Missing assets by map

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This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.

I will delete these as they are fixed.

Chalice of Kings

WARNING:Couldn't load cube image: env/gen2

WARNING:Couldn't load image: textures/particles/boomboom

WARNING:Couldn't load image: textures/particles/pfirebig

WARNING:Couldn't load image: textures/particles/plasma

WARNING:Couldn't load image: tonguemeshs <-- cannot find this anywhere

WARNING:Couldn't load sound '_default.wav' using default

WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default

Too Late

WARNING:Couldn't load cube image: env/gen2

WARNING:Couldn't load image: addnormals( textures/base_floor/sflgratetrans1_loc al, heightmap( textures/base_floor/sflgratetrans2_b, 3))

WARNING:Couldn't load image: guis/assets/splash/load

WARNING:Couldn't load image: textures/base_floor/sflgratetrans2_d

WARNING:Couldn't load image: textures/base_floor/sflgratetrans2_s

WARNING:Couldn't load image: textures/common/shadow_bak

WARNING:Couldn't load image: textures/decals/stain01b

WARNING:Couldn't load image: textures/particles/boomboom

WARNING:Couldn't load image: textures/particles/pfirebig

WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default
WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default
WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default

WARNING:idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not

at origin (-0.000001, 0.018725, -0.000060) for body 'CMeleeWeapon_atdm:moveable_dagger_1990'