Missing assets by map: Difference between revisions

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= READY FOR 2.0 RELEASE =
'''= READY FOR 2.0 RELEASE ='''
These are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.
In no particular order these are maps that have been tested under TDM 2.0 and deemed ready for release.  Missions that have an updated .pk4 will be noted.


== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4
== In Remembrance of Him (RPGista) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/Remembrance.pk4
== Alchemist, The (Sotha, Fidcal) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alchemist.pk4


== Thief's Den (Fidcal) - new pk4 ==
== Thief's Den (Fidcal) - new pk4 ==
 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/thiefs_den.pk4


== Seige Shop (PranQster) ==
== Seige Shop (PranQster) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4


== The Lich Queen's Demise (Sotha) - new pk4==
== The Lich Queen's Demise (Sotha) - new pk4==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4


==Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==
== Closemouthed Shadows (LordSavage, Bikerdude)  - new pk4==
 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4


== Alberic's Curse (Bikerdude)  - new pk4 ==
== Alberic's Curse (Bikerdude)  - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4


== Business as Usual (Bikerdude) - new pk4 ==
== Business as Usual (Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4


== House in Blackbog Hollow (Stumpy) ==
== House in Blackbog Hollow (Stumpy) ==
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''
"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere  ''<-- mapper fix;''


''will be released as is''
''will be released as is''


 
== The Caduceus of St. Alban (Bikderdude) - new pk4 ==
==The Caduceus of St. Alban (Bikderdude) - new pk4 ==
 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4


==Crystal Grave (ERH+ Bikerdude) - new pk4 ==
== Crystal Grave (ERH+ Bikerdude) - new pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4


 
== Mandrasola (Sotha) - new pk4==
==Mandrasola (Sotha) - new pk4==
 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4


Line 58: Line 55:


== Old Habits II (Obsttorte) ==
== Old Habits II (Obsttorte) ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/oldhabits.pk4


==Deceptive Shadows (ShadowHide) new pk4 ==
== Deceptive Shadows (ShadowHide) new pk4 ==
 
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4
http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4


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== Tears of St. Lucia (jdude/Springheel) ==
== Tears of St. Lucia (jdude/Springheel) ==


==Reap as you sow (Fieldmedic) ==
== Reap as you sow (Fieldmedic) ==


== Betrayal (Fieldmedic) ==
== Betrayal (Fieldmedic) ==
Line 94: Line 91:
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==  
== Lockdown Part 1 (GameDevGoro Bikerdude Fidcal) ==  


==Dark Mod Training Mission, The ==
== Dark Mod Training Mission, The ==


== A Night to Remember (Fieldmedic) - new .pk4 ==
== A Night to Remember (Fieldmedic) - new .pk4 ==
Line 113: Line 110:
== Swing (Komag ) ==
== Swing (Komag ) ==


==Illusionist's Tower (stumpy) ==
== Illusionist's Tower (stumpy) ==


== Sons of Baltona Part 1 (Carnage) - complete! ==
== Sons of Baltona Part 1 (Carnage) - complete! ==
Line 129: Line 126:
== Parcel, The (Xonze)- complete! ==
== Parcel, The (Xonze)- complete! ==


==Chalice of Kings (Fidcal) - complete! ==
== Chalice of Kings (Fidcal) - complete! ==


== Somewhere Above the City (grayman) - new .pk4 ==
== Somewhere Above the City (grayman) - new .pk4 ==
link needed


==Crown of Penitence, The (Jesps) - complete! ==
==Crown of Penitence, The (Jesps) - complete! ==
== Return to the City (Melan/Bikderdude) - new .pk4 ==
http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4


== Knighton's Manor (Sotha) - complete! ==
== Knighton's Manor (Sotha) - complete! ==
Line 153: Line 145:
= PULLED FROM SERVER UNTIL UPDATED =
= PULLED FROM SERVER UNTIL UPDATED =


 
== Dragon's Claw (Bikerdude, Flanders) ==
==Dragon's Claw (Bikerdude, Flanders) ==
 
 
 
 
== St. Alban's Cathedral (Bikerdude) ==
== St. Alban's Cathedral (Bikerdude) ==
New cave needs to be built.  Pending.
New cave needs to be built.  Pending.


