Fan Mission Design Discussions Archive: Difference between revisions
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If you've come across any older or new good discussions that go in-depth on mission design aspects, feel free to post the suggestion in the Discussion tab of this article and we might add it. The more, the merrier (as long as it's on point). :-) | If you've come across any older or new good discussions that go in-depth on mission design aspects, feel free to post the suggestion in the Discussion tab of this article and we might add it. The more, the merrier (as long as it's on point). :-) | ||
== See also == | |||
*[[Story and Plot Design]] | |||
*[[Mission Design Tips]] | |||
*[[Historical resources]] | |||
[[Category:Fan Missions]] | [[Category:Fan Missions]] | ||
[[Category:Narrative]] | [[Category:Narrative]] |
Revision as of 01:17, 11 October 2018
This article serves as an archive of interesting discussions we've had on the design of fan missions throughout the years of developing The Dark Mod and building new missions.
Selected discussions
- Where do noobs start?
- Ghosting a Mission?
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- What type of short FMs (in terms of tone and setting) could we make more often ?
If you've come across any older or new good discussions that go in-depth on mission design aspects, feel free to post the suggestion in the Discussion tab of this article and we might add it. The more, the merrier (as long as it's on point). :-)