Mins: Difference between revisions

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Revision as of 09:46, 29 June 2008

The mins spawnarg is used together with the maxs spawnarg to define a collision model for entities when they do not have a CM in either the model file or a separate .cm file.

This spawnarg is only used when the spawnarg noclipmodel is set to zero.

Making a dedicated collision model should always be prefered over using this method.

See noclipmodel for further information and examples.