User contributions for VanishedOne
From The DarkMod Wiki
A user with 263 edits. Account created on 7 September 2015.
12 March 2022
- 03:0203:02, 12 March 2022 diff hist −127 User:VanishedOne →Material shaders current
- 03:0103:01, 12 March 2022 diff hist +65 User:VanishedOne →FX
6 March 2022
- 17:1617:16, 6 March 2022 diff hist −431 User:VanishedOne No edit summary
- 17:1117:11, 6 March 2022 diff hist +10 User:VanishedOne →Material shaders
- 17:0917:09, 6 March 2022 diff hist −961 User:VanishedOne →Material shaders
6 April 2021
- 22:5422:54, 6 April 2021 diff hist −579 User:VanishedOne →Particles
- 22:5422:54, 6 April 2021 diff hist +92 User:VanishedOne →Particles
13 March 2021
3 March 2021
- 14:5514:55, 3 March 2021 diff hist +66 User:VanishedOne →Misc.
23 February 2021
- 14:3914:39, 23 February 2021 diff hist +105 User:VanishedOne No edit summary
- 00:0600:06, 23 February 2021 diff hist +321 User:VanishedOne →Material shaders
22 February 2021
- 23:5623:56, 22 February 2021 diff hist −35 User:VanishedOne →Megatextures
20 February 2021
- 23:2923:29, 20 February 2021 diff hist +118 User:VanishedOne →Material shaders
21 August 2020
- 16:3016:30, 21 August 2020 diff hist +199 N Talk:Material Files Created page with "Is a stage for the simple ambient still needed, now that the corresponding menu option is gone in 2.08? --~~~~" current
18 August 2020
- 17:2417:24, 18 August 2020 diff hist +378 User:VanishedOne No edit summary
31 July 2020
- 20:2620:26, 31 July 2020 diff hist +103 User:VanishedOne →Material shaders
29 March 2020
- 18:4518:45, 29 March 2020 diff hist +58 User:VanishedOne →GLprogs
- 18:3518:35, 29 March 2020 diff hist +45 User:VanishedOne →Material shaders
- 18:2718:27, 29 March 2020 diff hist +269 User:VanishedOne →AI
27 March 2020
- 00:0900:09, 27 March 2020 diff hist +342 User:VanishedOne No edit summary
26 March 2020
- 23:3323:33, 26 March 2020 diff hist +108 User:VanishedOne →Misc.
18 March 2020
- 02:1402:14, 18 March 2020 diff hist +191 User:VanishedOne →Particles
- 01:1901:19, 18 March 2020 diff hist +339 User:VanishedOne →Material shaders
2 March 2020
- 20:4420:44, 2 March 2020 diff hist +30 m User:VanishedOne →Material shaders
29 February 2020
- 20:0320:03, 29 February 2020 diff hist +72 User:VanishedOne No edit summary
- 16:4116:41, 29 February 2020 diff hist +212 User:VanishedOne →Misc.
12 October 2019
- 15:4915:49, 12 October 2019 diff hist +308 User:VanishedOne No edit summary
- 15:4115:41, 12 October 2019 diff hist −293 User:VanishedOne →Misc.
- 15:1715:17, 12 October 2019 diff hist +203 User:VanishedOne →Material shaders
- 15:1515:15, 12 October 2019 diff hist +54 User:VanishedOne →Material shaders
- 15:1215:12, 12 October 2019 diff hist +89 User:VanishedOne →Stim/Response
- 15:0515:05, 12 October 2019 diff hist +293 User:VanishedOne →Misc.
11 September 2019
- 16:1316:13, 11 September 2019 diff hist +225 Fan Missions for The Dark Mod Omitting a mission number for Perilous Refuge until it's clear what it is. We have Vitalic Fever listed as 138 but it's http://www.thedarkmod.com/missiondetails/?id=139
10 September 2019
- 17:0217:02, 10 September 2019 diff hist +296 User:VanishedOne →Material shaders
9 September 2019
- 17:0417:04, 9 September 2019 diff hist +93 Script objects →tdm_light_holder: From what I can see, only STIM_TRIGGER is actually processed by tdm_light_holder current
3 September 2019
- 18:2918:29, 3 September 2019 diff hist −4 Fan Missions for The Dark Mod I don't remember warehouse.map in mercwarehouse.pk4 as a city mission either.
- 18:2418:24, 3 September 2019 diff hist +1 Fan Missions for The Dark Mod Why was Vitalic Fever listed as a city mission?
- 18:2218:22, 3 September 2019 diff hist +15 Fan Missions for The Dark Mod From memory, there's a zombie in a glass tank, so I included the undead tag even though it can't reach the player.
- 17:4617:46, 3 September 2019 diff hist −5 m User:VanishedOne →Misc.
- 17:4317:43, 3 September 2019 diff hist +221 User:VanishedOne →Misc.
31 August 2019
- 00:0600:06, 31 August 2019 diff hist +163 Texture Sources No edit summary current
29 August 2019
- 01:5001:50, 29 August 2019 diff hist +94 Texture Sources No edit summary
- 01:4001:40, 29 August 2019 diff hist +134 User:VanishedOne →ShaderParms
- 01:3701:37, 29 August 2019 diff hist +342 User:VanishedOne →ShaderParms
- 01:2801:28, 29 August 2019 diff hist +213 User:VanishedOne →ShaderParms
27 August 2019
- 02:5302:53, 27 August 2019 diff hist +50 User:VanishedOne →Misc.
26 August 2019
- 21:4821:48, 26 August 2019 diff hist +274 Texture Sources No edit summary
25 August 2019
- 18:4818:48, 25 August 2019 diff hist +207 Texture Sources No edit summary
- 14:5714:57, 25 August 2019 diff hist +66 Creatures Horses can move around (though they lack an animation for turning on the spot, so the swivelling looks bad); it's just that mappers most often have them idling.
23 August 2019
- 20:0220:02, 23 August 2019 diff hist +97 User:VanishedOne →Material shaders