Other Cities and Towns: Difference between revisions

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==Introduction==
==Introduction==


This article gives a brief summary about other cities, towns and villages near the city of [[Bridgeport]]. Mappers should feel free to place their missions in these towns if they like, or to create their own locations in the TDM universe.
This article gives a brief summary about other cities, towns and villages near the city of [[The City|Bridgeport]]. Mappers should feel free to place their missions in these towns if they like, or to create their own locations in the TDM universe.


As TDM currently lacks a campaign in its core game, TDM geographic canon is in a state of flux. Outside of the existence of Bridgeport, and the content of the two missions from the core game (Training Mission, The Tears of Saint Lucia), all other locations in TDM should be, for the time being, thought of as semi-canon. As the game further develops and expands and the stories found in the FMs start forming a more coherent shared setting, TDM canon will organically develop over time.  
As TDM currently lacks a campaign in its core game, TDM geographic canon is in a state of flux. Outside of the existence of Bridgeport, and the content of the two missions from the core game (Training Mission, The Tears of Saint Lucia), all other locations in TDM should be, for the time being, thought of as semi-canon. As the game further develops and expands and the stories found in the FMs start forming a more coherent shared setting, TDM canon will organically develop over time.  


==Braeden==
==Braeden==
A town north of Bridgeport. It's smaller than Bridgeport but still large enough that a visitor can go unnoticed.  '''Braeden''' must frequently defend itself from raids by barbarian tribes from the northern mountains.  The watch is stretched thin and will usually look the other way for a fee.  Recently the Inquisition has come to '''Braeden''', and they have become quite overzealous.  Knights of the Hammer now guard the city from raiders.   
A town north of Bridgeport. It's smaller than Bridgeport but still large enough that a visitor can go unnoticed.  '''Braeden''' must frequently defend itself from raids by barbarian tribes from the northern mountains.  The watch is stretched thin and will usually look the other way for a fee.  Recently the Inquisition has come to '''Braeden''', and they have become quite overzealous.  Knights of the Hammer now guard the city from raiders.   


'''Stories (fan missions) set here:''' ''Builder's Influence'', ''Glenham Tower'', ''In the North''.
'''Stories (fan missions) set here:''' ''[http://www.thedarkmod.com/missiondetails/?id=16 Builder's Influence]'', ''[http://www.thedarkmod.com/missiondetails/?id=65 In the North]''.
 
'''Mentioned in stories (fan missions):''' ''[http://www.thedarkmod.com/missiondetails/?id=27 Glenham Tower]''
 
 
==Brickstone Hill==
 
A manor with a mansion owned by general Lanton. It's inhabited by him, his wife and their servants. Lanton is wealthy, owning several companies in town. Rumours persist that Lanton uses his mansion for hiding smuggled or otherwise illegally obtained precious goods.
 
'''Stories (fan missions) set here:''' ''[http://www.thedarkmod.com/missiondetails/?id=11 Living Expenses]''
 


==Glenham==
==Glenham==
'''Glenham''' is a small mining town northeast of '''Braeden'''. The town resides at the base of a mountain, its west side surrounded by vast '''Glenham Moors''', which are notorious for their occasional mists. All travelers are recommended to stay on the road to avoid getting lost during the mists. The mountain to the east contains vast mining tunnels, which produce iron, copper and small amounts of precious metals for the ever burning forges of '''Braeden''' and Bridgeport.  
'''Glenham''' is a small mining town northeast of '''Braeden'''. The town resides at the base of a mountain, its west side surrounded by vast '''Glenham Moors''', which are notorious for their occasional mists. All travelers are recommended to stay on the road to avoid getting lost during the mists. The mountain to the east contains vast mining tunnels, which produce iron, copper and small amounts of precious metals for the ever burning forges of '''Braeden''' and Bridgeport.  


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The roads around Glenham are generally safe, but occasional bandit raids are possible, launched from the hidden lairs in the mountains.   
The roads around Glenham are generally safe, but occasional bandit raids are possible, launched from the hidden lairs in the mountains.   


'''Stories (fan missions) set here:''' ''Glenham Tower'' (at the eponymous manor), ''The Transaction'' (in an outer quarter of Glenham itself).
'''Stories (fan missions) set here:''' ''[http://www.thedarkmod.com/missiondetails/?id=27 Glenham Tower]'' (at the eponymous manor), ''[http://www.thedarkmod.com/missiondetails/?id=38 The Transaction]'' (in an outer quarter of Glenham itself).
 


==Greensdove==
==Greensdove==


Greensdove is known to be "(...) lodged in between the (Greensdove) docks and another town called Singsmarsh".
Greensdove is known to be "''(...) lodged in between the (Greensdove) docks and another town called Singsmarsh''".
 
It's a small town with mostly right-angled, cramped, narrow streets, usually with at least single-storey housing. Buildings of interest include the local Builder temple and monastery, an unnamed tavern, a local town watch guardhouse, and "The Bear and the Belcher" inn. Greensdove's docks form a small separate settlement of their own, lying on the nearby coast.
 
'''Stories (fan missions) set here:''' ''[http://www.thedarkmod.com/missiondetails/?id=39 Lockdown (Part 1)]''
 
 
==Lunarium==
 
Also known as "The City of the Spires", because of the five towering spires that are its main landmarks. There are four huge towers at the outer edges of the city, while a fifth, the most massive one, stands at the city' center. The four spires feed magical light directly into the fifth one.
 
Lunarium "''lies five thousand leagues east of Bridgeport, and is home to many people who came here due to the magical healing properties in the air surrounding the spires''". However, getting too close to any of these spires has been noted to be dangerous, as it can supposedly end in a person "''disappearing in a puff of greasy smoke''".
 
