User contributions for Greebo
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13 July 2008
- 09:1209:12, 13 July 2008 diff hist +138 Getting Characters and their Anims into Doom →Testing the model
- 09:1109:11, 13 July 2008 diff hist +146 Playing AI Animations →Where to define the Animations
3 July 2008
- 14:5814:58, 3 July 2008 diff hist +3 DEF Files No edit summary current
- 14:1114:11, 3 July 2008 diff hist +48 EntityDef No edit summary
- 13:5513:55, 3 July 2008 diff hist −16 EntityDef No edit summary
- 13:5413:54, 3 July 2008 diff hist +4,234 N EntityDef New page: == entityDef == It would be tiresome to type the full set spawnargs into the editor each time, that's why there are some prototypes or ''entity classes'' available, which is exactly what t...
- 13:5413:54, 3 July 2008 diff hist +17 Entity No edit summary
- 13:5413:54, 3 July 2008 diff hist −4,153 Entity No edit summary
- 13:5313:53, 3 July 2008 diff hist +113 DEF Files No edit summary
- 13:5113:51, 3 July 2008 diff hist +4,769 Entity No edit summary
- 12:5812:58, 3 July 2008 diff hist +394 N Entity New page: An entity is a functional unit of all games basing on id software technology. Examples for entities are: * lights * AI (guards, spiders) * the player * path nodes * moveables * readables...
- 12:0512:05, 3 July 2008 diff hist 0 m Spawn →Spawning Entities from a Script current
- 07:4907:49, 3 July 2008 diff hist +24 Spawn →idGameLocal::SpawnEntityDef
- 07:4607:46, 3 July 2008 diff hist +297 Spawn →idGameLocal::SpawnEntityDef
- 07:4207:42, 3 July 2008 diff hist +3,859 N Spawn New page: Spawn is a term describing the "birth" of an entity in the game world. Multiplayer gamers are probably familiar with the term ''respawn''. Entities are the only objects which are able ...
2 July 2008
- 13:0713:07, 2 July 2008 diff hist −3 Precaching (def files) No edit summary current
- 13:0613:06, 2 July 2008 diff hist −15 Triggering the Death Menu No edit summary current
- 13:0113:01, 2 July 2008 diff hist +18 Button Functionality and Frob Triggers →Comparison of Methods A and B
- 12:5912:59, 2 July 2008 diff hist +67 Button Functionality and Frob Triggers →Levers
- 12:5712:57, 2 July 2008 diff hist −132 AI Relations (Scripting) No edit summary
- 12:5512:55, 2 July 2008 diff hist −6 BecomeActive, Thinking Entities fixed wrong category
- 12:5412:54, 2 July 2008 diff hist +9 Coding in the SDK categorised
- 11:5011:50, 2 July 2008 diff hist +10 Coding in the SDK →Where does Code Execution "start"?
- 11:4811:48, 2 July 2008 diff hist −2 Coding in the SDK →The codebase is so friggin' huge!
- 11:4811:48, 2 July 2008 diff hist +2,986 Coding in the SDK →The codebase is so friggin' huge!
- 10:5410:54, 2 July 2008 diff hist +1 Coding in the SDK →typdefs
- 09:5509:55, 2 July 2008 diff hist +1,840 Coding in the SDK →The codebase is so friggin' huge!
- 09:3509:35, 2 July 2008 diff hist +385 Coding in the SDK →How to use shared_ptrs incorrectly
- 09:3309:33, 2 July 2008 diff hist 0 Coding in the SDK →How to use shared_ptrs incorrectly
- 09:3209:32, 2 July 2008 diff hist −33 Coding in the SDK →How to use shared_ptrs correctly
- 09:3209:32, 2 July 2008 diff hist +96 Coding in the SDK →How to use shared_ptrs correctly
- 09:3109:31, 2 July 2008 diff hist +149 m Coding in the SDK →How to use shared_ptrs correctly
- 09:3009:30, 2 July 2008 diff hist +1,451 Coding in the SDK →boost::shared_ptr
- 09:2109:21, 2 July 2008 diff hist +22 Coding in the SDK →boost::shared_ptr
- 09:2009:20, 2 July 2008 diff hist +13 Coding in the SDK →Why boost? Why not boost?
- 09:1909:19, 2 July 2008 diff hist +4,318 Coding in the SDK →Why boost? Why not boost?
1 July 2008
- 14:0014:00, 1 July 2008 diff hist +30 Coding in the SDK →How to Debug
- 13:5513:55, 1 July 2008 diff hist +194 Coding in the SDK →Coding Style
- 13:5313:53, 1 July 2008 diff hist +789 Coding in the SDK →Coding Style
- 13:4913:49, 1 July 2008 diff hist +5,148 Coding in the SDK No edit summary
- 13:0813:08, 1 July 2008 diff hist +854 Coding in the SDK →STL vs. idLib
- 13:0113:01, 1 July 2008 diff hist +81 Coding in the SDK →STL vs. idLib
- 12:5812:58, 1 July 2008 diff hist +3,620 Coding in the SDK No edit summary
- 12:3012:30, 1 July 2008 diff hist +2,699 N Coding in the SDK New page: ...also known as ''greebo's random notes about coding for The Dark Mod''. This article is constant WIP. When coding in the SDK, there are thousands of little lessons to be learned - some ...
30 June 2008
- 16:3416:34, 30 June 2008 diff hist −525 Frobbing →Using items on other items
- 09:3509:35, 30 June 2008 diff hist +946 Saving and Restoring Should I save the base class? current
- 09:3009:30, 30 June 2008 diff hist +5 Saving and Restoring →Call Order
- 09:2909:29, 30 June 2008 diff hist +9 Saving and Restoring →Saving idLists
- 09:2809:28, 30 June 2008 diff hist −10 Saving and Restoring →Further Notes potentially making your Life easier
- 09:2709:27, 30 June 2008 diff hist −1 m Saving and Restoring →The idEntityPtr template
- 09:2609:26, 30 June 2008 diff hist +12 Saving and Restoring →Further Notes potentially making your Life easier
- 09:2209:22, 30 June 2008 diff hist +35 m Saving and Restoring →idEntity* vs. idEntityPtr
- 09:2109:21, 30 June 2008 diff hist +921 Saving and Restoring idEntity* vs. idEntityPtr<idEntity>
- 08:1308:13, 30 June 2008 diff hist +239 Eventdef System Does Not Like Optional Args No edit summary current
- 08:0908:09, 30 June 2008 diff hist +219 m Dynamically Resizing Models added a warning about the rotation hack current
- 08:0708:07, 30 June 2008 diff hist −9 m Calling Console Commands From SDK categorised current
- 08:0608:06, 30 June 2008 diff hist −91 m Adding Script Events to sys categorised
- 08:0408:04, 30 June 2008 diff hist +5 m AI Debug Mode has large Impact on Soundprop Performance fixed CVAR current
- 07:5607:56, 30 June 2008 diff hist −225 m Adding New Decl Types formatting and categorisation current
- 07:4707:47, 30 June 2008 diff hist −44 m AI Framework categorised current
- 07:4707:47, 30 June 2008 diff hist −44 m AI Task categorised
- 07:4707:47, 30 June 2008 diff hist −44 m AI State categorised current
- 07:4507:45, 30 June 2008 diff hist −3 m Visual scan No edit summary
- 07:4507:45, 30 June 2008 diff hist −12 m AI Documentation categorised current
- 07:4507:45, 30 June 2008 diff hist −3 m CMultiStateMoverPosition categorised current
- 07:4407:44, 30 June 2008 diff hist −3 m CFrobLever categorised current
- 07:4407:44, 30 June 2008 diff hist −3 m CFrobButton categorised current
- 07:4407:44, 30 June 2008 diff hist −2 m CFrobDoorHandle categorised current
- 07:4407:44, 30 June 2008 diff hist −2 m CFrobDoor categorised
- 07:4307:43, 30 June 2008 diff hist −3 m CMultiStateMover categorised
- 07:4307:43, 30 June 2008 diff hist −3 m CMultiStateMoverButton No edit summary current
- 07:4307:43, 30 June 2008 diff hist +8 m Interleaved Thinking optimization categorised
- 07:4207:42, 30 June 2008 diff hist −12 Playing AI Animations categorised
- 07:4107:41, 30 June 2008 diff hist −3 TDM Movers No edit summary current
- 07:4007:40, 30 June 2008 diff hist +49 m Adding new Cvars naming convention for CVARs
29 June 2008
- 20:3320:33, 29 June 2008 diff hist +243 Scripting basics →Script invocation
- 20:3020:30, 29 June 2008 diff hist +296 Scripting basics →Discovery (or, why is Doom 3 ignoring my script file?)
