User contributions for Fidcal
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21 February 2011
- 15:2915:29, 21 February 2011 diff hist +10 m Text Decals for Signs etc. →The Decal
4 February 2011
2 February 2011
- 10:3110:31, 2 February 2011 diff hist +767 Doors →Sounds and Sound Propagation through Doors and Doorways
30 January 2011
24 January 2011
22 January 2011
- 19:5019:50, 22 January 2011 diff hist +539 Voices →AI Characters
- 17:1517:15, 22 January 2011 diff hist −3 Moveables →Create a Collision Model (CM)
18 January 2011
- 06:4506:45, 18 January 2011 diff hist +90 Doors →Sounds and Sound Propagation through Doors and Doorways
13 January 2011
30 December 2010
- 18:4618:46, 30 December 2010 diff hist +109 Sleeping AI →Sleeping position in the bed
- 18:4518:45, 30 December 2010 diff hist +39 Sleeping AI →Monster clip the bed or not?
- 18:4318:43, 30 December 2010 diff hist +2 Sleeping AI →Sleeping position in the bed
- 18:4318:43, 30 December 2010 diff hist +346 Sleeping AI →Sleeping position in the bed
- 18:3818:38, 30 December 2010 diff hist +158 Sleeping AI →AI lays down too far to one side of the bed
- 18:3718:37, 30 December 2010 diff hist +72 Sleeping AI →Setting up
- 18:3318:33, 30 December 2010 diff hist −1 m Sleeping AI →Sleeping position in the bed
- 18:3218:32, 30 December 2010 diff hist +111 Sleeping AI →Sleeping position in the bed
- 18:3118:31, 30 December 2010 diff hist +123 Sleeping AI →Known bugs
- 18:2718:27, 30 December 2010 diff hist +945 Sleeping AI No edit summary
26 December 2010
- 06:4806:48, 26 December 2010 diff hist +546 FAQ →The briefing is very fuzzy
25 December 2010
- 06:2206:22, 25 December 2010 diff hist +153 Path Nodes →Variation and Randomness
- 06:1006:10, 25 December 2010 diff hist +159 Sitting Behaviour for AI →Sitting at Map Start
- 06:0506:05, 25 December 2010 diff hist +96 Path Nodes →path_wait
24 December 2010
- 18:3318:33, 24 December 2010 diff hist +9 Doors →AI Door management
22 December 2010
- 16:1416:14, 22 December 2010 diff hist +5,125 N Grime Corners New page: ''written by Fidcal'' ==Introduction== Grime corners are material shaders that give impressions of dirt and shadow at the edges and corners of surfaces. They are decals which need to be ...
21 December 2010
19 December 2010
- 15:5915:59, 19 December 2010 diff hist +135 Mission Design Tips →The Start Place
- 15:5515:55, 19 December 2010 diff hist +738 Mission Design Tips →Secrets
- 15:4415:44, 19 December 2010 diff hist +402 Objectives Editor →The standard "exit here when you're done objective"
- 15:3515:35, 19 December 2010 diff hist +423 Difficulty Levels →Excluding & Restricting Entities from/to Difficulty Levels
12 December 2010
- 21:1921:19, 12 December 2010 diff hist +532 Dmap →When do I NOT need to dmap?
10 December 2010
- 18:0518:05, 10 December 2010 diff hist −11 Upcoming Fan Missions No edit summary
4 December 2010
- 10:3310:33, 4 December 2010 diff hist +9 Upcoming Fan Missions No edit summary
29 November 2010
- 22:1122:11, 29 November 2010 diff hist +148 A - Z Beginner Full Guide Page 6 →Additional Recommended Information
27 November 2010
- 08:2808:28, 27 November 2010 diff hist +2,731 N Grass Edges New page: ''written by Fidcal'' This is about the grass edges, patches, and paths textures in update 1.03. These are all textures under nature > grass > edge. I've not done prefabs at this time...
26 November 2010
15 November 2010
- 10:1010:10, 15 November 2010 diff hist +2 FAQ →Does it run with the Steam version of Doom 3?
- 10:0910:09, 15 November 2010 diff hist +84 FAQ →Can I use the Demo version of Doom 3?
13 November 2010
- 11:4211:42, 13 November 2010 diff hist +695 FAQ →The Sky rotates
12 November 2010
- 14:3314:33, 12 November 2010 diff hist +5 m Elevators, multi-floor →Three stage elevator using a script
- 14:3314:33, 12 November 2010 diff hist −1 m Elevators, multi-floor →Multi-floor elevator using custom Dark Mod entities
- 14:3214:32, 12 November 2010 diff hist +462 Elevators, multi-floor →Three stage elevator using a script
- 05:0005:00, 12 November 2010 diff hist +180 Elevators, multi-floor →Multi-floor elevator using custom Dark Mod entities
- 04:5604:56, 12 November 2010 diff hist +537 Elevators, multi-floor →Multi-floor elevator using custom Dark Mod entities
- 04:4504:45, 12 November 2010 diff hist +42 Elevators No edit summary
4 November 2010
- 21:3621:36, 4 November 2010 diff hist +2 Upcoming Fan Missions No edit summary
2 November 2010
- 21:4221:42, 2 November 2010 diff hist +200 Patches →Curves
- 21:2421:24, 2 November 2010 diff hist +286 Patches →Curves
13 October 2010
- 09:3209:32, 13 October 2010 diff hist −180 Patches →Curves
- 09:2909:29, 13 October 2010 diff hist +826 Patches →Bend L Shapes