User contributions for SteveL
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22 September 2014
- 17:3217:32, 22 September 2014 diff hist +190 LOD →model_lod_X: documenting "be_still" for 2.03
- 17:3017:30, 22 September 2014 diff hist −141 LOD →The new LOD System - Overview: Removing mention of "after doom3 goes open source"
- 17:2817:28, 22 September 2014 diff hist +236 LOD →Entities: Adding mention of animated entities for 2.03
5 August 2014
- 19:2119:21, 5 August 2014 diff hist +292,101 N TDM Script Reference/2.03 Creating 2.03 version to test new script event documentation
27 July 2014
- 01:0301:03, 27 July 2014 diff hist +168 LOD →Spawnargs: adding offset_lod_X
25 July 2014
- 18:4818:48, 25 July 2014 diff hist +201 LOD →Spawnargs: Adding no_lod for 2.03+
22 July 2014
- 07:3507:35, 22 July 2014 diff hist 0 m Def attach →Example: correcting spawnargs
15 July 2014
- 16:5016:50, 15 July 2014 diff hist −290,537 TDM Script Reference/2.02 This was the draft page pre-2.02 release. Making it into a redirect while 2.02 is current. current
8 July 2014
- 07:0707:07, 8 July 2014 diff hist +39 N Talk:TDM Script Reference/2.02 SteveL moved page Talk:TDM Script Reference/2.02 to Talk:TDM Script Reference current
- 07:0707:07, 8 July 2014 diff hist 0 m Talk:TDM Script Reference SteveL moved page Talk:TDM Script Reference/2.02 to Talk:TDM Script Reference
- 07:0607:06, 8 July 2014 diff hist +290,532 TDM Script Reference Update for 2.02
- 07:0407:04, 8 July 2014 diff hist +39 N TDM Script Reference SteveL moved page TDM Script Reference to TDM Script Reference/2.01: Updating main article for 2.02
- 07:0407:04, 8 July 2014 diff hist 0 m TDM Script Reference/2.06 SteveL moved page TDM Script Reference to TDM Script Reference/2.01: Updating main article for 2.02
6 July 2014
- 18:2418:24, 6 July 2014 diff hist +63 m Combined light entities →Targeting the (invisible) entity: Marking this as a 2.03 thing
8 June 2014
- 11:3711:37, 8 June 2014 diff hist +6 m Doors →Suspicious Doors: bolding spawnarg per custom in this article
- 08:5308:53, 8 June 2014 diff hist −244 LOD →Spawnargs: removing references to "min_show_distance". That spawnarg isn't implemented
4 June 2014
- 17:3017:30, 4 June 2014 diff hist +173 N File:Lod test2.png Entity spawnargs for a simple LOD demo: A globe becomes a birdcage when you get more than 100 units away, a stone hammer more than 200 units away, and vanishes at 400 units. current
- 17:2817:28, 4 June 2014 diff hist +131 N File:Lod test1.jpg Entity spawnargs for a simple LOD demo: A globe becomes a birdcage when you get more than 200 units away, and vanishes at 400 units current
1 June 2014
- 10:3310:33, 1 June 2014 diff hist +171 Talk:TDM Script Reference →Manual amendments to the generated text: update
31 May 2014
- 20:1620:16, 31 May 2014 diff hist −34 m TDM Script Reference/2.02 →scriptEvent void setObjectiveState(float ObjNum, float State);: minor fix in line with rev 6024