User contributions for Grayman
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6 October 2013
- 20:3420:34, 6 October 2013 diff hist +254 TDM Release Mechanics →Release Time: Upload & Cleanup
- 20:0920:09, 6 October 2013 diff hist +27 TDM Release Mechanics →Release Time: Upload & Cleanup
20 September 2013
- 16:1316:13, 20 September 2013 diff hist +14 Other Cities and Towns →Braeden
24 August 2013
2 August 2013
- 12:4812:48, 2 August 2013 diff hist +2 Controlling Sound Loss Across Portals →Doors and Windows current
- 12:4712:47, 2 August 2013 diff hist −1 Controlling Sound Loss Across Portals →Doors and Windows
17 July 2013
- 23:2323:23, 17 July 2013 diff hist +208 Swimmable Water →Coloured and Murky Water
10 June 2013
13 May 2013
- 14:0614:06, 13 May 2013 diff hist −8 Upcoming Fan Missions No edit summary
9 May 2013
- 20:4020:40, 9 May 2013 diff hist +5 Controlling Sound Loss Across Portals →Doors and Windows
- 20:3220:32, 9 May 2013 diff hist +5,181 N Controlling Sound Loss Across Portals Created page with "''Submitted by grayman.'' ==Overview== {{red|Note: This page describes functionality available in TDM 2.00.}} We can control how sound loses volume (occludes) across a port..."
- 18:5318:53, 9 May 2013 diff hist +425 Visportals →Sound Propagation
- 18:4118:41, 9 May 2013 diff hist +626 Visportals →Windows, Doors with windows, bars, etc.
- 18:2318:23, 9 May 2013 diff hist +518 Sound Propagation: Part 1 →Setting Portal Attenuation Directly with Scripting current
- 17:5917:59, 9 May 2013 diff hist +567 Sound Propagation: Part 1 →Solid, unbreakable windows (and portal attenuation in general)
- 17:2917:29, 9 May 2013 diff hist +127 Sound Propagation: Part 1 →Breakable Windows (func_fracture)
- 17:2517:25, 9 May 2013 diff hist +324 Sound Propagation: Part 1 →Doors & Openable Windows (func_darkmod_door)
- 17:0917:09, 9 May 2013 diff hist −5 Sound Propagation: Part 1 →Portals and Caulking
4 May 2013
- 01:1301:13, 4 May 2013 diff hist +97 Missing assets by map →Alberic's Curse (Bikerdude)
- 01:1201:12, 4 May 2013 diff hist +97 Missing assets by map →No Honour Among Theives: episode 1 (goldchocobo)
11 March 2013
- 16:0516:05, 11 March 2013 diff hist −2 Dynamic ambient light →ambient_light_falloff
- 16:0416:04, 11 March 2013 diff hist −3 Dynamic ambient light →ambient_light_falloff
20 February 2013
- 14:1714:17, 20 February 2013 diff hist +3 AI Relations (Editing) →Default Relationships current
- 14:1714:17, 20 February 2013 diff hist 0 AI Relations (Editing) →Default Relationships
- 06:0006:00, 20 February 2013 diff hist +48 AI Relations (Editing) →Default Relationships
- 05:5505:55, 20 February 2013 diff hist 0 File:Relations.jpg Grayman uploaded a new version of "File:Relations.jpg"
- 05:5105:51, 20 February 2013 diff hist −40 AI Relations (Editing) →Default Relationships
- 05:5005:50, 20 February 2013 diff hist 0 File:Relations.jpg Grayman uploaded a new version of "File:Relations.jpg"
- 05:4505:45, 20 February 2013 diff hist +111 AI Relations (Editing) →Default Relationships
- 05:4305:43, 20 February 2013 diff hist 0 N File:Relations.jpg No edit summary
18 January 2013
- 18:4118:41, 18 January 2013 diff hist 0 LOD Bias →func_portal
- 18:4118:41, 18 January 2013 diff hist 0 LOD Bias →fund_portal
10 January 2013
- 01:3701:37, 10 January 2013 diff hist −1,996 AI Ignore Player No edit summary
- 00:2800:28, 10 January 2013 diff hist −4 Frobbing →Using a target_set_frobable
9 January 2013
- 19:3119:31, 9 January 2013 diff hist +1,340 Frobbing No edit summary
2 January 2013
- 19:4119:41, 2 January 2013 diff hist −17 AI behaviour depending on player actions No edit summary
- 19:2019:20, 2 January 2013 diff hist +1 Objectives, triggering →Making things more complex
- 19:2019:20, 2 January 2013 diff hist +36 Objectives, triggering →Making things more complex
- 19:1619:16, 2 January 2013 diff hist +100 Objectives, triggering →Example: Let an object appear when an objective is completed
- 19:1319:13, 2 January 2013 diff hist −49 Objectives, triggering →Basics
- 19:1019:10, 2 January 2013 diff hist −15 Objectives, triggering →Description
11 November 2012
- 21:2121:21, 11 November 2012 diff hist +177 Pathfinding →Viewing Pathfinding
19 October 2012
- 15:2515:25, 19 October 2012 diff hist +9 Upcoming Fan Missions No edit summary
27 September 2012
- 19:1119:11, 27 September 2012 diff hist +384 Conversations →Notes
13 September 2012
- 22:2122:21, 13 September 2012 diff hist +5 Story and Plot Design No edit summary
3 September 2012
- 15:0015:00, 3 September 2012 diff hist −1 In-game Map Entities No edit summary
28 July 2012
- 17:1917:19, 28 July 2012 diff hist +6 TDM Release Mechanics →Compile tdm_update
- 17:1817:18, 28 July 2012 diff hist −26 TDM Release Mechanics →Compile tdm_update
- 14:0714:07, 28 July 2012 diff hist +573 TDM Release Mechanics →Compile Game Binaries