Cutscenes

From The DarkMod Wiki
Revision as of 15:16, 1 September 2010 by Grayman (talk | contribs) (New page: This article discusses the use of cameras and conversations to create map cutscenes. Though information on these topics already exists (see Resources below), there isn't a single place th...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This article discusses the use of cameras and conversations to create map cutscenes.

Though information on these topics already exists (see Resources below), there isn't a single place that shows you how to create a scene using these technologies.

Hopefully, the following will fill in that gap.

The information is presented in 5 parts:

Part 1 - Camera creation, pointing the camera, starting the scene, changing cameras, ending the scene, and the infamous "cinematic" spawnflag

Part 2 - Splines, camera movement

Part 3 - Conversation, vocals, camera position, lighting, where to place the player

Part 4 - Animation, triggers, sound effects, objectives

Part 5 - A step-by-step breakdown of the Somewhere Above the City cutscene

Each part includes a (small) map which you can edit to test things.

Part 1

Camera Creation