DarkRadiant: Difference between revisions

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* [http://darkradiant.sourceforge.net/ '''Download]''' the latest release from the project page.
* [http://darkradiant.sourceforge.net/ '''Download]''' the latest release from the project page.
* [[DarkRadiant - Quick Installation Guide]]
* [[DarkRadiant - Quick Installation Guide]]
* The codebase is stored on sourceforge SVN: http://sourceforge.net/projects/darkradiant/
* The codebase is stored on github (see the Compilation Guide for details)
* [[DarkRadiant - Compilation Guide]]
* [[DarkRadiant - Compilation Guide]]


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* [[DarkRadiant startup phase|Startup phase]]
* [[DarkRadiant startup phase|Startup phase]]
* [[DarkRadiant Release Mechanics|Release Mechanics]]
* [[DarkRadiant Release Mechanics|Release Mechanics]]
== Changelog ==
The summarised changes can be found in the [http://darkradiant.svn.sourceforge.net/viewvc/*checkout*/darkradiant/trunk/darkradiant/CHANGES CHANGELOG]. Open the SVN log to see all the detailed code changes as well.


== Weblinks ==
== Weblinks ==

Revision as of 17:56, 22 July 2012

The DarkRadiant Logo

DarkRadiant is The Dark Mod's very own map editor, based on the open-source GtkRadiant. Visit the project website for release announcements or check the development forums.

OrbWeaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase.

Alphabetical List of Articles

This is a selected list of articles and tutorials about DarkRadiant, the DarkMod map editor.
Please see the category DarkRadiant for a full list of articles for this topic.

Installation / Compilation

Mappers

Scripting

Troubleshooting

Developers

Weblinks