27 June 2008
- 04:2604:26, 27 June 2008 diff hist +483 Stim/Response Key/Values →Stim only
- 04:2204:22, 27 June 2008 diff hist +173 Stim/Response →Stims
- 04:2104:21, 27 June 2008 diff hist +27 N S/R Redirecting to Stim/Response current
25 June 2008
- 17:1517:15, 25 June 2008 diff hist +787 CFrobDoor added auto-double door spawnargs
22 June 2008
- 19:4519:45, 22 June 2008 diff hist +42 CBinaryFrobMover →Spawnargs
- 14:3814:38, 22 June 2008 diff hist −19,945 TDM Movers No edit summary
- 14:3414:34, 22 June 2008 diff hist +1,024 N CMultiStateMoverButton New page: == CMultiStateMoverButton == The corresponding entityDef is '''atdm:mover_elevator_button'''. This is a special button, designed for making the elevators move to a specific position. Eac...
- 14:3414:34, 22 June 2008 diff hist +1,733 N CMultiStateMoverPosition New page: == CMultiStateMoverPosition == The corresponding entityDefs is '''atdm:mover_multistate_position'''. Defines a position for a multistate mover entity. Must be targetted by the multistate ...
- 14:3314:33, 22 June 2008 diff hist +1,821 N CMultiStateMover New page: == CMultiStateMover == The corresponding entityDefs are '''atdm:mover_multistate''' and '''atdm:mover_elevator'''. This mover supports several target positions. The primary "clients" of t...
- 14:3314:33, 22 June 2008 diff hist +710 N CFrobLever New page: == CFrobLever == The corresponding entityDef is '''atdm:mover_lever'''. A simple two-state lever, to switch things on or off. This class has additional code to get the trigger behaviour ...
- 14:3214:32, 22 June 2008 diff hist +675 N CFrobButton New page: == CFrobButton == The corresponding entityDef is '''atdm:mover_button'''. A button is a simple two-state button to trigger things like lights or other movers. A button specialises the fr...
- 14:3214:32, 22 June 2008 diff hist +931 N CFrobDoorHandle New page: == CFrobDoorHandle == The corresponding entityDef is '''atdm:mover_door_handle'''. Door handles can be attached to doors via '''bind''' and are responsible of triggering the doors in the ...
- 14:3114:31, 22 June 2008 diff hist +4,680 N CFrobDoor New page: == CFrobDoor == The corresponding entityDef is '''atdm:mover_door''' See also the Doors article for a tutorial approach. This is the most sophisticated BinaryFrobMover. A door extend...
- 14:3014:30, 22 June 2008 diff hist +8,870 N CBinaryFrobMover New page: == CBinaryFrobMover == The corresponding entityDef is '''atdm:mover_binarymover_base''' This is the base class for all kind of TDM movers like doors, levers and buttons. The class is desi...
- 14:2514:25, 22 June 2008 diff hist 0 m TDM Movers moved multistatemoverbutton
- 14:2414:24, 22 June 2008 diff hist 0 TDM Movers →C++ Methods and Events
- 14:2414:24, 22 June 2008 diff hist +605 TDM Movers →CMultiStateMoverPosition
- 11:2211:22, 22 June 2008 diff hist +1,106 TDM Movers →CMultiStateMover
- 11:1711:17, 22 June 2008 diff hist +1,799 TDM Movers →CMultiStateMover
- 11:0811:08, 22 June 2008 diff hist +325 TDM Movers →CFrobDoorHandle
- 11:0411:04, 22 June 2008 diff hist +585 TDM Movers →CFrobDoorHandle
- 11:0311:03, 22 June 2008 diff hist +688 TDM Movers →CFrobLever
- 10:2610:26, 22 June 2008 diff hist +1,002 TDM Movers →CFrobButton
- 10:1710:17, 22 June 2008 diff hist +1 TDM Movers →Script Events
- 10:1610:16, 22 June 2008 diff hist +633 TDM Movers →CFrobButton
- 10:0610:06, 22 June 2008 diff hist +19 TDM Movers →CFrobButton
- 10:0610:06, 22 June 2008 diff hist +421 TDM Movers →C++ Methods and Events
- 10:0410:04, 22 June 2008 diff hist +243 TDM Movers →Script Events
- 10:0210:02, 22 June 2008 diff hist −17 TDM Movers formatting
- 10:0110:01, 22 June 2008 diff hist +2,370 TDM Movers script events
- 09:2709:27, 22 June 2008 diff hist +1,674 TDM Movers →CFrobDoor
- 09:1209:12, 22 June 2008 diff hist +24 m TDM Movers categorised
- 09:1209:12, 22 June 2008 diff hist +1 m TDM Movers →C++ Methods and Events
- 09:1109:11, 22 June 2008 diff hist +2,359 TDM Movers →C++ Methods and Events
- 08:5908:59, 22 June 2008 diff hist +1,249 TDM Movers →Script Events
- 08:5108:51, 22 June 2008 diff hist +453 TDM Movers →Spawnargs
- 08:4708:47, 22 June 2008 diff hist +3,993 TDM Movers →CBinaryFrobMover
- 07:3607:36, 22 June 2008 diff hist +1,639 N TDM Movers New page: For The Dark Mod, we extended the existing idMover class by a set of classes specifically designed for creating maps in the medieval steampunk setting. Apart from elevators, most movers in...
