User contributions for Geep
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14 March 2020
- 19:2819:28, 14 March 2020 diff hist +91 Playing ROQ Video Files revise headers
- 19:0619:06, 14 March 2020 diff hist −1 Playing ROQ Video Files →Preamble - In-Game Video Example: In-Game Laptop with a Repeating RoQ Video
- 18:5318:53, 14 March 2020 diff hist +45 Playing ROQ Video Files →RoQ References: Fix links
- 18:4418:44, 14 March 2020 diff hist +1,150 Playing ROQ Video Files ENTIRELY REWRITTEN!!!!
- 18:2218:22, 14 March 2020 diff hist −10 Playing ROQ Video Files Remove {{style}} tag before page rename
- 17:2017:20, 14 March 2020 diff hist +175 Your Mission - From Beta Testing to Release and Beyond →Create Screen Shots: more about Mission List shots
- 16:1216:12, 14 March 2020 diff hist +75 Your Mission - From Beta Testing to Release and Beyond Add editing, tutorial, mapping tutorials templates
- 16:0516:05, 14 March 2020 diff hist +45 Video Briefing Add editing, video templates
- 15:5715:57, 14 March 2020 diff hist +373 Objects Floating in Water →Getting the Placed Object to Activate: Add force field
- 15:3415:34, 14 March 2020 diff hist +56 Func Forcefields Added See Also with link to new article Objects Floating in Water. Plus water template
- 15:2415:24, 14 March 2020 diff hist +43 Swimmable Water Added See Also with link to new article Objects Floating in Water
13 March 2020
- 22:1622:16, 13 March 2020 diff hist +491 Difficulty Levels Added Example section link to a video demonstrating techniques
- 19:0619:06, 13 March 2020 diff hist −37 m Objects Floating in Water No edit summary
- 19:0019:00, 13 March 2020 diff hist −180 Objects Floating in Water Creation cleanup, add template at bottom
- 18:3418:34, 13 March 2020 diff hist +6,884 Objects Floating in Water Created from offline doc
11 March 2020
- 20:5220:52, 11 March 2020 diff hist +129 A - Z Beginner Full Guide Page 6 →Testing Your Mission: Link to 'Your Mission - From Beta Testing to Release and Beyond' current
- 20:4220:42, 11 March 2020 diff hist +58 m How to pack your Mission →FM Notes (optional): Move suggestion about credits to here from Distribution section
- 20:3920:39, 11 March 2020 diff hist +58 m How to pack your Mission →Distributing your Mission
- 20:3720:37, 11 March 2020 diff hist −162 How to pack your Mission →Distributing your Mission: Link to 'Your Mission - From Beta Testing to Release and Beyond'
- 20:1820:18, 11 March 2020 diff hist −7 m Your Mission - From Beta Testing to Release and Beyond Add byline
- 20:1420:14, 11 March 2020 diff hist 0 m Your Mission - From Beta Testing to Release and Beyond →Making It Official - Final Release (and Updates)
- 20:1020:10, 11 March 2020 diff hist +48 m Your Mission - From Beta Testing to Release and Beyond →Create a Forum Thread for Your Beta Testing
- 20:0620:06, 11 March 2020 diff hist +8 m Your Mission - From Beta Testing to Release and Beyond →Create Screen Shots
- 20:0320:03, 11 March 2020 diff hist −1 m Your Mission - From Beta Testing to Release and Beyond →Your FM's Player Forum
- 20:0220:02, 11 March 2020 diff hist −2 m Your Mission - From Beta Testing to Release and Beyond →Create a Forum Thread for Your Beta Testing
- 20:0120:01, 11 March 2020 diff hist +1 m Your Mission - From Beta Testing to Release and Beyond →Create a Forum Thread for Your Beta Testing
- 20:0020:00, 11 March 2020 diff hist 0 m Your Mission - From Beta Testing to Release and Beyond →Create Screen Shots
- 19:2019:20, 11 March 2020 diff hist +6,802 N Your Mission - From Beta Testing to Release and Beyond Created from offline doc
10 March 2020
- 12:3912:39, 10 March 2020 diff hist +46 m Currently supported Path Entities →Supported: Make clearer that path_sit does not replace path_corner current
- 12:3512:35, 10 March 2020 diff hist +27 Path Nodes →path_sit: Mention path_corner to make clear path_sit does not replace a path_corner
- 12:2912:29, 10 March 2020 diff hist +30 m Sitting Behaviour for AI →Sitting During Patrol: Make it clearer that path_sit does not replace path_corner
- 12:2012:20, 10 March 2020 diff hist +43 m Readables Prefabs →Inserting Readables Prefabs
- 12:1412:14, 10 March 2020 diff hist +41 m Readables Prefabs →Inserting Readables Prefabs
- 12:0012:00, 10 March 2020 diff hist +492 Readables Prefabs →Inserting Readables Prefabs: Clarify title vs. body overlap. Add comment about lack of markup
- 11:3111:31, 10 March 2020 diff hist −11 m Defining custom Filters in DarkRadiant →Adding Filters: Dropped word "presumably" from "DR presumably uses the default ECMAScript flavor..." after consult with greebo current
7 March 2020
- 18:4218:42, 7 March 2020 diff hist −3 m Defining custom Filters in DarkRadiant →Hide all but Loot: Finalize layout
- 18:3018:30, 7 March 2020 diff hist +476 Defining custom Filters in DarkRadiant Add another example, in table form, Hide all but Loot
- 18:1718:17, 7 March 2020 diff hist +93 m Defining custom Filters in DarkRadiant →Applying two or more Filter Rules: First pp reflects minor DR bug
- 18:1418:14, 7 March 2020 diff hist +276 Defining custom Filters in DarkRadiant →Adding Filters: Add link to regex ECMAScript syntax
6 March 2020
- 16:5716:57, 6 March 2020 diff hist +1 m Skybox Tutorial →Creating the Skybox
- 16:5616:56, 6 March 2020 diff hist 0 m Skybox Tutorial →Creating the skybox
- 16:5116:51, 6 March 2020 diff hist +530 Skybox Tutorial Comments on skybox rotation and model down-scaling, and pic 3 caption (because at a glance pic looks as if it is missing)
- 04:4204:42, 6 March 2020 diff hist −19 m Video Briefing Correct link to Briefing
- 02:5902:59, 6 March 2020 diff hist +120 Briefing Add links to Video Briefing
- 02:1902:19, 6 March 2020 diff hist −180 m Video Briefing Replace external links to internal where appropos
- 02:0602:06, 6 March 2020 diff hist −1 m Video Briefing No edit summary
- 02:0302:03, 6 March 2020 diff hist +1 m Video Briefing →Style and Content
- 02:0202:02, 6 March 2020 diff hist +169 m Video Briefing Revise 1st sentence
- 01:5301:53, 6 March 2020 diff hist −25 Video Briefing First cleanup
- 01:3501:35, 6 March 2020 diff hist +5,428 N Video Briefing Creation - big old cut & paste from off-line txt