DarkRadiant - Compiling in Visual C++ 2008: Difference between revisions

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You'll need a working VC++ build environment to open and compile the DarkRadiant solution file. See below for a link to the Microsoft website.
You'll need a working VC++ build environment to open and compile the DarkRadiant solution file. See below for a link to the Microsoft website.


Once you have VC++ installed, there is a prefabricated solution file (.sln) ready for you in the '''tools/vcprojects''' folder. I created them using MS Visual C++ 2008 Express Edition, so VC++ will have to convert the vcprojects when it first encounters these files. Hit Ctrl-Shift-B in VC++ to start building the sources.
Once you have VC++ installed, there is a prefabricated solution file (.sln) ready for you in the '''tools/vcprojects''' folder. I created them using MS Visual C++ 2005 Express Edition , so VC++ will have to convert the vcprojects when it first encounters these files. Hit Ctrl-Shift-B in VC++ to start building the sources.


The project output files are setup so that the binaries get automatically installed in the install/, modules/ and plugins/ folders. Also, all dependencies from the w32deps/ folder (see previous section) are automatically copied into the install/ folder during the post-build event.
The project output files are setup so that the binaries get automatically installed in the install/, modules/ and plugins/ folders. Also, all dependencies from the w32deps/ folder (see previous section) are automatically copied into the install/ folder during the post-build event.

Revision as of 19:02, 25 October 2008

You'll need a working VC++ build environment to open and compile the DarkRadiant solution file. See below for a link to the Microsoft website.

Once you have VC++ installed, there is a prefabricated solution file (.sln) ready for you in the tools/vcprojects folder. I created them using MS Visual C++ 2005 Express Edition , so VC++ will have to convert the vcprojects when it first encounters these files. Hit Ctrl-Shift-B in VC++ to start building the sources.

The project output files are setup so that the binaries get automatically installed in the install/, modules/ and plugins/ folders. Also, all dependencies from the w32deps/ folder (see previous section) are automatically copied into the install/ folder during the post-build event.

See the Compilation Guide for how to checkout the sources plus dependencies.

svn co https://darkradiant.svn.sourceforge.net/svnroot/darkradiant/trunk/darkradiant/

See also

Links