- 07:3007:30, 22 June 2008 diff hist 0 N File:TDM Movers Class Hierarchy.png No edit summary current
- 06:4606:46, 22 June 2008 diff hist +24 N BinaryFrobMover Redirecting to TDM Movers current
21 June 2008
- 20:4020:40, 21 June 2008 diff hist +12 Doors →Adding a working model door handle
- 20:4020:40, 21 June 2008 diff hist −812 Doors →Adding a working model door handle
- 20:3620:36, 21 June 2008 diff hist +858 Doors Double Doors
- 20:2920:29, 21 June 2008 diff hist +723 Doors →Auto-Closing Doors
- 20:2720:27, 21 June 2008 diff hist −387 m Doors removed old master_lock / master_open spawnargs
- 20:2620:26, 21 June 2008 diff hist +86 Doors →Doors as Triggers
18 June 2008
- 08:5008:50, 18 June 2008 diff hist +1 Material Files →Add the Frob Highlight Stage
- 08:5008:50, 18 June 2008 diff hist +204 Material Files Added Virtual ambient light stage to example
16 June 2008
- 07:0107:01, 16 June 2008 diff hist −15 Mass formatting
- 07:0107:01, 16 June 2008 diff hist −1 Mass →Examples
- 07:0007:00, 16 June 2008 diff hist +208 Mass added note about 0 masses
- 06:5506:55, 16 June 2008 diff hist +17 Anim rate Redirecting to Animation playback speed current
6 June 2008
- 12:0012:00, 6 June 2008 diff hist +157 Reachedpos bbox expansion No edit summary current
3 June 2008
- 12:2712:27, 3 June 2008 diff hist +112 Texture Guidelines →Material File Conventions
- 12:2612:26, 3 June 2008 diff hist +38 Texture Guidelines →Compression Standards
- 12:2512:25, 3 June 2008 diff hist +53 m Material Files →What the Heck is a Material File?
- 12:2312:23, 3 June 2008 diff hist +27 m Material Files →What the Heck is a Material File?
- 12:1712:17, 3 June 2008 diff hist +3 m Material Files →What the Heck is a Material File?
- 12:1712:17, 3 June 2008 diff hist +251 m Material Files →What the Heck is a Material File?
- 09:2709:27, 3 June 2008 diff hist +6 m Difficulty Levels →Testing on Different Difficulty Settings
2 June 2008
- 08:3208:32, 2 June 2008 diff hist +4 Limits, Max, Min, Stats, etc →Entities Max in Map
- 08:3108:31, 2 June 2008 diff hist −33 Limits, Max, Min, Stats, etc →Player Limits
- 08:2908:29, 2 June 2008 diff hist +4 Limits, Max, Min, Stats, etc →Conversion of game units
- 08:2908:29, 2 June 2008 diff hist +53 Limits, Max, Min, Stats, etc fixed conversion
28 May 2008
- 16:5116:51, 28 May 2008 diff hist +38 Conversion of Game Units No edit summary
- 16:3716:37, 28 May 2008 diff hist −1 Conversion of Game Units corrected empiric doom units to inch conversion rate
20 May 2008
- 18:0218:02, 20 May 2008 diff hist +19 m Interleaved Thinking optimization categorised
9 May 2008
- 17:0217:02, 9 May 2008 diff hist +89 MayaImportx86 versions No edit summary
- 17:0117:01, 9 May 2008 diff hist +81 MayaImportx86 versions No edit summary
- 16:4716:47, 9 May 2008 diff hist +130 Getting Characters and their Anims into Doom →Troubleshooting exportModels
24 April 2008
- 09:1709:17, 24 April 2008 diff hist −3 Elevators, multi-floor No edit summary
- 09:1609:16, 24 April 2008 diff hist +30 N Template:Summary : Template:Summary : moved to Template:Summary current
- 09:1609:16, 24 April 2008 diff hist 0 m Template:Summary Template:Summary : moved to Template:Summary current
20 April 2008
4 April 2008
- 16:1416:14, 4 April 2008 diff hist +1,129 N DarkRadiant - Compiling in Visual C++ 2008 New page: You'll need a working VC++ build environment to open and compile the DarkRadiant solution file. See below for a link to the Microsoft website. Once you have VC++ installed, there is a pre...
- 16:0716:07, 4 April 2008 diff hist −10,095 DarkRadiant - Compilation Guide moved stuff into separate articles
- 16:0616:06, 4 April 2008 diff hist +4,225 N DarkRadiant - Compiling in MinGW New page: {{important|headline=Note|text=MinGW support is discontinued. This page stays merely as an archive.}} == Compiling in MinGW == You'll need to download these pieces of software (these are ... current
- 16:0216:02, 4 April 2008 diff hist +3,167 N DarkRadiant - Compiling in Linux new article for compiling in Linux
- 16:0016:00, 4 April 2008 diff hist +3,159 N DarkRadiant - Compiling in Visual C++ 2005 created new article for VC++ 2005
- 14:5514:55, 4 April 2008 diff hist +6 DarkRadiant - Compilation Guide even more typos
- 14:5114:51, 4 April 2008 diff hist +1 DarkRadiant - Compilation Guide typo
- 14:5114:51, 4 April 2008 diff hist +1,295 DarkRadiant - Compilation Guide No edit summary
1 April 2008
- 19:5719:57, 1 April 2008 diff hist 0 DarkRadiant - Compilation Guide →Compiling using Visual C++ 2005 (recommended)
- 19:5719:57, 1 April 2008 diff hist +89 DarkRadiant - Compilation Guide →Compiling using Visual C++ 2005 (recommended)
- 19:5419:54, 1 April 2008 diff hist +2,082 DarkRadiant - Compilation Guide No edit summary
29 March 2008
- 18:1618:16, 29 March 2008 diff hist −1 Doors fixed nopush spawnarg
28 March 2008
- 20:4920:49, 28 March 2008 diff hist 0 Doors →Doors collision/push Behaviour
- 20:4820:48, 28 March 2008 diff hist +1,067 Doors Added section about door collision and push spawnargs.
