How to Make Your AI Unique

From The DarkMod Wiki
Revision as of 01:05, 18 June 2007 by Springheel (talk | contribs) (New page: ''written by Springheel'' Running into clones of the same AI over and over again can damage a player's suspension of disbelief. Beyond that, it's just plain boring. Luckily, there are s...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

written by Springheel

Running into clones of the same AI over and over again can damage a player's suspension of disbelief. Beyond that, it's just plain boring. Luckily, there are some fairly easy ways to make your AI look a little different from each other.

Skins

An easy--and quite effective--way to make your AI quite different from each other is to use an alternate skin. A skin is basically a different texture from the default. It could be as simple as changing the colour of an AI's tunic from blue to green, or a totally new texture that changes the clothing entirely (though obviously the basic shape of the model remains the same).



Attaching Different Head

Def_Attaching Prop Items

Attaching 'Alternate Animation' Objects