'''Stories (fan missions) set here:''' ''[http://www.thedarkmod.com/missiondetails/?id=73 Lord Dufford's]''
 
 
==Powell Estate==
 
The manor and farmlands owned by the Powell family (Oscar, Carl, Bernhard and Alma), a few miles from Bridgeport, located in a valley surrounded by mountains. Under the main grounds of the manor lies a system of winding tunnels equipped with irrigation pumps, an ingenious old irrigation network used to distribute water to the farmlands, as this valley's soil is otherwise rather parched without regular watering. One of the local attractions on the estate that draws regular visitors is a hedge maze with several displays of statues, donated by various sculptors and artists. The Powell family has recently had a tense and rather unhappy history. To add to their woes, their estate was rumoured to have been attacked by a band of Pagan tribesmen a few years ago.


It's a small town with mostly right-angled, cramped, narrow streets, usually with at least single-storey housing. Several buildings of interest are the local Builder temple and monastery, an unnamed tavern, and "The Bear and the Belcher" inn. Greensdove's docks form a small separate settlement of their own, lying on the nearby coast.
'''Stories (fan missions) set here:''' ''[http://www.thedarkmod.com/missiondetails/?id=45 Reap As You Sow]''  


'''Stories (fan missions) set here:''' ''Lockdown (Part 1)''


==Singsmarsh==
==Singsmarsh==
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A town not far from Greensdove.  
A town not far from Greensdove.  


'''Mentioned in stories (fan missions):''' ''Lockdown (Part 1)''
'''Mentioned in stories (fan missions):''' ''[http://www.thedarkmod.com/missiondetails/?id=39 Lockdown (Part 1)]''

Revision as of 18:01, 28 February 2015

Introduction

This article gives a brief summary about other cities, towns and villages near the city of Bridgeport. Mappers should feel free to place their missions in these towns if they like, or to create their own locations in the TDM universe.

As TDM currently lacks a campaign in its core game, TDM geographic canon is in a state of flux. Outside of the existence of Bridgeport, and the content of the two missions from the core game (Training Mission, The Tears of Saint Lucia), all other locations in TDM should be, for the time being, thought of as semi-canon. As the game further develops and expands and the stories found in the FMs start forming a more coherent shared setting, TDM canon will organically develop over time.


Braeden

A town north of Bridgeport. It's smaller than Bridgeport but still large enough that a visitor can go unnoticed. Braeden must frequently defend itself from raids by barbarian tribes from the northern mountains. The watch is stretched thin and will usually look the other way for a fee. Recently the Inquisition has come to Braeden, and they have become quite overzealous. Knights of the Hammer now guard the city from raiders.

Stories (fan missions) set here: Builder's Influence, In the North.

Mentioned in stories (fan missions): Glenham Tower


Brickstone Hill

A manor with a mansion owned by general Lanton. It's inhabited by him, his wife and their servants. Lanton is wealthy, owning several companies in town. Rumours persist that Lanton uses his mansion for hiding smuggled or otherwise illegally obtained precious goods.

Stories (fan missions) set here: Living Expenses


Glenham

Glenham is a small mining town northeast of Braeden. The town resides at the base of a mountain, its west side surrounded by vast Glenham Moors, which are notorious for their occasional mists. All travelers are recommended to stay on the road to avoid getting lost during the mists. The mountain to the east contains vast mining tunnels, which produce iron, copper and small amounts of precious metals for the ever burning forges of Braeden and Bridgeport.

Near the town, deep in the moors, stands Glenham Tower, which was once one of the most magnificent buildings there. The tower has been long abandoned and is still attracting adventurers.

The roads around Glenham are generally safe, but occasional bandit raids are possible, launched from the hidden lairs in the mountains.

Stories (fan missions) set here: Glenham Tower (at the eponymous manor), The Transaction (in an outer quarter of Glenham itself).


Greensdove

Greensdove is known to be "(...) lodged in between the (Greensdove) docks and another town called Singsmarsh".

It's a small town with mostly right-angled, cramped, narrow streets, usually with at least single-storey housing. Buildings of interest include the local Builder temple and monastery, an unnamed tavern, a local town watch guardhouse, and "The Bear and the Belcher" inn. Greensdove's docks form a small separate settlement of their own, lying on the nearby coast.

Stories (fan missions) set here: Lockdown (Part 1)


Lunarium

Also known as "The City of the Spires", because of the five towering spires that are its main landmarks. There are four huge towers at the outer edges of the city, while a fifth, the most massive one, stands at the city' center. The four spires feed magical light directly into the fifth one.

Lunarium "lies five thousand leagues east of Bridgeport, and is home to many people who came here due to the magical healing properties in the air surrounding the spires". However, getting too close to any of these spires has been noted to be dangerous, as it can supposedly end in a person "disappearing in a puff of greasy smoke".

Stories (fan missions) set here: Lord Dufford's


Powell Estate

The manor and farmlands owned by the Powell family (Oscar, Carl, Bernhard and Alma), a few miles from Bridgeport, located in a valley surrounded by mountains. Under the main grounds of the manor lies a system of winding tunnels equipped with irrigation pumps, an ingenious old irrigation network used to distribute water to the farmlands, as this valley's soil is otherwise rather parched without regular watering. One of the local attractions on the estate that draws regular visitors is a hedge maze with several displays of statues, donated by various sculptors and artists. The Powell family has recently had a tense and rather unhappy history. To add to their woes, their estate was rumoured to have been attacked by a band of Pagan tribesmen a few years ago.

Stories (fan missions) set here: Reap As You Sow


Singsmarsh

A town not far from Greensdove.

Mentioned in stories (fan missions): Lockdown (Part 1)