Missing assets by map: Difference between revisions

From The DarkMod Wiki
Jump to navigationJump to search
m (Changed protection level for "Missing assets by map" (‎[edit=autoconfirmed] (indefinite) ‎[move=autoconfirmed] (indefinite)))
 
(212 intermediate revisions by 4 users not shown)
Line 1: Line 1:
This page is a list of missing assets by map.  My plan is to go through these map by map to find which assets need to be added.
This page lists the status of maps as of the release date of TDM 2.0.
 
I will not include warnings that also show up in 1.08, as these aren't standalone issues:    [[list of pre 2.0 warnings]]




Line 7: Line 5:
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


==Dark Mod Training Mission, The ==


== A Night to Remember (Fieldmedic) ==
== Thief's Den (Fidcal) - new pk4 ==


== Beleagured Fence (Sotha) - complete! ==


== Builder Roads (Obsttorte) - complete! ==
== Seige Shop (PranQster) ==


== The Transaction (Sotha) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== Patently Dangerous (demagogue) - new .pk4 ==
== The Lich Queen's Demise (Sotha) - new pk4==


== Trapped! (RailGun) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


== Swing (Komag ) ==
==Closemouthed Shadows (LordSavage, Bikerdude) - new pk4==


==Illusionist's Tower (stumpy) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


== Sons of Baltona Part 1 (Carnage) - complete! ==


== Rightful Property (jysk) - complete! ==
== Alberic's Curse (Bikerdude) - new pk4 ==


== Living Expenses (Sonosuke) - complete! ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


== Builder's Influence (Railgun, Springheel) - complete! ==
== Business as Usual (Bikerdude) - new pk4 ==
 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4
== A Special Delivery (Silencium18) ==
 
== Mad's Mountain (Jesps) ==
 
== Parcel, The (Xonze)- complete! ==
 
==Chalice of Kings (Fidcal) - complete! ==
 
== Somewhere Above the City (grayman) - new .pk4 ==


''on FTP site''
==Crown of Penitence, The (Jesps) - complete! ==
== Return to the City (Melan/Bikderdude) - new .pk4 ==
''on FTP site''
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
''on ftp''
= READY FOR MAPPER FIXES =
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.


== House in Blackbog Hollow (Stumpy) ==
== House in Blackbog Hollow (Stumpy) ==
Line 70: Line 34:
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


''will be released as is''


== St. Alban's Cathedral (Bikerdude) ==


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel  ''<-- these are looking for joints that no longer exist; is there a def file in the .pk4 with old character definitions?''
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==


WARNING:Unknown body part lloleg in articulated figure guard_base_newskel  ''<-- these are looking for joints that no longer exist; is there a def file in the .pk4 with old character definitions?''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


WARNING:Unknown body part rloarm in articulated figure guard_base_newskel  ''<-- these are looking for joints that no longer exist; is there a def file in the .pk4 with old character definitions?''
==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


WARNING:Couldn't load model: 'models/mapobjects/caves/caverock1.ASE' (nor the f
allback to LWO)  ''<-- mapper fix''


WARNING:Couldn't load model: 'models/mapobjects/caves/caverock5.ASE' (nor the f
==Mandrasola (Sotha) - new pk4==
allback to LWO) ''<-- mapper fix''


WARNING:Couldn't load model: 'models/mapobjects/caves/caverock6.ASE' (nor the f
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4
allback to LWO)  ''<-- mapper fix''


WARNING:Couldn't load model: 'models/mapobjects/caves/caves1_7.ASE' (nor the fa
== Old Habits (1) (Obsttorte) - new pk4==
llback to LWO)  ''<-- mapper fix''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4


WARNING:Couldn't load model: 'models/mapobjects/caves/caves2_5c.ASE' (nor the f
== Flakebridge Monastery (Jesps) - new pk4 ==
allback to LWO)  ''<-- mapper fix''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4


