||
gregorian03_loop | 0:32 | |||
gregorian04_loop | 0:25 | |||
haunted_cemetary | 1:40 | |||
haunted_cemetery | 1:40 | |||
haunted_eerie_loop | 0:15 | |||
haunted_revenants | 1:11 | |||
haunted_revenantsb | 1:07 | |||
haunted_something_is_wrong_here | 1:31 | |||
haunted_spectral_loop | 1:18 | |||
haunted_voices01a | 2:12 | |||
haunted_voices01b_loop | 2:08 | |||
haunted_voices02_loop | 0:26 | |||
haunted_voices03 | 0:18 | |||
haunted_voices04_loop | 0:34 | |||
hit_high01 | 0:02 | |||
hit_high02 | 0:07 | |||
hit_high03 | 0:05 | |||
hit_low01 | 0:06 | |||
hit_low02 | 0:09 | |||
hit_low03 | 0:07 | |||
hit_low04 | 0:08 | |||
hit_low05 | 0:08 | |||
hit_low06 | 0:09 | |||
hum_intense01_loop | 0:26 | |||
hum_intense02_loop | 0:15 | |||
hum_intense03_loop | 0:54 | |||
hum_intense04_loop | 0:37 | |||
hum_intense05_loop | 0:08 | |||
hum_medium01_loop | 0:06 | |||
hum_medium02_loop | 0:30 | |||
hum_medium03_loop | 0:20 | |||
hum_medium04_loop | 0:02 | |||
hum_subtle01_loop | 0:11 | |||
hum_subtle02_loop | 1:03 | |||
hum_subtle03_loop | 0:19 | |||
hum_subtle04_loop | 0:17 | |||
hum_subtle05_loop | 0:03 | |||
hum_subtle06_loop | 0:10 | |||
mansion_outside | 2:45 | |||
mansion_piano01 | 1:31 | |||
mansion_piano01_scratched | 1:31 | |||
mansion_piano02a | 3:21 | |||
mansion_piano02b | 2:59 | |||
mansion_tense01a | 1:53 | |||
mansion_tense01b | 3:44 | |||
mansion_tense02 | 1:10 | |||
mansion_tense02a | 1:09 | |||
musicbox01a | 2:13 | |||
musicbox01b | 1:34 | |||
nocturne01a_loop | 0:53 | |||
nocturne01b | 1:01 | |||
shadow_loop | 0:30 | |||
silence | 0:01 | |||
solitary_theme01 | 2:10 | |||
solitary_theme02 | 2:20 | |||
solitude_loop | 1:08 | |||
ss_amb_drone3a_loop | 0:25 | |||
ss_amb_drone3a_start | 0:11 | |||
ss_catacombs01 | 2:33 | |||
ss_catacombs02 | 2:33 | |||
ss_city_sleeps01 | 5:25 | |||
ss_city_sleeps02 | 5:25 | |||
ss_derelict01 | 1:22 | |||
ss_derelict02 | 1:22 | |||
ss_derelict03 | 1:49 | |||
ss_derelict04 | 3:39 | |||
ss_haunting01 | 2:10 | |||
ss_phantoms | 2:44 | |||
ss_plagueward01 | 3:39 | |||
ss_plagueward02 | 3:53 | |||
ss_plagueward03 | 2:44 | |||
texture3_loop | 0:57 | |||
texture3_start | 0:09 | |||
ticktack_loop | 0:27 | |||
trippystring01 | 0:13 | |||
trippystring02 | 0:48 | |||
twinkles1 | 0:29 | |||
twins01_loop | 0:32 | |||
twins02_loop | 0:32 | |||
twins03_full | 2:42 | |||
underground_buried_loop | 0:24 | |||
underground_caves01a | 0:48 | |||
underground_caves01b | 0:48 | |||
underground_caves01b_0.00_0.11.99 | 0:11 | |||
underground_caves01b_0.11.99_0.33.59 | 0:21 | |||
underground_caves02a | 1:06 | |||
underground_caves02b | 1:06 | |||
underground_caves03_loop | 1:54 | |||
underground_crypts_loop | 0:38 | |||
underground_darkness_loop | 1:58 | |||
underground_forelone_loop | 0:30 | |||
underground_horns01a_loop | 0:28 | |||
underground_horns01b_loop | 0:32 | |||
underground_labyrinth01a | 2:39 | |||
underground_labyrinth01b | 2:39 | |||
underground_tunnel_loop | 0:14 | |||
underwater | 0:06 | |||
untitled_loop | 0:11 | |||
burning | loop_flames_03 | 0:04 | ||
loop_flames_04 | 0:04 | |||
N/A | loop_rumble_01 | 0:06 |
"tdm_sound_ambient03" folder/.pk4
TBA
"sound/ambient" subfolder
Subfolder(s) | Ambient sample | Ambient file name (.ogg) | Ambient description | Notes |
---|---|---|---|---|
ambience | dd_amb_drone_1 | 0:40 | ||
dd_amb_drone_2 | 0:22 | |||
dd_amb_drone_2_loop | 0:10 | |||
dd_amb_drone_2_start | 0:08 | |||
dd_amb_drone_3a | 0:43 | |||
dd_amb_drone_3b | 0:45 | |||
dd_amb_drone_5a | 0:23 | |||
dd_amb_drone_5b | 0:11 | |||
dd_amb_hit_1a | 0:31 | |||
dd_amb_hit_2b | 0:15 | |||
dd_amb_hit_3a | 0:11 | |||
dd_amb_hit_3b | 0:19 | |||
dd_amb_hum_1 | 0:09 | |||
dd_amb_hum_1b | 0:12 | |||
dd_amb_hum_2 | 0:10 | |||
dd_amb_hum_3 | 0:10 | |||
dd_amb_hum_4 | 0:43 | |||
dd_amb_hum_5lng | 1:05 | |||
dd_amb_hum_5lng_b | 1:10 | |||
dd_amb_hum_6lng | 0:54 | |||
dd_amb_hum_6lng_b | 1:13 | |||
dd_amb_hum_7lng | 0:43 | |||
dd_amb_hum_7lng_b | 0:54 | |||
dd_amb_hum_8 | 1:48 |
See also
Other databases TBA
Mapping addons
- Sound addons repository - Repository of sound and ambient assets provided by TDM contributors. Purely addons, i.e. only sound and ambient assets other than those in the base game, listed in this Ambient Database. A useful repository for mappers looking for custom sound and ambient content for their missions.