Ambient Database

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THIS PAGE IS A WORK IN PROGRESS

This article serves as an overview of all the Ambients (sound loops, ambient sound effects, ambient music, etc.) available for mission building in The Dark Mod, via the DarkRadiant editor. Note that the editor itself doesn't house these crucial assets, it relies on the assets available in the base game.

Only the Ambients that are currently a part of core TDM (the base game) are listed in this database. Custom additions to Fan Missions, made by individual authors for individual missions, will not be listed here, unless they become accepted and integrated into the core game.

All of the entities listed in this database are current for TDM 2.05. Feel free to udpate the list full list to version 2.06 and higher whenever you'll have the time to do so.

Due to the length of the table overviews in this article, they are hidden by default, to make browsing easier. Click on the "Show" and "Hide" buttons of each table to either show or hide a particular table. You can show or hide as many tables at once as you like, depending on your needs.

Ambients overview

An overview of ambients available for level building a.k.a. mapping.

"tdm_sound_ambient01" folder/.pk4

TBA

"tdm_sound_ambient02" folder/.pk4

The main folder and .pk4 file for most of the ambients commonly used in The Dark Mod. The overviews listed below are arranged according to the folder's main subfolders, each representing a different broad type of entities. The order is alphabetical, as in DarkRadiant's entity browser.

"TBA" denotes that some item or items have not yet been added to this database, but their documentation is in development.

"sound/ambient" subfolder

Subfolder(s) Ambient sample Ambient
file name
Ambient description Notes
ambience alien_birds_loop
alien01_loop
alien02
alien03_loop
alien04_loop
alien05
alien06
basement01_loop
city_night01_loop
city_night02_loop
city_night03_loop
city_night04_loop
city_night05_loop
city_silentnight
city_sleeping_loop
city_streets01_loop
city_streets02_loop
darkmod_teaser
darknessfalls
desolation_loop
deviginti01_loop
deviginti02
eerie01_loop
eerie02_loop
eerie03_loop
eerie04_loop
eerie05_loop
ethereal_short01
ethereal_short02
ethereal01_loop
ethereal02_loop
factory_clockwork_loop '
factory_distant
factory01
factory01_loop
forest_darkwood
forest_darkwood_loop
forest_children
forest_outside_loop
forest01a
forest01b
gatehouse_loop_1
gatehouse_loop_2
gatehouse_loop_3
underground_buried_loop
underground_caves01a
underground_caves01b
underground_caves01b_0.00_0.11.99
underground_caves01b_0.11.99_0.33.59
underground_caves02a
underground_caves02b
underground_caves03_loop
underground_crypts_loop
underground_darkness_loop
underground_forelone_loop
underground_horns01a_loop
underground_horns01b_loop
underground_labyrinth01a
underground_labyrinth01b
underground_tunnel_loop
underwater
untitled_loop

"tdm_sound_ambient03" folder/.pk4

TBA

See also

TBA