Contributed by Grayman. Leave comments and questions here.
This article discusses the use of cameras and conversations to create map cutscenes.
Though information on these topics already exists, there isn't a single place that shows you how to create a scene using these features.
Hopefully, the following will fill in that gap.
Before you begin, you should have a basic understanding of how to edit with Dark Radiant, and how to build and run maps.
Part 1: Cameras
Part 2: Splines and Camera Movement
Part 3: Lighting, Placing the Player, and Conversations
Part 4: Extras
Part 5: "Somewhere Above the City"