== Old Habits II (Obsttorte) ==


==Deceptive Shadows (ShadowHide) new pk4 ==


''Biker will make any necessary changes to this map''
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


== The Creeps (Mortem Desino) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4


== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==  
== Glenham Tower (Sotha) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4


NO MISSING ASSETS
== The Rift (Baddcog) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4


== In Remembrance of Him (RPGista) ==
== Tears of St. Lucia (jdude/Springheel) ==


''conversations broken in 1.08...might be a good time to fix them''
==Reap as you sow (Fieldmedic) ==


== Betrayal (Fieldmedic) ==
== Betrayal (Fieldmedic) ==


WARNING:Couldn't load image: textures/decals/floor_drain  ''<-- mapper fix''
== Awaiting the Storm (HappyCheeze)- new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4


WARNING:sound shader 'beam_fall_1' has shakes and uses OGG file 'sound/ambient/
== House of Theo (Theothesnopp) ==
ambience/beam_impact_1.wav'  ''<-- mapper fix; sound not found''


WARNING:sound shader 'beam_fall_2' has shakes and uses OGG file 'sound/ambient/
== Rake Off (Jesps) - complete! ==
ambience/beam_impact_2.wav'  ''<-- mapper fix; sound not found''


== A Score to Settle (Springheel) - new .pk4  ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4


==Deceptive Shadows (ShadowHide) ==
== The Phrase Book (Sotha) - complete! ==


NO MISSING ASSETS
== WS1: In the North (grayman) - complete! ==


== Awaiting the Storm (HappyCheeze) ==
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==  


WARNING:Couldn't load image: textures/hell/wood1  ''<-- mapper fix''
==Dark Mod Training Mission, The ==


WARNING:Couldn't load model: 'models/darkmod/architecture/buildings/wooden_shed
== A Night to Remember (Fieldmedic) - new .pk4 ==
.lwo' (nor the fallback to ASE) ''<-- mapper fix; no such model''


WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4
or the fallback to ASE) ''<-- mapper fix; replace with models/furniture/bed/mattress.lwo''


black box on bed; missing model?
== Beleagured Fence (Sotha) - complete! ==


== Builder Roads (Obsttorte) - complete! ==


==The Caduceus of St. Alban (Bikderdude)==
== The Transaction (Sotha) - complete! ==


WARNING:Couldn't load image: textures/decals/stainwallfadered  ''<-- mapper fix; typo?''
== Patently Dangerous (demagogue) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4


WARNING:Couldn't load image: textures/hell/rock1  ''<-- mapper fix''
== Trapped! (RailGun) - complete! ==


WARNING:Couldn't load image: textures/mcity/mcityplain6  ''<-- mapper fix''
== Swing (Komag ) ==


WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor t
==Illusionist's Tower (stumpy) ==
he fallback to ASE) ''<-- mapper fix'


== Sons of Baltona Part 1 (Carnage) - complete! ==


''Biker will make any necessary changes to this map''
== Rightful Property (jysk) - complete! ==


== Living Expenses (Sonosuke) - complete! ==


==Crystal Grave (ERH+ Bikerdude) ==
== Builder's Influence (Railgun, Springheel) - complete! ==


NO MISSING ASSETS
== A Special Delivery (Silencium18) ==


== Tears of St. Lucia (jdude/Springheel) ==
== Mad's Mountain (Jesps) ==


== Parcel, The (Xonze)- complete! ==


WARNING:Couldn't load sound 'sound/xian/roomtones2/dangerlow_01.wav' using defa
==Chalice of Kings (Fidcal) - complete! ==
ult ''<-- mapper fix''


WARNING:Couldn't load sound 'sound/xian/suspense/loop_suspense_07.wav' using de
== Somewhere Above the City (grayman) - new .pk4 ==
fault ''<-- mapper fix''


''Springheel has signed up for any updates needed to this map.''
link needed


==Crown of Penitence, The (Jesps) - complete! ==


==Reap as you sow (Fieldmedic) ==
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