27 March 2008
- 06:4106:41, 27 March 2008 diff hist +53 Talk:A - Z Beginner Full Guide Page 3 No edit summary
- 06:4006:40, 27 March 2008 diff hist +216 Talk:A - Z Beginner Full Guide Page 3 No edit summary
- 06:3906:39, 27 March 2008 diff hist −223 m A - Z Beginner Full Guide Start Here! Changed Light Inspector shortcut to L, according to the defaults
15 March 2008
23 February 2008
- 20:4420:44, 23 February 2008 diff hist −20 Patches →Other References
- 20:4320:43, 23 February 2008 diff hist −26 Texturing Archways shortened link current
18 February 2008
- 14:4714:47, 18 February 2008 diff hist +164 Dark Radiant Must Know Basic Intro →Compiling and Playing your Mission: Dmap & Map
- 11:0711:07, 18 February 2008 diff hist +403 DarkRadiant No edit summary
17 February 2008
- 19:4319:43, 17 February 2008 diff hist +926 Texture Tool →Select Related Items
- 19:4319:43, 17 February 2008 diff hist 0 N File:Merge selection 4.jpg No edit summary current
- 19:4019:40, 17 February 2008 diff hist 0 N File:Merge selection 3.jpg No edit summary current
- 19:3919:39, 17 February 2008 diff hist 0 N File:Merge selection 2.jpg No edit summary current
- 19:3919:39, 17 February 2008 diff hist 0 N File:Merge selection 1.jpg No edit summary current
- 19:3319:33, 17 February 2008 diff hist −43 Texture Tool →Merge Selection
- 19:3319:33, 17 February 2008 diff hist +481 Texture Tool →Select Related Items
- 19:3319:33, 17 February 2008 diff hist 0 N File:Select related 3.jpg No edit summary current
- 19:3219:32, 17 February 2008 diff hist 0 N File:Select related 2.jpg No edit summary current
- 19:3119:31, 17 February 2008 diff hist 0 N File:Select related 1.jpg No edit summary current
- 19:2119:21, 17 February 2008 diff hist +21 Texture Tool →Multiple Brush Surfaces
- 19:2119:21, 17 February 2008 diff hist +8 Texture Tool →Multiple Brush Surfaces
- 19:2019:20, 17 February 2008 diff hist +4 Texture Tool →Single Brush Surface
- 19:2019:20, 17 February 2008 diff hist +19 Texture Tool →Introduction
- 19:1919:19, 17 February 2008 diff hist +67 Texture Tool →Troubleshooting
- 19:1819:18, 17 February 2008 diff hist +3 Texture Tool →Patches
- 19:1719:17, 17 February 2008 diff hist +4 Texture Tool →Multiple Brush Surfaces
- 19:1619:16, 17 February 2008 diff hist +24 Texture Tool →Single Brush Surface
- 19:1619:16, 17 February 2008 diff hist +253 Texture Tool No edit summary
- 07:4807:48, 17 February 2008 diff hist 0 File:Stim response.png uploaded a new version of "Image:Stim response.png" current
- 07:4607:46, 17 February 2008 diff hist 0 File:Vaulting8.jpg uploaded a new version of "Image:Vaulting8.jpg"
- 07:4507:45, 17 February 2008 diff hist 0 File:Vaulting4.jpg uploaded a new version of "Image:Vaulting4.jpg" current
- 07:4407:44, 17 February 2008 diff hist 0 File:Vaulting2.jpg uploaded a new version of "Image:Vaulting2.jpg"
- 07:4207:42, 17 February 2008 diff hist 0 File:Skins1.jpg uploaded a new version of "Image:Skins1.jpg" current
- 07:4107:41, 17 February 2008 diff hist 0 File:Paste texture projected 1.jpg uploaded a new version of "Image:Paste texture projected 1.jpg" current
- 07:3607:36, 17 February 2008 diff hist 0 File:Checkingnormalmapsse3.jpg uploaded a new version of "Image:Checkingnormalmapsse3.jpg" current
- 07:3207:32, 17 February 2008 diff hist 0 File:Svn commit 5.jpg uploaded a new version of "Image:Svn commit 5.jpg" current
- 07:3207:32, 17 February 2008 diff hist 0 File:Certificate.jpg uploaded a new version of "Image:Certificate.jpg" current
- 07:3107:31, 17 February 2008 diff hist 0 File:Svn add 1.jpg uploaded a new version of "Image:Svn add 1.jpg" current
- 07:3107:31, 17 February 2008 diff hist 0 File:Svn add 4.jpg uploaded a new version of "Image:Svn add 4.jpg" current
- 07:3007:30, 17 February 2008 diff hist 0 File:Svn add 3.jpg uploaded a new version of "Image:Svn add 3.jpg" current
- 07:1907:19, 17 February 2008 diff hist 0 File:Svn layout.png uploaded a new version of "Image:Svn layout.png" current
9 February 2008
- 06:4806:48, 9 February 2008 diff hist +99 How to add Textures to The Dark Mod →Upload the Textures
8 February 2008
- 19:1919:19, 8 February 2008 diff hist −380 AI Framework →Mind
- 19:1819:18, 8 February 2008 diff hist −5 AI Documentation No edit summary
18 January 2008
- 13:5713:57, 18 January 2008 diff hist −875 Main Page No edit summary
- 13:5713:57, 18 January 2008 diff hist +354 Thief's Den →Download
17 January 2008
- 19:3419:34, 17 January 2008 diff hist +119 Thief's Den →Linux
16 January 2008
- 19:0019:00, 16 January 2008 diff hist 0 Thief's Den moved Feedback section upwards
- 17:4717:47, 16 January 2008 diff hist −156 Main Page No edit summary
- 17:4317:43, 16 January 2008 diff hist 0 N File:Welcome to the dark wiki.gif No edit summary
- 16:3516:35, 16 January 2008 diff hist −381 Thief's Den →Known Issues and Bugs: removed AI team issues
15 January 2008
- 19:4319:43, 15 January 2008 diff hist −12 Main Page No edit summary
- 19:4219:42, 15 January 2008 diff hist 0 N File:Thiefs den available.png No edit summary
11 January 2008
- 20:2720:27, 11 January 2008 diff hist 0 File:Thiefs den splash.png uploaded a new version of "Image:Thiefs den splash.png"
- 19:3819:38, 11 January 2008 diff hist +8 Thief's Den No edit summary
- 19:3719:37, 11 January 2008 diff hist 0 N File:Thiefs den splash.png No edit summary
10 January 2008
- 20:4320:43, 10 January 2008 diff hist −242 Thief's Den →Known Issues and Bugs
- 07:3507:35, 10 January 2008 diff hist +241 Gameplay →Known Issues and Bugs
- 07:3307:33, 10 January 2008 diff hist +1 Thief's Den →Windows
- 07:3207:32, 10 January 2008 diff hist +1 Thief's Den →Installation
9 January 2008
- 19:3219:32, 9 January 2008 diff hist +2 Thief's Den →Feedback: fixed important block
- 18:4618:46, 9 January 2008 diff hist −3 Thief's Den →Known Issues and Bugs
- 18:4518:45, 9 January 2008 diff hist −4 Thief's Den →Rising Code
- 18:4518:45, 9 January 2008 diff hist −3 Thief's Den →Doors and Lockpicking
- 18:4518:45, 9 January 2008 diff hist −2 Thief's Den →Blackjacking (WIP Issues)
- 18:4518:45, 9 January 2008 diff hist −2 Thief's Den →The Dark Mod Gameplay
- 18:4418:44, 9 January 2008 diff hist +1 Thief's Den →Mantling
- 18:4418:44, 9 January 2008 diff hist +33 Thief's Den →Moving Bodies (WIP Issues)
- 18:4318:43, 9 January 2008 diff hist +149 Thief's Den →Holding Junk Objects
- 18:4018:40, 9 January 2008 diff hist +87 Thief's Den →Inventory Objects
- 18:3918:39, 9 January 2008 diff hist +324 Thief's Den →HUD Display
- 18:3818:38, 9 January 2008 diff hist +43 Thief's Den →Inventory Objects
- 18:3718:37, 9 January 2008 diff hist +8 Thief's Den →Inventory Objects
- 18:3718:37, 9 January 2008 diff hist +184 Thief's Den →Inventory Objects
- 18:3518:35, 9 January 2008 diff hist 0 Thief's Den →Inventory Object: Player Lantern
- 18:3518:35, 9 January 2008 diff hist +63 Thief's Den →Inventory Object: Player Lantern
- 18:3418:34, 9 January 2008 diff hist +14 Thief's Den →Inventory Objects: Maps and Readables
- 18:3218:32, 9 January 2008 diff hist +41 Thief's Den →Inventory Objects: Keys
- 18:3018:30, 9 January 2008 diff hist +23 Thief's Den →Objectives
- 18:2918:29, 9 January 2008 diff hist −27 Thief's Den →Stealth Gameplay: formatting
- 18:2918:29, 9 January 2008 diff hist −22 Thief's Den →Starting the Mission
- 18:2818:28, 9 January 2008 diff hist 0 Thief's Den →Installation
- 13:1713:17, 9 January 2008 diff hist −10 Thief's Den →FAQ
8 January 2008
- 16:3616:36, 8 January 2008 diff hist +178 Thief's Den No edit summary
- 15:2415:24, 8 January 2008 diff hist +117 Thief's Den No edit summary
- 15:2315:23, 8 January 2008 diff hist +1 Thief's Den No edit summary
- 11:5511:55, 8 January 2008 diff hist +309 Thief's Den No edit summary
- 11:5011:50, 8 January 2008 diff hist −523 Thief's Den No edit summary
- 10:3510:35, 8 January 2008 diff hist +30 m Thief's Den No edit summary
- 10:3510:35, 8 January 2008 diff hist 0 File:Thiefsden.jpg uploaded a new version of "Image:Thiefsden.jpg"
- 10:3410:34, 8 January 2008 diff hist 0 N File:Thiefsden.jpg No edit summary
- 10:0610:06, 8 January 2008 diff hist +2 Thief's Den No edit summary
- 09:5509:55, 8 January 2008 diff hist +786 Thief's Den No edit summary
- 09:3609:36, 8 January 2008 diff hist +29 Thief's Den →Download
- 09:3509:35, 8 January 2008 diff hist +2,049 Thief's Den No edit summary
6 January 2008
- 06:5106:51, 6 January 2008 diff hist +25 N Thiefsden Redirecting to Thief's Den current
- 06:4906:49, 6 January 2008 diff hist +1,293 Thief's Den No edit summary
- 06:4706:47, 6 January 2008 diff hist +24 N Thief's Den Thief's Den moved to Thiefs Den: Moved because of complicated article URL.
