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  • * Open the "Patch Inspector" by pressing "Shift+S"
    2 KB (375 words) - 17:19, 1 April 2008
  • ...the upper 50% of the screen. To cover more (80%), also hold down the {{key|SHIFT}} key.
    8 KB (1,270 words) - 19:00, 22 April 2024
  • ...ut I suspect newer ones will just have to convert the vcprojects. Hit Ctrl-Shift-B in VC++ to start building the sources.
    3 KB (507 words) - 17:31, 29 December 2016
  • ...n file (.sln) ready for you in the '''tools/vcprojects''' folder. Hit Ctrl-Shift-B in VC++ to start building the sources.
    2 KB (265 words) - 17:30, 29 December 2016
  • * Lightwave: Your model needs to be tripled before being used in game ({{key-shift}}+{{key|T}}), or D3 will spit out tons of warning messages.
    16 KB (2,953 words) - 00:14, 4 October 2023
  • ...d #d0d0d0; border-bottom: none; border-left: none;text-align:right"|  Shift-G
    1 KB (191 words) - 16:00, 17 November 2007
  • * Select one surface as the screen: Control-Shift LMB.
    21 KB (3,225 words) - 08:26, 13 May 2024
  • * To select things, hold down {{key-shift}} and use the {{LMB}}.
    2 KB (365 words) - 14:13, 18 September 2022
  • * ''Un-Selecting a Set.'' If you hold down the Shift key while opening the pulldown and choosing a name, it will unselect that s
    2 KB (343 words) - 18:45, 23 January 2022
  • * ''Set from Selection (shortcut Ctrl+Shift~R).'' With one or more items selected, a tight-fitting grid-aligned cuboid
    3 KB (486 words) - 17:21, 23 January 2022
  • '''greeting_guardxguard_3''' "How’s your shift?"
    22 KB (3,737 words) - 09:21, 29 January 2019
  • ...to defend yourself if necessary. You are muttering to yourself about your shift or other combat-related concerns.
    21 KB (3,608 words) - 06:18, 31 January 2019
  • Select the face that is going to be the surface ({{key|CTRL}} + {{key|SHIFT}} + {{LMB}}) and texture it with a nice water texture, for example '''water
    8 KB (1,315 words) - 18:14, 4 November 2022
  • '''greeting_guardxguard_1''' "How’s your shift goin’?"<br>
    23 KB (3,971 words) - 07:42, 29 January 2019
  • ...l browser find your smiley face (click the textures folder once then press shift and the right arrow key to expand all folders. Once they are expanded click
    7 KB (1,236 words) - 19:30, 25 August 2016
  • ...ou don't want to see and press {{Key|H}} to hide it from view. Press {{Key|Shift+H}} to show it again. If you hide a selection then all the elements you hid
    3 KB (542 words) - 11:23, 27 May 2021
  • From the top menu bar, choose "File > Export As..." or press Ctrl + Shift + E. In the "Export Image" window, use "Browse" to navigate to the proper f
    4 KB (587 words) - 15:53, 1 September 2020
  • ...ches up with one block in the texture. I recommend using the clip tool and SHIFT+ENTER to split the brush along the seams between blocks, then going back an
    4 KB (678 words) - 20:43, 23 February 2008
  • ...operate menus (e.g., those with choiceDef controls) is weak. While TAB and Shift-TAB appear to cause the expected change of focus between a menu's choiceDef
    11 KB (1,700 words) - 17:42, 4 November 2022
  • Select ''release'' build (unless you want to debug a problem) and hit Ctrl-Shift-B in VC++ to start building the sources or select "Build > Build Solution"
    6 KB (881 words) - 19:35, 1 April 2022
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