WARNING:Couldn't load sound 'tdm_impact_small_soft_object.wav' using default  ''<-- mapper fix; no such sounds exists''
== Knighton's Manor (Sotha) - complete! ==
== Sneak and Destroy (SeriousToni) - complete! ==
== Fiasco at Fauchard Street (Melan) - complete! ==
== The Thieves (Silencium, RailGun, Fidcal) - complete! ==
== Pandora's Box (Jesps, Fidcal) ==
== The Outpost (angua/greebo) - complete! ==
== Too Late (Nielsen74) - complete! ==
== Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete! ==
== Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4


== Rake Off (Jesps) - complete! ==
= PULLED FROM SERVER UNTIL UPDATED =


Beta-tested: http://forums.thedarkmod.com/topic/14757-rake-off-jesps/


''easter egg objective fires after 9 instead of 10?''
==Dragon's Claw (Bikerdude, Flanders) ==


NO MISSING ASSETS


== Business as Usual (Bikerdude) ==


WARNING:Couldn't load image: textures/mcity/mcityplain6  ''<-- mapper fix''


''Biker will make any necessary changes to this map''
== St. Alban's Cathedral (Bikerdude) ==


New cave needs to be built.  Pending.


== The Rift (Baddcog) - complete!==




Has been beta-tested:  http://forums.thedarkmod.com/topic/14768-the-rift-baddcog/page__pid__311580#entry311580
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing


''Will need a new pk4.''
==No Honor Among Thieves Part 2 (goldchocobo) ==
 
==No Honor Among Thieves Part 3 (goldchocobo)==
== A Score to Settle (Springheel) ==
 
In DR, following textures not being found:
sqsky
 
 
 
''Springheel has signed up for any updates needed to this map.''
 
== Alberic's Curse (Bikerdude) ==
 
*D 200: aboutpostiilightdustbig  ''<-- mapper fix; cannot find any particle with this name''
 
WARNING:Unknown body part lloarm in articulated figure guard_base_newskel  ''<-- mapper fix''
 
WARNING:Unknown body part lloleg in articulated figure guard_base_newskel  ''<-- mapper fix''
 
WARNING:Unknown body part rloarm in articulated figure guard_base_newskel  ''<-- mapper fix''
 
 
''Biker will make any necessary changes to this map''


== The Phrase Book (Sotha) - complete! ==
NO MISSING ASSETS!
== WS1: In the North (grayman) - complete! ==
NO MISSING ASSETS!
''grayman will be making any necessary updates to this map''


== Winter Harvest (Shadowhide) ==
== Winter Harvest (Shadowhide) ==


WARNING:Couldn't load image: models/mapobjects/hell/site3/archviletemple/candle
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.
_a  ''<-- mapper fix''
 
'''Will need new .pk4'''
 
== Thief's Den (Fidcal) ==
 
Beta-tested: http://forums.thedarkmod.com/topic/14731-thiefs-den-fidcal/
 
WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix.  Used on lift''
 
WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
or the fallback to ASE)  ''<-- mapper fix; replace with darkmod/furniture/beds/mattress.lwo
''
 
== House of Theo (Theothesnopp) ==
 
WARNING:Could not find anim idle_sit_2 on entity atdm_ai_townsfolk_commoner_3  ''<-- mapper fix; should be idle_sit2''
 
==Closemouthed Shadows (LordSavage, Bikerdude) ==
 
Beta-tested:  http://forums.thedarkmod.com/topic/14742-closemouthed-shadows-lordsavage-bikerdude/
 
WARNING:Couldn't load image: textures/base_trim/dangertrim01  ''<-- mapper fix''
 
 
== Seige Shop (PranQster) ==
 
''Contains its own outdated version of tdm_ai_commoners.mtr and tdm_heads_dev.mtr, so is trying to load all kinds of files that no longer exist, and may not even be used in map.''
 