4 January 2008
2 January 2008
- 06:2506:25, 2 January 2008 diff hist 0 File:01 mips.jpg uploaded a new version of "Image:01 mips.jpg" current
29 December 2007
- 09:1509:15, 29 December 2007 diff hist −239 Installation →Changing the screen resolution
- 09:0609:06, 29 December 2007 diff hist +84 Installation →Changing the screen resolution
- 09:0609:06, 29 December 2007 diff hist +558 Installation Added notes about aspect ratio
- 09:0209:02, 29 December 2007 diff hist +19 Creating Desktop Shortcuts for TDM No edit summary
- 09:0209:02, 29 December 2007 diff hist +391 N Creating Desktop Shortcuts for TDM New page: To create a desktop shortcut for The Dark Mod, just create a copy the existing Doom 3 shortcut (or create a new one to the file Doom3.exe). In this example, the Doom 3 installation is in C...
- 08:5908:59, 29 December 2007 diff hist −66 Installation No edit summary
- 08:0308:03, 29 December 2007 diff hist +1 Installation No edit summary
28 December 2007
27 December 2007
- 22:0422:04, 27 December 2007 diff hist +551 DarkRadiant - Compilation Guide some updates
- 21:5821:58, 27 December 2007 diff hist 0 N File:Dr checkout dependencies.jpg No edit summary current
- 21:5721:57, 27 December 2007 diff hist 0 N File:Dr checkout.jpg No edit summary current
- 21:4721:47, 27 December 2007 diff hist −309 DarkRadiant - Compilation Guide No edit summary
- 21:4521:45, 27 December 2007 diff hist +191 DarkRadiant added logo
- 21:3721:37, 27 December 2007 diff hist 0 N File:DarkRadiant Logo.png No edit summary current
27 November 2007
- 13:5413:54, 27 November 2007 diff hist +255 How to delete files from SVN →Mark the files for Deletion current
- 13:5213:52, 27 November 2007 diff hist +3,329 N How to delete files from SVN New page: After reading this article you should be able to remove files from the darkmod SVN repositories. It's assuming that you have a working copy of the darkmod SVN repository checked out on you...
- 13:4613:46, 27 November 2007 diff hist 0 N File:Svn delete 2.jpg No edit summary current
- 13:4413:44, 27 November 2007 diff hist 0 N File:Svn delete 1.jpg No edit summary current
- 13:3113:31, 27 November 2007 diff hist +198 How to add files to SVN →Add the files to the Working Copy
- 13:3013:30, 27 November 2007 diff hist +77 How to add files to SVN →Commit the new Objects
- 13:2913:29, 27 November 2007 diff hist +8 How to add files to SVN No edit summary
- 13:2913:29, 27 November 2007 diff hist +2,611 N How to add files to SVN New page: After reading this article you should be able to add files to the darkmod SVN repositories. It's assuming that you have a working copy of the darkmod SVN repository checked out on your har...
- 13:2413:24, 27 November 2007 diff hist 0 N File:Svn add 6.jpg No edit summary current
- 13:1713:17, 27 November 2007 diff hist 0 N File:Svn add 5.jpg No edit summary current
- 12:5012:50, 27 November 2007 diff hist 0 N File:Svn add 4.jpg No edit summary
- 12:4912:49, 27 November 2007 diff hist 0 N File:Svn add 3.jpg No edit summary
- 12:4812:48, 27 November 2007 diff hist 0 N File:Svn add 2.jpg No edit summary current
- 12:4512:45, 27 November 2007 diff hist 0 N File:Svn add 1.jpg No edit summary
- 11:2411:24, 27 November 2007 diff hist +115 How to commit changes to SVN →Update your working copy before commit current
- 11:2011:20, 27 November 2007 diff hist +10 How to commit changes to SVN No edit summary
- 11:1811:18, 27 November 2007 diff hist +434 How to commit changes to SVN No edit summary
- 11:1011:10, 27 November 2007 diff hist −14 How to commit changes to SVN No edit summary
- 11:1011:10, 27 November 2007 diff hist +9 How to commit changes to SVN No edit summary
- 11:0911:09, 27 November 2007 diff hist +20 How to commit changes to SVN →Summary
- 11:0911:09, 27 November 2007 diff hist +804 How to commit changes to SVN No edit summary
- 11:0211:02, 27 November 2007 diff hist +35 SVN No edit summary
- 11:0211:02, 27 November 2007 diff hist +914 How to commit changes to SVN No edit summary
- 10:5910:59, 27 November 2007 diff hist 0 N File:Svn commit 7.jpg No edit summary current
- 10:5910:59, 27 November 2007 diff hist 0 N File:Svn commit 5.jpg No edit summary
- 10:4210:42, 27 November 2007 diff hist +3,443 N How to commit changes to SVN New page: This tutorial assumes that you have a Working Copy of the darkmod repository checked out on your hard drive, in the folder C:\Games\Doom3. Furthermore, it's a...
