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- 21:27, 26 February 2025 Gen Lang Programs (hist | edit) [26,516 bytes] Geep (talk | contribs) (article created)
- 02:55, 7 January 2025 Carleton Fonts (hist | edit) [15,590 bytes] Geep (talk | contribs) (article created)
- 11:15, 6 January 2025 File formats (hist | edit) [4,134 bytes] Datiswous (talk | contribs) (Created page with "A list of file formats usable in TDM: == Models == === LWO: === * somewhat default * small uncompressed size since it is binary * loading code can be slow and (some people have reported) it can sometimes break your model (smoothing groups might be a pain) === ASE: === * larger uncompressed size since it is text (compressed size is probably OK?) * loading code can be slow and (some people have reported) it can sometimes break your model (smoothing groups might be a...")
- 03:22, 6 January 2025 What's new in TDM 2.13 (hist | edit) [10,906 bytes] Nbohr1more (talk | contribs) (Created page with "<!-- keywords whats new --> {{notreleasedyet|2.13}} See the [http://bugs.thedarkmod.com/roadmap_page.php roadmap] on our bugtracker. <!-- See the [https://bugs.thedarkmod.com/changelog_page.php?version_id=111 changelog] on our bugtracker. --> <!-- {{released|2.13|XXXX-XX-XX}} --> <br>Source Revision <br><br> '''<font size="5">The Dark Mod 2.13 Enhance AI Edition!</font>''' <br> <font size="3"> <br> A major focus for The Dark Mod 2.13 development cycle was '''See ou...")
- 21:27, 4 January 2025 Parallax mapping (hist | edit) [6,000 bytes] Stgatilov (talk | contribs) (First version)