Heads Available for AI: Difference between revisions
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This page is an attempt to make it easier for mappers to browse and select the heads they want to use. The name listed is the actual head entitydef name (though spaces have been added to make the name fit in the table), so mappers can add these heads to their AI by following three simple steps: | This page is an attempt to make it easier for mappers to browse and select the heads they want to use. The name listed is the actual head entitydef name (though spaces have been added to make the name fit in the table), so mappers can add these heads to their AI by following three simple steps: | ||
1. Find the head you want on this page | '''1. Find the head you want on this page | ||
2. Select the AI in your map | 2. Select the AI in your map | ||
3. Type "def_head" "[listed name of head]" in the entity editor window. ''(Example: "def_attach" "atdm:ai_head_baseguard_chaincoif_goatee")'' | 3. Type "def_head" "[listed name of head]" in the entity editor window. ''(Example: "def_attach" "atdm:ai_head_baseguard_chaincoif_goatee")'' | ||
''' | |||
Revision as of 21:00, 6 November 2008
author: Springheel
One of the easiest ways to add variety to a group of similar AI is to attach different heads. It can be difficult to keep track of what heads are available, however.
This page is an attempt to make it easier for mappers to browse and select the heads they want to use. The name listed is the actual head entitydef name (though spaces have been added to make the name fit in the table), so mappers can add these heads to their AI by following three simple steps:
1. Find the head you want on this page
2. Select the AI in your map
3. Type "def_head" "[listed name of head]" in the entity editor window. (Example: "def_attach" "atdm:ai_head_baseguard_chaincoif_goatee")
Some of the heads are separate models, others differ due to textures or def_attached objects. Each one, however, is its own entity.
(for more information about attaching heads to AI, see Swapping Heads on AI Models)
PAGE IS CURRENTLY WIP -- more to come as time permits
Guard Heads
City Watch Heads
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atdm:ai_head_citywatch
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atdm:ai_head_ citywatch_ eyepatch01
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atdm:ai_head_ citywatch_default_goatee
Generic Professional Guard Heads
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atdm:ai_head_ baseguard_ chaincoif
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atdm:ai_head_ baseguard_chaincoif_ eyepatch01
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atdm:ai_head_ baseguard_chaincoif_ eyepatch02
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atdm:ai_head_ baseguard_clothcoif
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atdm:ai_head_ baseguard_chaincoif_ goatee
Civilian Heads
Nobleman Default Heads
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atdm:ai_head_ nobleman1_redhat
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atdm:ai_head_ nobleman1_greyhair
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atdm:ai_head_ nobleman1_redhat_ darkhair
Commoner Default Heads
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atdm:ai_head_ commoner01
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atdm:ai_head_ hood_green
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atdm:ai_head_ beggar_skullcap
Builder Heads
Builder Guard Heads
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atdm:ai_head_ builderguard
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atdm:ai_head_ builderguard02
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atdm:ai_head_ builderguard02_eyepatch