- 10:3710:37, 27 November 2007 diff hist 0 N File:Svn commit 6.jpg No edit summary current
- 10:2610:26, 27 November 2007 diff hist 0 N File:Svn commit 4.jpg No edit summary current
- 10:1310:13, 27 November 2007 diff hist 0 N File:Svn commit 3.jpg No edit summary current
- 10:1110:11, 27 November 2007 diff hist 0 N File:Svn commit 2.jpg No edit summary current
- 10:0310:03, 27 November 2007 diff hist +30 SVN →What are those red and green icons for?
- 10:0310:03, 27 November 2007 diff hist 0 SVN →What are those red and green icons for?
- 10:0210:02, 27 November 2007 diff hist +938 SVN No edit summary
- 09:5709:57, 27 November 2007 diff hist 0 N File:SVN icons.jpg No edit summary current
- 09:5109:51, 27 November 2007 diff hist 0 N File:Svn commit 1.jpg No edit summary current
- 09:2709:27, 27 November 2007 diff hist +2 SVN →You lost me there, I need an example!
26 November 2007
- 21:0521:05, 26 November 2007 diff hist +79 SVN →You lost me there, I need an example!
- 20:4920:49, 26 November 2007 diff hist +8 Downloading The Dark Mod No edit summary
- 20:4720:47, 26 November 2007 diff hist 0 m Downloading The Dark Mod SVN Tutorial moved to Downloading The Dark Mod
- 20:4720:47, 26 November 2007 diff hist +34 SVN →You lost me there, I need an example!
- 20:4620:46, 26 November 2007 diff hist +25 Downloading The Dark Mod →Checkout the Mod
- 20:4420:44, 26 November 2007 diff hist 0 Downloading The Dark Mod →Checkout the Mod
- 20:4320:43, 26 November 2007 diff hist +2,692 N Downloading The Dark Mod New page: == Downloading The Dark Mod == Let's go through the steps necessary to setup your local copy of The Dark Mod. === Preparations === # I'm assuming you have a working Doom 3 1.3.1 installat...
- 20:3620:36, 26 November 2007 diff hist 0 N File:Tortoise 3 without server.jpg No edit summary current
- 20:3420:34, 26 November 2007 diff hist 0 N File:Certificate.jpg No edit summary
- 20:3020:30, 26 November 2007 diff hist 0 N File:Tortoise 2 without server.jpg No edit summary
- 20:2820:28, 26 November 2007 diff hist 0 N File:Tortoise 1.jpg No edit summary
- 20:1020:10, 26 November 2007 diff hist −13 Starting to Model for TDM No edit summary
- 20:0920:09, 26 November 2007 diff hist −15 How to add Textures to The Dark Mod No edit summary
- 12:2512:25, 26 November 2007 diff hist +2 SVN →DarkMod SVN Infrastructure
- 12:2512:25, 26 November 2007 diff hist +1,960 SVN →DarkMod SVN Infrastructure
- 12:1312:13, 26 November 2007 diff hist +196 SVN →So what is this SVN thingy then?
- 12:0612:06, 26 November 2007 diff hist +1,997 SVN Glossary No edit summary
- 11:1911:19, 26 November 2007 diff hist +10 m SVN →SVN Glossary
- 11:1911:19, 26 November 2007 diff hist −1,762 SVN No edit summary
- 11:1911:19, 26 November 2007 diff hist +78 N Category:SVN Tutorials New page: A collection of pages, trying to explain how SVN works and how it can be used.
- 11:1811:18, 26 November 2007 diff hist +308 SVN Glossary →Update
- 11:1511:15, 26 November 2007 diff hist +6,332 SVN Glossary No edit summary
- 10:3210:32, 26 November 2007 diff hist −1 SVN Glossary No edit summary
- 10:3210:32, 26 November 2007 diff hist +1,166 SVN Glossary No edit summary
- 10:2410:24, 26 November 2007 diff hist +12 SVN Glossary No edit summary
- 10:2310:23, 26 November 2007 diff hist +1,887 N SVN Glossary moved glossary to separate article
- 10:0610:06, 26 November 2007 diff hist +1,883 SVN Glossary started
- 09:5109:51, 26 November 2007 diff hist +447 N SVN first stub
- 09:5009:50, 26 November 2007 diff hist 0 N File:Svn layout.png No edit summary
- 09:3709:37, 26 November 2007 diff hist +212 N Template:Tutorial-SVN New page: <noinclude> {{tutorial-template-help|name=SVN|sort=SVN}} </noinclude> <includeonly> Category:Tutorial {{{sort|{{PAGENAME}}}}} [[Category:SVN Tutorials|{{{sort|{{PAGENA... current
22 November 2007
- 07:4707:47, 22 November 2007 diff hist +214 Template:Important No edit summary
- 07:4407:44, 22 November 2007 diff hist −9 Template:Important No edit summary
- 07:4207:42, 22 November 2007 diff hist −15 Template:Important No edit summary
- 07:4207:42, 22 November 2007 diff hist +9 Template:Important No edit summary
- 07:4107:41, 22 November 2007 diff hist −10 Template:Important No edit summary
- 07:4107:41, 22 November 2007 diff hist +34 m Template:Important Reverted edits by Greebo (Talk); changed back to last version by Tels
- 07:4007:40, 22 November 2007 diff hist −34 Template:Important No edit summary
21 November 2007
18 November 2007
- 10:1610:16, 18 November 2007 diff hist +5 How to add Textures to The Dark Mod No edit summary
- 10:1510:15, 18 November 2007 diff hist +94 How to add Textures to The Dark Mod No edit summary
17 November 2007
- 22:4522:45, 17 November 2007 diff hist −121 Creating Multiple Skins For A Model No edit summary
- 22:4422:44, 17 November 2007 diff hist 0 N File:Skins4.jpg No edit summary current
- 22:4422:44, 17 November 2007 diff hist 0 N File:Skins3.jpg No edit summary current
- 22:4422:44, 17 November 2007 diff hist 0 N File:Skins2.jpg No edit summary current
- 22:4422:44, 17 November 2007 diff hist 0 N File:Skins1.jpg No edit summary
- 22:4122:41, 17 November 2007 diff hist −90 Texturing Archways fixed images
- 22:4022:40, 17 November 2007 diff hist 0 N File:Arch2.jpg No edit summary
- 22:4022:40, 17 November 2007 diff hist 0 N File:Arch.jpg No edit summary current
- 22:3822:38, 17 November 2007 diff hist 0 N File:Texturing archways5.jpg No edit summary current
- 22:3822:38, 17 November 2007 diff hist 0 N File:Texturing archways1.jpg No edit summary current
- 22:3822:38, 17 November 2007 diff hist 0 N File:Texturing archways0.jpg No edit summary current
- 22:3622:36, 17 November 2007 diff hist −556 Cube maps fixed images
- 22:3422:34, 17 November 2007 diff hist 0 N File:Cubemap5.jpg No edit summary
- 22:3322:33, 17 November 2007 diff hist 0 N File:Cubemap4.jpg No edit summary
- 22:3322:33, 17 November 2007 diff hist 0 N File:Cubemap3.jpg No edit summary
- 22:3322:33, 17 November 2007 diff hist 0 N File:Cubemap2.jpg No edit summary
- 22:3322:33, 17 November 2007 diff hist 0 N File:Cubemap1.jpg No edit summary
- 22:3322:33, 17 November 2007 diff hist 0 N File:Cubemap6.jpg No edit summary
- 22:2922:29, 17 November 2007 diff hist −17 Texturing Archways →For each block, make a simple patch mesh.
