DarkRadiant: Difference between revisions
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'''DarkRadiant''' is The Dark Mod's very own map editor, based on the open-source | '''DarkRadiant''' is The Dark Mod's very own map editor, based on the open-source GtkRadiant. Visit the [http://darkradiant.sourceforge.net project website] for release announcements or check the development forums. | ||
OrbWeaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase. | |||
== Alphabetical List of Articles == | == Alphabetical List of Articles == | ||
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* [[DarkRadiant - Compilation Problems]] | * [[DarkRadiant - Compilation Problems]] | ||
* [[DarkRadiant Linux Issues]] | * [[DarkRadiant Linux Issues]] | ||
* Check our [http://bugs.angua.at/ Bugtracker] for known and reported issues. | |||
==Developers== | == Developers == | ||
DarkRadiant's: | DarkRadiant's: | ||
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== Changelog == | == Changelog == | ||
The summarised changes can be found in the [http://darkradiant.svn.sourceforge.net/viewvc/*checkout*/darkradiant/trunk/darkradiant/CHANGES CHANGELOG]. Open the SVN log to see all the detailed code changes as well. | The summarised changes can be found in the [http://darkradiant.svn.sourceforge.net/viewvc/*checkout*/darkradiant/trunk/darkradiant/CHANGES CHANGELOG]. Open the SVN log to see all the detailed code changes as well. | ||
== Weblinks == | |||
* [http://darkradiant.sourceforge.net/ Project Website] | |||
* [http://sourceforge.net/projects/darkradiant/ Sourceforge Project Page] | |||
* [http://darkradiant.svn.sourceforge.net/ SVN Repository] | |||
* [http://modetwo.net/darkmod/index.php?showforum=54|The Dark Mod Editor's Guild] | |||
* [http://bugs.angua.at Bugtracker] | |||
[[Category:DarkRadiant]] | [[Category:DarkRadiant]] | ||
{{editing}} | {{editing}} |
Revision as of 11:07, 18 February 2008
DarkRadiant is The Dark Mod's very own map editor, based on the open-source GtkRadiant. Visit the project website for release announcements or check the development forums.
OrbWeaver started working on it in Spring 2006, greebo joined the team as of October 2006 (the initial release was version 0.5.0). Features at this stage include a categorised entity inspector, drag-resizable lights, projected lights, customisable colour schemes, skin chooser for models, UV editor, a unified surface inspector, color selection tool for lights and numerous bugfixes over the GtkRadiant codebase.
Alphabetical List of Articles
This is a selected list of articles and tutorials about DarkRadiant, the DarkMod map editor.
Please see the category DarkRadiant for a full list of articles for this topic.
Please see the category DarkRadiant for a full list of articles for this topic.
Installation / Compilation
- Download the latest release from the project page.
- DarkRadiant - Quick Installation Guide
- The codebase is stored on sourceforge SVN: http://sourceforge.net/projects/darkradiant/
- DarkRadiant - Compilation Guide
Mappers
- DarkRadiant Keys
- DarkRadiant Tips and Tricks
- Texturing in DarkRadiant
- DarkRadiant Command Reference
- Defining custom Filters in DarkRadiant
Troubleshooting
- DarkRadiant - Compilation Problems
- DarkRadiant Linux Issues
- Check our Bugtracker for known and reported issues.
Developers
DarkRadiant's:
- Coding standards
- Module system
- Render system
- Shader system
- Scene graph
- pre-release tests
- Startup phase
Changelog
The summarised changes can be found in the CHANGELOG. Open the SVN log to see all the detailed code changes as well.