 
== No Honour Among Theives: campaign (goldchocobo/bikerdude) ==
 
A 2.0 version of the campaign is ready for beta-testing
== No Honour Among Theives: Part 1 (goldchocobo) ==
A 2.0 version of all 3 maps is ready for beta-testing
 
==No Honor Among Thieves Part 2 (goldchocobo) ==
==No Honor Among Thieves Part 3 (goldchocobo)==
 


== Winter Harvest (Shadowhide) ==
== Winter Harvest (Shadowhide) ==
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.
A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.


== Samhain Night on Bone Hill (PranQster) ==
== Samhain Night on Bone Hill (PranQster) ==
'''runs, but needs fully working werebeast to be playable'''
'''runs, but needs fully working werebeast to be playable'''


*D 168: tels_firearrow_explosion  ''<-- Mapper fix''
*D 168: tels_firearrow_explosion  ''<-- Mapper fix''
*D 169: tels_waterarrow_trail  ''<-- Mapper fix''
*D 169: tels_waterarrow_trail  ''<-- Mapper fix''
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
ern.lwo' has too many verts for a poly! ''<-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo''
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi
ng default
ng default
Line 198: Line 171:


==Heart of Lone Salvation, The (Fidcal)==
==Heart of Lone Salvation, The (Fidcal)==
bikerdude is helping to get this ready for 2.0 as we speak.


WARNING:Unknown joint 'Spine_Dummy' in '*Spine_Dummy -*Neck' for model 'heart_p
agan_female'
==Alchemist, The (Sotha, Fidcal) ==
WARNING:Couldn't load sound 'stone_sliding.wav' using default  ''<-- mapper fix; cannot find any such file''
WARNING:Couldn't load image: lights/tdm_sky_skyfadebiground1  ''<-- mapper fix''
WARNING:Couldn't load image: models/misc/rope_dark_noshadows  ''<-- mapper fix''
WARNING:Couldn't load image: textures//priestbottom_black_d  ''<-- mapper fix''
WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon  ''<-- mapper fix''
WARNING:Couldn't load image: textures/hell/bacteria_4  ''<-- mapper fix''
WARNING:Couldn't load image: textures/hell/metal1  ''<-- mapper fix''
WARNING:Couldn't load image: textures/hell/wood1  <-- mapper fix; replace with "textures/darkmod/wood/boards/old_worn_black"
''I will look at this map when I can (but if anyone wants to volunteer then great - but check with me first in case I've started!) - Fidcal''
== In Remembrance of Him (RPGista) ==
The conversations were fixed; not sure if there are any other 2.0 issues.


= NOT TESTED =
= NOT TESTED =
Line 232: Line 178:
==Lord Dufford's (stumpy)==
==Lord Dufford's (stumpy)==


''stumpy will make necessary fixes to this map''
''bikerdude/stumpy will make necessary fixes to this map''


==Q4 Conversion: Yan's Test (Bikerdude) ==
==Q4 Conversion: Yan's Test (Bikerdude) ==
bikerdude to make this 2.0 ready in due course

Revision as of 10:32, 8 October 2013

This page is a list of missing assets by map. My plan is to go through these map by map to find which assets need to be added.

I will not include warnings that also show up in 1.08, as these aren't standalone issues: list of pre 2.0 warnings


= READY FOR 2.0 RELEASE = In no particular order these are maps that have been tested under TDM 2.0 and deemed ready for release. Missions that have an updated .pk4 will be noted.

Return to the City (Melan/Bikderdude) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/returntothecityv3.pk4

In Remembrance of Him (RPGista)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/Remembrance.pk4

Alchemist, The (Sotha, Fidcal)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alchemist.pk4

Thief's Den (Fidcal) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thiefs_den.pk4

Seige Shop (PranQster)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/seigeshop.pk4

The Lich Queen's Demise (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/lich_queens_demise.pk4

Closemouthed Shadows (LordSavage, Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/closedmouthed_shadows.pk4

Alberic's Curse (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/alberic3.0.pk4

Business as Usual (Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/business.pk4

House in Blackbog Hollow (Stumpy)

"blooddrippy" particle apparently used, but the "textures/particlesbloodstream4" in the particle does not seem to exist anywhere <-- mapper fix;

will be released as is

The Caduceus of St. Alban (Bikderdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/caduceus.pk4

Crystal Grave (ERH+ Bikerdude) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/crystalgrave2_1.pk4

