Size

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Revision as of 09:45, 29 June 2008 by Tels (talk | contribs) (add info)
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The size spawnarg is used to setup a default collision model for entities when they do not have a CM in either the model file or a separate .cm file.

This spawnarg is only used when the spawnarg noclipmodel is set to zero, and when mins and maxs are not defined.

Making a dedicated collision model should always be prefered over using this method.

See noclipmodel for further information and examples.