WARNING:Couldn't load image: models/characters/scientist/head02/hair  ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgerbottom_shad
ows ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: models/md5/chars/builders/forger/forgertop_shadows ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: models/md5/chars/heads/beard_black ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: models/md5/chars/heads/beard_black_s ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: models/md5/chars/heads/npcs/beard_black_local ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: new_average_jack_texture ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: replacement_head06 ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: replacement_head08 ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: shoulder_cowl ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_brown ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_brown_shadows ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_light_tan_shadows ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged ''<-- mapper fix; outdated file''
 
WARNING:Couldn't load image: tdm_commoner_tunic_ragged_shadows ''<-- mapper fix; outdated file''
 
= REPLACEMENT ASSETS NEEDED =
 
These are maps that still need to have assets replaced by the development team.  They are not ready for mapper fixes or beta-testing yet.
 
== Old Habits (Obsttorte) ==
 
WARNING:Couldn't load sound 'sound/ed/sfx/bubbles1.ogg' using default
 
''Obsttorte will be making any necessary updates to this map''


== Samhain Night on Bone Hill (PranQster) ==
== Samhain Night on Bone Hill (PranQster) ==
'''Needs fully working werebeast to be playable'''
'''runs, but needs fully working werebeast to be playable'''




Line 314: Line 191:
ng default
ng default


==Alchemist, The (Sotha, Fidcal) ==
= READY FOR MAPPER FIXES =
 
These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly.  Once they are corrected or confirmed working, they will be removed from this category.  Updated .pk4s should be given to the development team for release after 2.0.
 
==Heart of Lone Salvation, The (Fidcal)==


WARNING:Unknown body part lloarm in articulated figure guard_base_newskel  ''<-- is there an old def file here?''


WARNING:Unknown body part lloleg in articulated figure guard_base_newskel  ''<-- is there an old def file here?''
WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'


WARNING:Unknown body part rloarm in articulated figure guard_base_newskel  ''<-- is there an old def file here?''
==Alchemist, The (Sotha, Fidcal) ==




WARNING:Couldn't load sound 'stone_sliding.wav' using default
WARNING:Couldn't load sound 'stone_sliding.wav' using default ''<-- mapper fix; cannot find any such file''


WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
Line 333: Line 214:
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/bacteria_4
WARNING:Couldn't load image: textures/hell/bacteria_4 ''<-- mapper fix''
 
WARNING:Couldn't load image: textures/hell/cbrick2


WARNING:Couldn't load image: textures/hell/metal1
WARNING:Couldn't load image: textures/hell/metal1 ''<-- mapper fix''


WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"


==Dragon's Claw (Bikerdude, Flanders) ==
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''


WARNING:Couldn't load image: textures/decals/dirty_frame
== In Remembrance of Him (RPGista) ==
 
WARNING:Couldn't load image: textures/decals/sdirt7
 
WARNING:Couldn't load image: textures/decals/stainwallfadered
 
WARNING:Couldn't load image: textures/enpro/enwall19d
 
WARNING:Couldn't load image: lights/lanternglow
 
WARNING:Couldn't load image: lights/squarelight2
 
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! Make sure you triplet it down  ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
 
 
''Biker will make any necessary changes to this map''
 
= NOT CURRENTLY WORKING =
These are missions that won't load under 2.0 for whatever reason.  Could be related to missing assets, or could be something about my local copy.  Either way I'll be leaving these for last.
 
 
== Glenham Tower (Sotha) ==
 
Haven't tried to load it, but I know it will crash with an error about zombie joints.  Will need mapper fix.
 