- 22:2822:28, 17 November 2007 diff hist −17 Texturing Archways fixed image
- 22:2822:28, 17 November 2007 diff hist −17 Texturing Archways fixed image
- 22:2722:27, 17 November 2007 diff hist 0 N File:Texturing archways4.jpg No edit summary current
- 22:2722:27, 17 November 2007 diff hist 0 N File:Texturing archways3.jpg No edit summary current
- 22:2722:27, 17 November 2007 diff hist 0 N File:Texturing archways2.jpg No edit summary current
- 22:2522:25, 17 November 2007 diff hist 0 DarkRadiant - Paste Texture Projected No edit summary current
- 22:2522:25, 17 November 2007 diff hist −199 DarkRadiant - Paste Texture Projected fixed images
- 22:2422:24, 17 November 2007 diff hist 0 N File:Paste texture projected 2.jpg No edit summary current
- 22:2422:24, 17 November 2007 diff hist 0 N File:Paste texture projected 1.jpg No edit summary
- 22:2322:23, 17 November 2007 diff hist −389 DarkRadiant - Paste Texture Natural fixed images current
- 22:2222:22, 17 November 2007 diff hist 0 N File:Complex patch before.jpg No edit summary current
- 22:2122:21, 17 November 2007 diff hist 0 N File:Complex patch natural.jpg No edit summary current
- 22:2122:21, 17 November 2007 diff hist 0 N File:Complex patch projected.jpg No edit summary current
- 22:2122:21, 17 November 2007 diff hist 0 N File:Complex patch.jpg No edit summary current
- 22:1922:19, 17 November 2007 diff hist −400 DarkRadiant - Paste Texture Coordinates fixed images current
- 22:1822:18, 17 November 2007 diff hist 0 N File:Texturecoord copy4.jpg No edit summary current
- 22:1822:18, 17 November 2007 diff hist 0 N File:Texturecoord copy3.jpg No edit summary current
- 22:1822:18, 17 November 2007 diff hist 0 N File:Texturecoord copy2.jpg No edit summary current
- 22:1822:18, 17 November 2007 diff hist 0 N File:Texturecoord copy1.jpg No edit summary current
- 22:1422:14, 17 November 2007 diff hist −78 Playing ROQ Video Files fixed image
- 22:1322:13, 17 November 2007 diff hist 0 N File:Builderlaptop.jpg No edit summary
- 22:0922:09, 17 November 2007 diff hist −120 BecomeActive, Thinking Entities info is ok
- 13:4813:48, 17 November 2007 diff hist −18 Swimmable Water fixed images
- 13:4813:48, 17 November 2007 diff hist −190 Swimmable Water fixed images
- 13:4713:47, 17 November 2007 diff hist 0 N File:Watertutorial6.jpg No edit summary
- 13:4613:46, 17 November 2007 diff hist 0 N File:Watertutorial5.jpg No edit summary
- 13:4613:46, 17 November 2007 diff hist 0 N File:Watertutorial4.jpg No edit summary
- 13:4613:46, 17 November 2007 diff hist 0 N File:Watertutorial3.jpg No edit summary
- 13:4613:46, 17 November 2007 diff hist 0 N File:Watertutorial2.jpg No edit summary
- 13:4613:46, 17 November 2007 diff hist 0 N File:Watertutorial1.jpg No edit summary
- 08:0008:00, 17 November 2007 diff hist +463 DDS creation No edit summary
15 November 2007
- 15:1615:16, 15 November 2007 diff hist +288 Installation No edit summary
13 November 2007
- 01:1401:14, 13 November 2007 diff hist +22 m Inventory No edit summary
10 November 2007
- 21:4121:41, 10 November 2007 diff hist +9 AI Use Tags No edit summary
8 November 2007
- 22:3122:31, 8 November 2007 diff hist +516 Idle Animations No edit summary
- 21:4321:43, 8 November 2007 diff hist +45 DDS creation No edit summary
- 21:4221:42, 8 November 2007 diff hist 0 m DDS creation No edit summary
- 21:4221:42, 8 November 2007 diff hist +9 DDS creation No edit summary
- 21:4221:42, 8 November 2007 diff hist +198 DDS creation No edit summary
- 21:4121:41, 8 November 2007 diff hist +198 DDS creation No edit summary
- 19:5319:53, 8 November 2007 diff hist −133 AI Framework →Mind
- 19:4519:45, 8 November 2007 diff hist +2 AI Framework →Why so many idAI* owner arguments?
- 19:4419:44, 8 November 2007 diff hist −80 AI Framework →Mind Interface
- 18:1818:18, 8 November 2007 diff hist −369 m AI Framework →Mind Interface
- 17:5817:58, 8 November 2007 diff hist +26 m AI Variables fix link captions
- 17:5717:57, 8 November 2007 diff hist +1,338 N AI Variables New page: The AI header is full of variables and it's hard to keep track of what variable is serving which purpose and how often they are updated (and by whom). This list an attempt of listing the m...
- 17:4217:42, 8 November 2007 diff hist +114 AI Documentation No edit summary
- 15:1015:10, 8 November 2007 diff hist +47 AI Framework No edit summary
- 15:0915:09, 8 November 2007 diff hist +1,593 AI Framework No edit summary
- 14:5614:56, 8 November 2007 diff hist +91 AI Task No edit summary
- 14:5514:55, 8 November 2007 diff hist +264 AI Task →Task Instantiation
- 14:5314:53, 8 November 2007 diff hist +2,191 AI Task No edit summary
- 14:3114:31, 8 November 2007 diff hist +430 AI Task No edit summary
- 14:2714:27, 8 November 2007 diff hist +60 AI Task No edit summary
- 14:2614:26, 8 November 2007 diff hist +2,041 N AI Task New page: The purpose of a '''Task''' is to represent an atomic action which can be performed by a particular AI Subsystem. Once a Task is plugged into one of the AI's Subsystems, it gets '''initial...
- 14:1114:11, 8 November 2007 diff hist +94 AI State No edit summary
- 12:0812:08, 8 November 2007 diff hist +42 Idle Animations No edit summary
- 12:0712:07, 8 November 2007 diff hist +806 N Idle Animations New page: In Idle State, our AI can randomly choose between any number of idle animations. The list of possible idle anims is stored in the AI's def file and can easily be overridden in the editor. ...