Mandrasola (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mandrasola.pk4

Old Habits (1) (Obsttorte) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/mc.pk4

Flakebridge Monastery (Jesps) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/flakebridge.pk4

Old Habits II (Obsttorte)

http://www.fidcal.com/darkuser/missions/TDM2testmissions/oldhabits.pk4

Deceptive Shadows (ShadowHide) new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/deceptiveshadowsv1_1.pk4

The Creeps (Mortem Desino) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/thecreeps.pk4

Glenham Tower (Sotha) - new pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/glenham.pk4

The Rift (Baddcog) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/rift.pk4

Tears of St. Lucia (jdude/Springheel)

Reap as you sow (Fieldmedic)

Betrayal (Fieldmedic)

Awaiting the Storm (HappyCheeze)- new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/storm.pk4

House of Theo (Theothesnopp)

Rake Off (Jesps) - complete!

A Score to Settle (Springheel) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/score_to_settle.pk4

The Phrase Book (Sotha) - complete!

WS1: In the North (grayman) - complete!

Lockdown Part 1 (GameDevGoro Bikerdude Fidcal)

Dark Mod Training Mission, The

A Night to Remember (Fieldmedic) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/antr.pk4

Beleagured Fence (Sotha) - complete!

Builder Roads (Obsttorte) - complete!

The Transaction (Sotha) - complete!

Patently Dangerous (demagogue) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/patently_dangerous_v2.pk4

Trapped! (RailGun) - complete!

Swing (Komag )

Illusionist's Tower (stumpy)

Sons of Baltona Part 1 (Carnage) - complete!

Rightful Property (jysk) - complete!

Living Expenses (Sonosuke) - complete!

Builder's Influence (Railgun, Springheel) - complete!

A Special Delivery (Silencium18)

Mad's Mountain (Jesps)

Parcel, The (Xonze)- complete!

Chalice of Kings (Fidcal) - complete!

Somewhere Above the City (grayman) - new .pk4

Crown of Penitence, The (Jesps) - complete!

Knighton's Manor (Sotha) - complete!

Sneak and Destroy (SeriousToni) - complete!

Fiasco at Fauchard Street (Melan) - complete!

The Thieves (Silencium, RailGun, Fidcal) - complete!

Pandora's Box (Jesps, Fidcal)

The Outpost (angua/greebo) - complete!

Too Late (Nielsen74) - complete!

Let Sleeping Thieves Lie (Sir Taffsalot, Bikerdude)- complete!

Vengeance for a Thief Part I (Sir Taffsalot) - new .pk4

http://www.fidcal.com/darkuser/missions/TDM2testmissions/vfat1.pk4

PULLED FROM SERVER UNTIL UPDATED

Dragon's Claw (Bikerdude, Flanders)

St. Alban's Cathedral (Bikerdude)

New cave needs to be built. Pending.

No Honour Among Theives: campaign (goldchocobo/bikerdude)

A 2.0 version of the campaign is ready for beta-testing

Winter Harvest (Shadowhide)

A significant update to this mission is in the works; if it is not ready by the time 2.0 is released, the current version of the map will be pulled from servers.

Samhain Night on Bone Hill (PranQster)

runs, but needs fully working werebeast to be playable

  • D 168: tels_firearrow_explosion <-- Mapper fix
  • D 169: tels_waterarrow_trail <-- Mapper fix

WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/jack-o-lant ern.lwo' has too many verts for a poly! <-- mapper fix; use models/darkmod/lights/non-extinguishable/jack-o-lantern.lwo WARNING:Couldn't load sound 'monster_zombie_maint_footstep.wav' using default WARNING:Couldn't load sound 'sound/ambient/environmental/steelswing_01.wav' usi ng default

READY FOR MAPPER FIXES

These are maps that require fixes by a mapper, or are waiting to be beta-tested to make everything works properly. Once they are corrected or confirmed working, they will be removed from this category. Updated .pk4s should be given to the development team for release after 2.0.

Heart of Lone Salvation, The (Fidcal)

bikerdude is helping to get this ready for 2.0 as we speak.


NOT TESTED

Lord Dufford's (stumpy)

bikerdude/stumpy will make necessary fixes to this map

Q4 Conversion: Yan's Test (Bikerdude)

bikerdude to make this 2.0 ready in due course