Cutscenes: Difference between revisions
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'' | ''Contributed by Grayman. Leave comments and questions [http://forums.thedarkmod.com/topic/11690-cutscene-wiki-page/ here].'' | ||
This article discusses the use of cameras and conversations to create map cutscenes. | This article discusses the use of cameras and conversations to create map cutscenes. | ||
Though information on these topics already exists | Though information on these topics already exists, there isn't a single place that shows you how to create a scene using these features. | ||
Hopefully, the following will fill in that gap. | Hopefully, the following will fill in that gap. | ||
Line 9: | Line 9: | ||
Before you begin, you should have a basic understanding of how to edit with Dark Radiant, and how to build and run maps. | Before you begin, you should have a basic understanding of how to edit with Dark Radiant, and how to build and run maps. | ||
'''Part 1: Cameras''' | |||
'''Part 2: Splines and Camera Movement''' | |||
'''Part 3: Lighting, Placing the Player, and Conversations''' | |||
'''Part 4: Extras''' | |||
'''Part 5: "Somewhere Above the City"''' | |||
{{Template: Cutscenes}} | |||
{{tutorial-editing|sort=Cutscenes}} | {{tutorial-editing|sort=Cutscenes}} | ||
[[Category:Video and cutscenes]] |
Latest revision as of 04:33, 22 November 2018
Contributed by Grayman. Leave comments and questions here.
This article discusses the use of cameras and conversations to create map cutscenes.
Though information on these topics already exists, there isn't a single place that shows you how to create a scene using these features.
Hopefully, the following will fill in that gap.
Before you begin, you should have a basic understanding of how to edit with Dark Radiant, and how to build and run maps.
Part 1: Cameras
Part 2: Splines and Camera Movement
Part 3: Lighting, Placing the Player, and Conversations
Part 4: Extras
Part 5: "Somewhere Above the City"