- 11:0411:04, 8 November 2007 diff hist +1 Noselfshadows No edit summary
- 11:0411:04, 8 November 2007 diff hist +854 Noselfshadows No edit summary
- 10:5910:59, 8 November 2007 diff hist +6 Playing AI Animations →Animation States
- 10:5910:59, 8 November 2007 diff hist +412 Playing AI Animations →Animation States
- 02:4802:48, 8 November 2007 diff hist +28 Playing AI Animations →Animation Groups
- 02:4702:47, 8 November 2007 diff hist +565 Playing AI Animations No edit summary
- 01:5601:56, 8 November 2007 diff hist +6 m AI Framework →Task
- 01:5601:56, 8 November 2007 diff hist −6 m AI Framework →Task
- 00:5600:56, 8 November 2007 diff hist +14 Playing AI Animations →Animation WaitStates
- 00:5500:55, 8 November 2007 diff hist +1 Playing AI Animations →Animation WaitStates
- 00:5400:54, 8 November 2007 diff hist +6 Playing AI Animations →Animation States
- 00:5400:54, 8 November 2007 diff hist +41 Playing AI Animations →Animation States
- 00:5000:50, 8 November 2007 diff hist +6 Playing AI Animations →Animation WaitStates
- 00:5000:50, 8 November 2007 diff hist +3 Playing AI Animations →Where to define the Animations
- 00:4900:49, 8 November 2007 diff hist +889 Playing AI Animations No edit summary
- 00:4400:44, 8 November 2007 diff hist +27 Playing AI Animations No edit summary
- 00:4200:42, 8 November 2007 diff hist +1,600 Playing AI Animations →Animation WaitStates
- 00:3200:32, 8 November 2007 diff hist +2,373 Playing AI Animations No edit summary
- 00:1400:14, 8 November 2007 diff hist +1,096 N Playing AI Animations New page: == Animation Channels == Each Actor has a set of animation channels (all AIs are deriving from Actors, by the way): * ANIMCHANNEL_TORSO * ANIMCHANNEL_LEGS * ANIMCHANNEL_HEAD * ANIMCHANNE...
7 November 2007
- 19:4719:47, 7 November 2007 diff hist +720 AI Documentation No edit summary
- 01:2701:27, 7 November 2007 diff hist −48 Inverse Normalmaps No edit summary current
- 01:2701:27, 7 November 2007 diff hist 0 N File:Checkingnormalmapsse3.jpg No edit summary
6 November 2007
- 20:0320:03, 6 November 2007 diff hist +76 AI State No edit summary
- 20:0220:02, 6 November 2007 diff hist +305 m AI State No edit summary
5 November 2007
- 20:2620:26, 5 November 2007 diff hist −170 AI Framework →Mind
- 19:4119:41, 5 November 2007 diff hist −6 AI State No edit summary
- 19:4019:40, 5 November 2007 diff hist +729 AI State No edit summary
- 18:2718:27, 5 November 2007 diff hist +33 AI State No edit summary
- 18:2618:26, 5 November 2007 diff hist +269 AI State No edit summary
- 18:2018:20, 5 November 2007 diff hist +4,449 N AI State New page: An AI's Mind is in a certain State all the time. It's the State class which does the actual thinking each frame, it pushes the Tasks to the Subsystems, it interprets the incoming stimuli, ...
- 17:3117:31, 5 November 2007 diff hist 0 AI Framework →State
- 17:3117:31, 5 November 2007 diff hist −619 AI Framework →State
- 02:1502:15, 5 November 2007 diff hist +129 Performance: Essential Must-Knows →Shadow Casting Removal
4 November 2007
- 17:4417:44, 4 November 2007 diff hist +145 N Category:Shader Keywords New page: Shader keywords can be used in material definitions (these are all materials/*.mtr files). See also: http://www.iddevnet.com/doom3/materials.php
- 17:4217:42, 4 November 2007 diff hist +39 Noselfshadows No edit summary
- 17:4017:40, 4 November 2007 diff hist +721 N Noselfshadows New page: The best way to explain the noselfshadows keyword is an example: 250px 250px The lion in the screenshots has '''noselfshadow''' def...
- 17:3317:33, 4 November 2007 diff hist 0 N File:Noselfshadow2.jpg No edit summary
- 17:3317:33, 4 November 2007 diff hist 0 N File:Noselfshadow.jpg No edit summary
- 17:2917:29, 4 November 2007 diff hist +1 Template:Shaderkeywords No edit summary
- 17:2917:29, 4 November 2007 diff hist +188 N Template:Shaderkeywords New page: <noinclude> {{template-help|name=shaderkeyword}} </noinclude> <includeonly> {{{sort|{{PAGENAME}}}}} {{{sort|{{PAGENAME}}}}} </includeonly>
- 17:2417:24, 4 November 2007 diff hist +4 Turning Shadows Off →Self Shadows
2 November 2007
- 21:1321:13, 2 November 2007 diff hist +431 AI Documentation No edit summary
- 21:0521:05, 2 November 2007 diff hist −359 AI Framework →(Legacy) [[AI Priority Queue]]
- 21:0421:04, 2 November 2007 diff hist +37 AI Documentation No edit summary
- 21:0421:04, 2 November 2007 diff hist +547 AI Documentation No edit summary
- 20:5920:59, 2 November 2007 diff hist +26 N AI Documentation AI Documentation moved to AI Framework
- 20:5920:59, 2 November 2007 diff hist 0 m AI Framework AI Documentation moved to AI Framework
- 20:3720:37, 2 November 2007 diff hist +271 Texturing in DarkRadiant No edit summary current
- 12:0112:01, 2 November 2007 diff hist +89 AI Framework →Namespace
- 11:5811:58, 2 November 2007 diff hist +331 AI Framework →State
- 11:5511:55, 2 November 2007 diff hist +214 AI Framework →Subsystems
- 11:5411:54, 2 November 2007 diff hist +208 AI Framework →Mind
31 October 2007
- 21:1821:18, 31 October 2007 diff hist +2 Template:Things-To-Remember No edit summary
- 19:1319:13, 31 October 2007 diff hist +31 N Special:Badtitle/NS100:Test New page: Testpage in internal namespace. current
- 01:5401:54, 31 October 2007 diff hist −1 Template:Things-To-Remember No edit summary
- 01:5301:53, 31 October 2007 diff hist +64 Template:Things-To-Remember No edit summary
- 01:5201:52, 31 October 2007 diff hist −786 How to add Textures to The Dark Mod No edit summary
- 01:5101:51, 31 October 2007 diff hist −1 Template:Things-To-Remember No edit summary
- 01:5101:51, 31 October 2007 diff hist +237 Template:Things-To-Remember No edit summary
- 01:4801:48, 31 October 2007 diff hist +36 Template:Things-To-Remember No edit summary
- 01:4701:47, 31 October 2007 diff hist +2 Template:Things-To-Remember No edit summary
- 01:4601:46, 31 October 2007 diff hist +232 N Template:Things-To-Remember New page: <includeonly> <div style="background-color: #E5E5E5; border: 1px solid #CCCCCC; margin-left: 30px; padding: 5px; padding-top: 0px;">=== Things to remember === {{1}}</div> </includeonly> <n...
30 October 2007
- 12:0612:06, 30 October 2007 diff hist +100 How to add Textures to The Dark Mod No edit summary
- 12:0612:06, 30 October 2007 diff hist +20 How to add Textures to The Dark Mod →Create your texture
- 12:0512:05, 30 October 2007 diff hist −1 How to add Textures to The Dark Mod No edit summary
- 12:0412:04, 30 October 2007 diff hist +11 How to add Textures to The Dark Mod No edit summary
- 12:0412:04, 30 October 2007 diff hist −22 How to add Textures to The Dark Mod No edit summary
- 11:3311:33, 30 October 2007 diff hist +1 How to add Textures to The Dark Mod No edit summary
- 11:3211:32, 30 October 2007 diff hist +21 How to add Textures to The Dark Mod No edit summary