Creating an ASE model using multiple Materials

From The DarkMod Wiki
Revision as of 07:09, 24 April 2007 by 129.27.235.153 (talk) (empty draft)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This tutorial is assuming that you've read the Modeling - Basic Tutorial which shows how to export a simple cube with a single material to ASE. If you want to use multiple materials your mesh has to be tweaked a bit, as mutltiple shaders require your model to be separated into several objects.

Create and texture your Model