==Mandrasola (Sotha) ==
 
Will probably run, but will not be playable without working animations for missing character (you know who you are)
 
== The Creeps (Mortem Desino) ==
 
'''Fails to load with error:'''
 
ERROR:Joint 'Head' not found for attachment position 'velvetcap_1' on entity 'i
dAFAttachment_atdm:ai_headbox_zombie_646'
 
WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim'
 
WARNING:file def/tdm_ai_heads.def, line 274: Couldn't load anim 'models/md5/cha
racters/npcs/zheads/z1idle.md5anim'
 
'''NOTE FROM MD:''' I anticipated this problem. The solution for this is already in the FM package:
on entity revenant_spirit_shadow set "def_head" "atdm:ai_head_rev_spirit"
on entity revenant_spirit_chase set "def_head" "atdm:ai_head_rev_spirit"
 
Now, I think all that is left are a bunch of missing particle assets (mostly water drips and dust falling from ceiling) as well as light textures (you'll notice that many of the FM's saturated colored ambient lights are missing, leaving you with only the very dim ambient_world)
 
== Flakebridge Monastery (Jesps) ==
 
'''Crashes with error:'''
 
ERROR:Joint 'Rhand' not found for bind on 'func_static_212'
 
'''This is due to the new zombie having different joint names.  It will require fixing the .pk4.'''
 
WARNING:Couldn't load sound 'stone_impact.wav' using default
 
WARNING:Couldn't load sound 'paper_impact.wav' using default
 
 
WARNING:Couldn't load sound 'book_impact.wav' using default
 
==Heart of Lone Salvation, The (Fidcal)==
 
'''Crashes with error:
ERROR:idMoveable 'sheet_paper6': cannot load collision model models/mapobjects/
filler/paperwad1.lwo'''
 
WARNING:Couldn't load model: 'models/mapobjects/filler/paperwad1.lwo' (nor the
fallback to ASE)


WARNING:Couldn't load model: 'models/mapobjects/tables/bunkbed/mattress.lwo' (n
The conversations were fixed; not sure if there are any other 2.0 issues.
or the fallback to ASE)  ''<-- mapper fix; use models/darkmod/furniture/beds/mattress.lwo''


= NOT TESTED =
= NOT TESTED =


== The Lich Queen's Demise (Sotha) ==
==Lord Dufford's (stumpy)==


== Old Habits (rebuild) (Obsttorte) ==
''stumpy will make necessary fixes to this map''
 
==Lord Dufford's (stumpy)==


==Q4 Conversion: Yan's Test (Bikerdude) ==
==Q4 Conversion: Yan's Test (Bikerdude) ==
== No Honour Among Theives: episode 1 (goldchocobo) ==
This was crashing at map start, but should be retested with at least SVN revision 13442.
That revision fixes the crash, which was unrelated to the presence or absence of D3 assets.
'' Since an update to this is due to be released shortly, I will wait before testing the NHAT maps.''
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==

Latest revision as of 16:55, 8 October 2013

This page lists the status of maps as of the release date of TDM 2.0.


READY FOR 2.0 RELEASE

These are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.


Thief's Den (Fidcal) - new pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is


The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

link needed

Crown of Penitence, The (Jesps) - complete!

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.


No Honour Among Theives: Part 1 (goldchocobo)

A 2.0 version of all 3 maps is ready for beta-testing

No Honor Among Thieves Part 2 (goldchocobo)

No Honor Among Thieves Part 3 (goldchocobo)

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable


  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo


WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default

WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p agan_female'

Alchemist, The (Sotha, Fidcal)

WARNING:Couldn't load sound 'stone_sliding.wav' using default <-- mapper fix; cannot find any such file

WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1 <-- mapper fix

WARNING:Couldn't load image: models/misc/rope_dark_noshadows <-- mapper fix

WARNING:Couldn't load image: textures//priestbottom_black_d <-- mapper fix

WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon <-- mapper fix

WARNING:Couldn't load image: textures/hell/bacteria_4 <-- mapper fix

WARNING:Couldn't load image: textures/hell/metal1 <-- mapper fix

WARNING:Couldn't load image: textures/hell/wood1 <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"

I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal

In Remembrance of Him (RPGista)

The conversations were fixed; not sure if there are any other 2.0 issues.

NOT TESTED

Lord Dufford's (stumpy)

stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)